We already avoid rendering text layers while fonts are loading,
showing an appropriate message, but this will soon be replaced with
waiting for the fonts to finish loading.
Instead, don't allow the text tool to start at all while the fonts
are loading (showing an appropriate tool message, and a BAD cursor
modifier), and halt the tool when reloading fonts if it's already
started.
...should really use last values
When creating a layer or channel "from last values", really use the
values last set be the user in the respective dialogs. In particular,
don't use properties of the active layer or channel. I have no idea
what we were thinking when adding that obscure logic.
...in both the core and libgimp.
Images now know what the default mode for new layers is:
- NORMAL for empty images
- NORMAL for images with any non-legacy layer
- NORMAL_LEGAVY for images with only legacy layers
This changes behavior when layers are created from the UI, but *also*
when created by plug-ins (yes there is a compat issue here):
- Most (all?) single-layer file importers now create NORMAL layers
- Screenshot, Webpage etc also create NORMAL layers
Scripts that create images from scratch (logos etc) should not be
affected because they usually have NORMAL_LEGACY hardcoded.
3rd party plug-ins and scripts will also behave old-style unless they
get ported to gimp_image_get_default_new_layer_mode().
"layers-text-tool" action shows as "Text Tool" while "vectors-path-tool"
shows as "Path Tool". That's very confusing with tools-text and
tools-vectors respectively.
These actions are mostly about entering in edit mode with the active
layer or path. For text layers, it will enter text edition on canvas,
whereas just open the attributes edition dialog on other layers. For
consistency, layers-text-edit is renamed as well too layers-edit-text.
This also fix the side effect of commits 10099bd and 526918b where I
didn't realize that layers-text-tool was also working on non text layers
on purpose (being very badly named). Now there is a separate layers-edit
and layers-edit-text.
Thanks to Pat David for English corrections. :-)
If focus is on the layer list for instance, running this action from
right-click menu raises the on-canvas toolbar, ready for edition, with a
visible text cursor. But if the canvas has no focus (since you clicked
on the layer list, it has the focus), you still have to move your mouse
over and click the text on canvas. That doesn't make sense and there
would be barely any reason to use this over selecting the text tool then
clicking the canvas.
... non-text layers.
Since commit 10099bd, the action will be non-sensitive with non-text
layers, so if it happens, there is a bug somewhere. Therefore
g_return_if_fail() on this condition.
Moreover opening the edit attributes dialog was absolutely confusing on
what this action is supposed to do. We should not have these kind of
random behaviors.
Try to sort all GIMP_ICON_* defines into FDO categories like in
https://specifications.freedesktop.org/icon-naming-spec/latest/ar01s04.html
Add defines for all icons we override, rename some icons to their FDO
standard names, and mark the ones we duplicate with a comment so we
don't forget to rename those to standard names in 3.0.
which returns an array of modes in the order they would appear in a
GimpLayerModeContext's UI (like tool options or the layers dialog),
without the separators.
Use it in context-commands.c and layers-commands.c instead of static
(and outdated) arrays for the actions that cycle through modes.
Largely based on a patch by Ell, with the enum type renamed and
various small changes. Adds another axis of configurability to the
existing layer mode madness, and is WIP too.
with proper value names. Mark most values as _BROKEN because they use
weird alpha compositing that has to die. Move GimpLayerModeEffects to
libgimpbase, deprecate it, and set it as compat enum for GimpLayerMode.
Add the GimpLayerModeEffects values as compat constants to script-fu
and pygimp.
Add property "color-tag" of type enum GimpColorTag to GimpItem so all
layers, channels and paths can be tagged with a color.
For interoperability, use the color list from Krita which is a
superset of Photoshop's colors.
Features a "Color Tag" submenu in the layers, channels and paths
menus, a row of color radio buttons in the properties dialogs,
undo and PDB API.
As a side effect, some common code is now factores out into
items-actions.[ch] and items-commands.[ch] which adds visible, linked
and lock actions for layers and channels.
Introduce item-options-dialog.[ch] which abstracts this away and use
it from the layer, channel, vectors options dialogs. This is all
pretty ugly but better than duplicating that code three times. The
vector-options-dialog is now completely pointless but I kept it anyway
for now, let's see what unique path options we come up with.
