As expected from early changes of code, painting was widely broken with
offsetted layers, because previous code used to process the drawable
offset earlier in the painting process, on paint tool level, whereas now
the tool gives coordinates in image space to the paint core (because it
gives a list of drawables which may have different offsets, hence image
space is the only valid coordinates space). This means the various paint
core algorithms must handle each drawable's offset at actual painting
time.
- Make the various virtual methods of GimpPaintCore use a list of
drawables as argument instead of a single drawable.
- gimp_brush_core_eval_transform_dynamics() can work with an image as
argument rather than a drawable as it doesn't actually depends on
specific drawable data.
- New function gimp_paint_tool_enable_multi_paint() to be used in init()
method of paint tools to announce that this tool can work with
multiple layers selected.
- Use gimp_paint_tool_enable_multi_paint() in the GimpSourceTool base
class only for now.
This is a first step for multi-layer drawing, but we don't want it to be
possible in just any random cases, which is why I add a special function
to advertize this capability. We will use it for special-casing the
clone (as well as heal and perspective tools most likely) tool to work
on several layers at once. At this step, it is still very bugged and not
really working properly. In particular, since we don't process the
drawable offset early anymore (because it makes no sense when we pass a
list of drawables with different offsets), I suspect that all the
offset-related code will be very broken.
In GimpPaintbrush, calculate grad_point in
_gimp_paintbrush_motion() independently of any stroke, and pass
its value down to GimpPaintbrush::get_paint_params() at each
stroke, so that the color is the same for all strokes, even when
using a color/random dynamics.
Add GimpPaintbrush::get_color_history_color() virtual function,
which should return the color to be added to the color history upon
painting, if any. The default implementation returns the
foreground color, when not using a pixmap brush or color-from-
gradient.
Override this function in GimpEraser, to return the background
color when the affected drawable has no alpha channel, instead of
overriding GimpPaintCore::paint() for this purpose. This avoids
erroneously adding both the background and foreground colors to the
history.
In GimpPaintbrush, factor out the code responsible for determining
the current dab's paint parameters and content to a new
GimpPaintbrush::get_paint_params() virtual function.
Derive GimpEraser from GimpPaintbrush, instead of directly from
GimpBrushCore, implementing get_paint_params() appropriately.
This allows GimpEraser to reuse the paint-buffer content across
dabs, improving performance.
Use gimp_symmetry_get_transform() instead of
gimp_symmetry_get_operation() throughout the paint code, where
possible. This allows us to combine the symmetry transform with
the ordinary brush transform, simplifying the code, improving
performance, and avoiding multiple resamplings. This also fixes
the paint-buffer size when using mandala symmetry with non-round
brushes, avoiding artifacts.
In GimpPaintbrush, avoid refilling the paint buffer at each dab if
the paint color/pixmap hasn't changed, as gimp_paint_core_paste()
no longer modifies the buffer since the commit before last.
Additionally, fix color-from-gradient dynamics when the image has a
profile.
Reimplement gimp_brush_core_color_area_with_pixmap(), which copies
the brush's dab to the paint buffer when using a pixmap brush, in
terms of gimp-gegl-loops. This simplifies the functions,
parallelizes processing, and transparently handles float brushes.
Replace the "mode" parameter of the function with an "apply_mask"
parameter, which specifies whether to apply the brush's mask to
the dab as part of copying. Avoid applying the mask in
GimpPaintbrush; previously, we would erroneously apply the mask
twice when using the paintbrush tool: once when copying the
dab to the paint buffer, and again when pasting the paint buffer
to the canvas.
We still apply the mask in GimpSmudge, which results in the same
double-application behavior, however, this might be less practical
to fix.
Add a Babl space parameter to gimp_gegl_color_new() and all utility
functions using it. Pass NULL if the GimpRGB actually is sRGB, pass
the image's layer space if the color was already converted using
gimp_pickable_srgb_to_image_color() or similar.
You can now set any paint tool to mirror painting relatively
horizontal/vertical axis or a central point (any combination of these 3
symmetries).
This has been implemented as a new multi-stroke core, where every stroke
is actually handled as a multi-stroke (default of size 1).
This is also the first usage of custom guides for symmetry guiding.
Current version has to be activated in the playground.
This reverts commit 15b5b2c8b3.
This feature is "undiscoverable" according to Mitch, and we are not sure
how much the endpoint colors are special to the user.
Now the history of recently used colors is not updated when selecting
in the color dialog anymore, but when a color is actually used.
Tools supported right now are: Ink, MyPaint brush, all PaintBrush tools,
bucket fill and eraser (background color on non-alpha drawables).
Moreover from now on, colors already saved are properly moved to first
position when reused.