2004-05-12 Michael Natterer <mitch@gimp.org>
* app/actions/documents-actions.c
* app/actions/documents-commands.c
* app/actions/edit-actions.c
* app/actions/edit-commands.[ch]
* app/actions/layers-actions.c
* app/actions/layers-commands.c
* app/actions/select-actions.c
* app/actions/select-commands.[ch]
* app/actions/vectors-actions.c
* app/actions/vectors-commands.[ch]: added tooltips for actions
which are now used for dialog buttons, added callback
implementations which formerly lived in various widgets, moved
some actions around and did some general cleanups.
* menus/image-menu.xml.in: s/edit-stroke/select-stroke/
* menus/Makefile.am
* menus/selection-editor-menu.xml: new popup menu.
* app/menus/menus.c: register <SelectionEditor> and <UndoEditor>
UI managers.
* app/widgets/gimpeditor.[ch]: added construct properties
"menu-factory", "menu-identifier", "ui-path" and "popup-data".
Implement GObject::constructor() and create the UI manager
if all needed properties were set. Enables creating action
buttons at widget construction time because they need a
UI manager.
(gimp_editor_add_action_button): changed to take a va_list of
"extended" actions which are invoked if the resp. button emits
"extended_clicked". Store the actions and their modifier masks in
a list attached to the button.
* app/widgets/gimpcontainerview.c
(gimp_container_view_item_selected): if the view has container
*and* context, simply change the context and return.
(gimp_container_view_context_changed): don't emit "select_item"
manually but simply call gimp_container_view_select_item().
(gimp_container_view_viewable_dropped): use
gimp_container_view_item_selected() instead of changing the
context directly.
* app/widgets/gimpcontainereditor.c
(gimp_container_editor_select_item): update the UI manager.
* app/widgets/gimpdockable.c: don't try to fiddle with the
dialog's menu if it doesn't have a ui_path (happens if the UI
manager is just a collection of actions for the dialog buttons and
has no menu registered).
* app/widgets/gimpimageeditor.c: connect to the image's "flush"
signal and update the UI manager in the callback.
* app/widgets/gimpitemtreeview.c: use GimpEditor's construct
properties to create the UI manager so GimpItemTreeView subclasses
can have action buttons. Update the UI manager in
gimp_item_tree_view_select_item().
* app/widgets/gimpbufferview.c
* app/widgets/gimpcolormapeditor.c
* app/widgets/gimpcontainergridview.c
* app/widgets/gimpdatafactoryview.c
* app/widgets/gimpfontview.c
* app/widgets/gimpimageview.c
* app/widgets/gimptemplateview.c
* app/widgets/gimptoolview.c: changed calls to
gimp_editor_add_action_button() accordingly and removed some
unneeded select_item() implementations.
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimpvectorstreeview.[ch]
* app/widgets/gimpdocumentview.[ch]
* app/widgets/gimplayertreeview.c
* app/widgets/gimpselectioneditor.[ch]
* app/widgets/gimpundoeditor.[ch]: use action buttons and removed
lots of callbacks which went to the resp. action callbacks.
* app/widgets/widgets-types.h: removed some now unneeded function
prototypes.
* app/gui/dialogs-constructors.c: changed (simplified) many dialog
constructors accordingly.
2003-09-27 Michael Natterer <mitch@gimp.org>
* app/core/gimppaintinfo.[ch]: derive it from GimpViewable.
* app/core/gimptoolinfo.c (gimp_tool_info_new): set the
paint_info's stock_id from the tool_info's stock_id.
* app/widgets/widgets-types.h: resurrected GimpItemStrokeFunc.
* app/widgets/gimpvectorstreeview.[ch]: added a item_stroke_func
pointer and use it instead of implementing stroking here.
* app/gui/vectors-commands.[ch]: added vectors_stroke_vectors()
which has the signature of a GimpItemStrokeFunc.
* app/gui/dialogs-constructors.c: use it for the paths dialog.
* app/gui/stroke-dialog.[ch]: extended to handle both libart and
GimpPaintCore stroking. Use a GimpContainerMenu view on the
gimp->paint_info_list container to select the paint core to use.
2003-09-01 Michael Natterer <mitch@gimp.org>
* app/core/gimpitem.[ch]: added new virtual function
GimpItem::stroke().
* app/core/gimpchannel.c
* app/vectors/gimpvectors.c: implement GimpItem::stroke().
* app/core/gimpimage-mask.[ch] (gimp_image_mask_stroke): changed
signature to match gimp_item_stroke() (the selection mask *really*
should be a GimpChannel subclass).
Removed global variable "gboolean gimp_image_mask_stroking"...
* app/core/gimpimage.[ch]: ...and added "gboolean mask_stroking"
to the GimpImage struct.
* app/gui/vectors-commands.[ch]: removed vectors_stroke_vectors().
* app/widgets/widgets-types.h: removed GimpStrokeItemFunc typedef.
* app/widgets/gimpvectorstreeview.[ch]: removed "stroke_item_func"
member and use gimp_item_stroke() instead.
