2000-12-29 Michael Natterer <mitch@gimp.org>
* app/Makefile.am
* app/channel_pvt.h
* app/drawable_pvt.h
* app/gdisplayF.h
* app/gimpdrawableP.h
* app/gimpimageP.h
* app/layer_pvt.h
* app/toolsF.h: removed these files.
* app/apptypes.h
* tools/pdbgen/enums.pl: added tons of opaque typedefs and enums.
* tools/pdbgen/pdb/brush_select.pdb
* tools/pdbgen/pdb/brushes.pdb
* tools/pdbgen/pdb/channel.pdb
* tools/pdbgen/pdb/color.pdb
* tools/pdbgen/pdb/convert.pdb
* tools/pdbgen/pdb/display.pdb
* tools/pdbgen/pdb/drawable.pdb
* tools/pdbgen/pdb/fileops.pdb
* tools/pdbgen/pdb/gradient_select.pdb
* tools/pdbgen/pdb/gradients.pdb
* tools/pdbgen/pdb/help.pdb
* tools/pdbgen/pdb/image.pdb
* tools/pdbgen/pdb/layer.pdb
* tools/pdbgen/pdb/pattern_select.pdb
* tools/pdbgen/pdb/patterns.pdb
* tools/pdbgen/pdb/selection.pdb
* tools/pdbgen/pdb/tools.pdb
* app/*: chainsaw #include cleanup:
- Never (never!!) include stuff in header files except where we
need access to structures' contents (like derived objects).
- Added prototypes and proper formating in many files.
- The #include order in *all* *.c files is as follows:
#include "config.h"
#include <system stuff>
#include <gtk/gtk.h>
#include "apptypes.h"
#include "gimp stuff"
#include "libgimp stuff"
#include "libgimp/gimpintl.h"
By following this scheme we can easily see a file's dependencies
from it's #include's and can grep for the inclusion to find out
where a file is used.
* tools/pdbgen/app.pl: changed to follow the include scheme above.
* libgimp/Makefile.am
* libgimp/gimpuitypes.h: new file, included from libgimp/gimpui.h
and from app/apptypes.h.
* libgimp/gimpcolorbutton.[ch]
* libgimp/gimpdialog.[ch]
* libgimp/gimphelpui.[ch]
* libgimp/gimpparasite.[ch]
* libgimp/gimppatheditor.[ch]
* libgimp/gimpprotocol.c
* libgimp/gimpquerybox.[ch]
* libgimp/gimpsizeentry.[ch]
* libgimp/gimptypes.h
* libgimp/gimpui.h
* libgimp/gimpunit.h
* libgimp/gimpunitmenu.[ch]
* libgimp/gimpwidgets.[ch]: changed accordingly.
* plug-ins/FractalExplorer/Dialogs.c
* plug-ins/gdyntext/message_window.c
* plug-ins/imagemap/imap_default_dialog.c
* plug-ins/imagemap/imap_file.c: these files used to include
"libgimp/gimpui.h" without including "libgimp/gimp.h". This is
no longer possible because the libgimpui headers don't inlcude
"libgimp/gimpunit.h" any more.
2000-09-29 Michael Natterer <mitch@gimp.org>
* app/brush_edit.[ch]
* app/brush_header.h
* app/gimpbrush.[ch]
* app/gimpbrushgenerated.[ch]
* app/gimpbrushlist.[ch]
* app/gimpbrushpipe.[ch]
* app/gimpcontext.h
* app/gimplist.[ch]
* app/gimpobject.[ch]
* app/gimpset.[ch]
* app/gimpsignal.[ch]
* app/parasitelist.h: Lotsa fixes in the brush referencing code
and cleanups in many GtkObjects:
- Reference brushes correctly (call gtk_object_sink() after adding
them to the brush list). Don't crash when renaming a brush
multiple times.
- Replaced all gtk_object_destroy() with gtk_object_unref|sink().
- Removed the "Fake Gimp object system" (gimp_object_destroy() et.al.)
all over the place (while it's a good idea to have a common Gimp
base object, it's totally useless to try to imitate Gtk's object
system).
- s/sz_BrushHeader/sizeof(BrushHeader)/g
- And of course various indentation and coding style paranoia changes
in all files I visited.
1999-06-20 Michael Natterer <mitschel@cs.tu-berlin.de>
* app/commands.c
* app/disp_callbacks.c
* app/gdisplay.c
* app/lc_dialog.c
* app/menus.c: applied a patch from <Simon.Budig@unix-ag.org>
which implements tear-off-menus(!!!). Modified it to use the
GimpContext.
The sensitivity of the menu entries is not updated after
executing a command. This leaves the sensitivity in the state
before the command was executed (which is buggy). Will probably
have to update the sensitivity from gdisplays_flush().
Simon called the patch "temporary" but it looks pretty stable to
me. Please test it :-)
* app/context_manager.[ch]: minor changes.
* app/gimpcontext.[ch]: the user context keeps track of the
current display and image. The image is set automatically from
gimp_context_set_display().
Still have to figure out how this should interact with
gdisplay_active() (the current state is a hack).
Made the context attributes real GtkObject arguments.
Pass the changed attributes to the callbacks which connect to
the <attribute>_changed signals.
* app/gimpset.[ch]
* app/gimpsetF.h
* app/gimpsetP.h: made the gimpset properly derivable by adding
signal slots to the object class structure. Added copyright
headers.
* app/gimpsignal.[ch]: new type gimp_sigtype_double, copyright
header and my usual indentation fanaticism.
1999-06-02 Michael Natterer <mitschel@cs.tu-berlin.de>
* app/disp_callbacks.c
* app/gimpset.[ch]
* app/gimpsetP.h
* app/layers_dialog.c: applied Simon's <Simon.Budig@unix-ag.org>
active image patch.
GimpSet has an "active_changed" signal now. The image_context
emits it whenever there is a button or key event in the gdisplay
and the L&C dlg. connects to it for the new auto-update feature.
Sat Feb 6 15:11:26 GMT 1999 Austin Donnelly <austin@gimp.org>
* app/gimpset.c
* app/gimpset.h: remove the member_modified hacks
* app/module_db.c: make module_info a proper object emitting a
modified signal.
Sat Jan 23 20:36:06 GMT 1999 Austin Donnelly <austin@gimp.org>
* app/color_select.c: don't try and gdk_window_get_size() when we
haven't been realised yet.
* app/gimpset.[ch]: allow the use of GTK_TYPE_NONE for storing
sets of things that aren't GTK_OBJECTs. Set can also emit new
signal "member_modified" when gimp_set_member_modified (set,
ob) is called.
* app/layers_dialog.c: show main dialog shell last, to avoid ugly
window manager interaction.
* app/module_db.c: can now handle not having any modules at all
without segfaulting, plus proper updates on changes. Also now
has refresh button to re-scan the filesystem for modules.
* modules/colorsel_triangle.c: added module_unload() function.
Still needs someone to spruce up the UI. Volunteers?
* plug-ins/script-fu/scripts/select_to_image.scm: create display
for newly duplicated image, otherwise you don't see anything.
Redid the indexed palette dialog to not crash, to be a bit more
usable, and to be a cleaner module. A first shot at using gcg in
actual practice.. If something is screwed, let me know!
objects. (And to automatically manage their signals, not implemented
yet)
Moved drawable_apply_image to drawable.c
Created a global context object (image_context) to handle the
collection of images that the app manages.