* app/gui/dialogs-constructors.c (dialogs_vectors_list_view_new)
* app/gui/edit-commands.c (edit_stroke_cmd_callback)
* app/gui/vectors-commands. (vectors_stroke_cmd_callback)
* app/widgets/gimpselectioneditor.c
(gimp_selection_editor_stroke_clicked)
* tools/pdbgen/pdb/edit.pdb (gimp_edit_stroke): changed accordingly.
* app/pdb/edit_cmds.c: regenerated.
Note that there is no GUI for "stroke channel", although it would
be utterly cool to have one, since currently slelection stroking
cannot be masked by a selection (because we stroke the selection).
Anyway, if anyone has an idea how to trigger "stroke channel" with
another drawable active (the one to stroke to), please let me
know...
2003-06-02 Sven Neumann <sven@gimp.org>
* app/widgets/gimpvectorstreeview.h
* app/widgets/widgets-types.h: moved function definitions to the
widgets-types header file.
* app/gui/dialogs-constructors.c
* app/widgets/gimpselectioneditor.[ch]: added a "Selection to
Path" button as suggested in bug #112448.
2003-05-15 Michael Natterer <mitch@gimp.org>
* app/gui/vectors-commands.[ch]: added new function
vectors_selection_to_vectors() which invokes the sel2path Plug-In.
* app/gui/dialogs-constructors.c: make the new function known to
GimpVectorTreeView.
* app/widgets/gimpvectorstreeview.[ch]: Added a "Selection to Path"
button anc call the new function.
2003-03-16 Michael Natterer <mitch@gimp.org>
Added GtkTreeView versions of layers/channels/vectors:
* app/core/core-enums.[ch]: renamed GIMP_UNDO_GROUP_LAYER_PROPERTIES
to GIMP_UNDO_GROUP_ITEM_PROPERTIES.
* app/core/gimpcontainer.c (gimp_container_reorder): don't try
to reorder containers with num_children == 1.
* app/core/gimpmarshal.list: added VOID: STRING, UINT marshaller.
* app/widgets/Makefile.am
* app/widgets/widgets-types.h
* app/widgets/gimpchanneltreeview.[ch]
* app/widgets/gimpdrawabletreeview.[ch]
* app/widgets/gimpitemtreeview.[ch]
* app/widgets/gimplayertreeview.[ch]
* app/widgets/gimpvectorstreeview.[ch]: new widgets.
* app/widgets/gimpcellrenderertoggle.c: draw the frame only if the
cell is prelit.
* app/widgets/gimpcellrendererviewable.[ch]: added "clicked"
signal, unref the renderer in finalize(). Set the renderer's
border color to black if the cell is not selected (a hack that
saves tons of code in GimpLayerTreeView).
* app/widgets/gimpcomponenteditor.c: no need to gtk_list_store_set()
stuff we just got from the store.
* app/widgets/gimpcontainertreeview.[ch]: added lots of state used
by the new subclasses to the GimpContainerTreeView struct. Create
the GtkListStore/GtkTreeView in GObject::constructor() and only
collect parameters in init() so subclasses can modify store/view
creation. Do most of the button_press_event stuff manually and
return TRUE from the handler.
* app/widgets/gimpcontainerview.c: cleanup.
* app/widgets/gimpitemlistview.h
* app/widgets/gimpvectorslistview.h: temp hacks before they die.
* app/widgets/gimppreviewrenderer.[ch]: added
gimp_preview_renderer_update_idle() which idle-emits "update"
without invalidating.
* app/gui/dialogs-constructors.[ch]
* app/gui/dialogs.c: added constructors for the new dialogs.
* app/gui/channels-commands.c
* app/gui/channels-menu.c
* app/gui/layers-commands.c
* app/gui/layers-menu.c
* app/gui/vectors-commands.c
* app/gui/vectors-menu.c: accept tree views as callback data.
2002-02-26 Michael Natterer <mitch@gimp.org>
* app/widgets/gimpitemlistview.[ch]: added a "item_activate_func"
to the struct and the constructor so we can distinguish double
click from right click in the callbacks.
* app/widgets/gimpvectorslistview.[ch]: added a "item_stroke_func".
* app/widgets/gimpchannellistview.c: reorder the "To Selection" button.
* app/gui/dialogs-constructors.c: changed accordingly.
* app/gui/menus.c: added separators and some new items to the
vectors menu. Use the SELECTION_REPLACE, _ADD, ... icons for
the resp. menu items.
* app/gui/vectors-commands.[ch]: added empty callbacks for the new
menu items, put the stroke stuff to an own function which is used
as "item_stroke_func" when creating GimpVectorsListViews.
2002-02-26 Michael Natterer <mitch@gimp.org>
* app/core/gimpimage-mask-select.[ch]: implemented
gimp_image_mask_select_vectors() as simple wrapper around
gimp_image_mask_select_polygon().
* app/gui/vectors-commands.c: call it from the "to selection"
callbacks.
* app/gui/channels-commands.c: use gimp_image_mask_select_channel()
instead of doing the same manually.
* app/paint/gimppencil.c: register as "GimpPencil", not
"GimpPencilCore".
* app/widgets/Makefile.am
* app/widgets/widgets-types.h
* app/widgets/gimpvectorslistview.[ch]: new GimpItemListView
subclass featuring a "To Selection" and "Stroke" button.
* app/widgets/gimpitemlistview.c: create GimpVectorsListViews.