Add a GimpFillType argument to GimpItem::resize() and fill type
widgets to the canvas and layer resize dialogs. Fill the new parts of
the drawable according to fill type in gimp_drawable_resize(). Make
sure places that need the old behavior get GIMP_FILL_TRANSPARENT
passed by hardcoding it in the GimpItem::resize() implemetations of
channel, mask, selection etc.
Instead, provide a custom GimpAddMaskCallback, connect to "response"
internally and call the callback. Takes clutter out of layers-commands.c.
Also attach the dialog to the layer so we don't show multiple add
mask dialogs. Should do the same to all dialogs with public structs,
the custom callback approach keep things more encapsulated.
Namely dialogs_attach_dialog(), _detach_dialog(), _get_dialog()
So we don't create the same dialogs multiple times, but raise the
already existing ones. Port some places that did this manually
to the new functions, and use it for many other dialogs.
Quite heavily modified by Mitch to address the more general issues
mentioned in comment 35 of the bug:
- Remember the added mask's type and the invert boolean in
GimpDialogConfig
- Add new prefs page "Dialog Defaults" which will contain
only stuff from GimpDialogConfig and can be reset separately
- Remove static mask variables from layers-commands.c and
use the new config values for both interactive mask adding
with the dialog, and for the shortcut based method
- Add a button to the layers dialog which supports add, add
with last values, delete, apply
- Add modifier-click shortcuts on the layer preview with the
same modifiers as on the button
and pass them where we know the buffer could be from another image.
Pass "NULL, 0" if we know it's the same image.
Add gimp_layer_new_convert_profile() which takes the newly created
layer and the ICC data/length; call it from both
gimp_layer_new_from_gegl_buffer() and gimp_layer_new_from_pixbuf().
gimp_layer_new_convert_profile() is empty, this is just
infrastructure.
GIMP's OVERLAY mode was identical to SOFTLIGHT. This commit fixes the
issue and introduces a NEW_OVERLAY mode and enum value.
- change gimp:overlay-mode to be a real (svg-ish) overlay mode
- when compositing, map OVERLAY to gimp:softlight-mode
- when compisiting, map NEW_OVERLAY to gimp:overlay-mode
- bump the XCF version when NEW_OVERLAY is used
- map OVERLAY to SOFTLIGHT when loading and saving XCF
- map OVERLAY to softlight in all PDB setters
- map OVERLAY to softlight when deserializing a GimpContext
- change all paint mode menus to show an entry for NEW_OVERLAY
instead of OVERLAY
- change PSP, PSD and OpenRaster to use NEW_OVERLAY
These changes should (redundantly) make sure that no OVERLAY enum
value is used in the core any longer because it gets mapped to
SOFTLIGHT at all entry points, with the downside of introducing a
setter/getter asymmetry when OVERLAY was set in a PDB api.
Return a new enum GimpAutoShrink { SHRINK, EMPTY, UNSHRINKABLE } from
gimp_pickable_auto_shrink() because a simply boolean FALSE doesn't
distinguish between "not further shrinkable" and "no content". Change
the callers accordingly add a special "already cropped" message where
we only had a "no content" message before.
- change start() and set_text() to use "format" and "..." instead of
"message", allowing to format progress messages in place
- s/cancelable/cancellable/
- move "cancellable" to be the second argument of start()
GIMP_ADD_foo_MASK -> GIMP_ADD_MASK_foo
GIMP_foo_MODE -> GIMP_BLEND_foo
GIMP_foo_CLONE -> GIMP_CLONE_foo
GIMP_foo -> GIMP_DODGE_BURN_TYPE_foo
GIMP_foo -> GIMP_TRANSFER_foo
Add compat values for the old names and compat code to script-fu
and pygimp.
because it would require really evil hacks to honor these properties
in the gegl projection if they were on the mask, and because they
actually belong to the layer.
Which replaces all the deparate functions to turn layers, channels,
layer masks and vectors into selections. Use the new virtual function
all over the place instead of calling the functions in
gimpchannel-select.c manually.
because they are "new" only once and then never again. Instead, simply
call new stuff "Layer", "Channel" and "Path", either by passing that
string explicitely, or by passing NULL so their class' default name
will be used.
Use the actual parent item when adding to the image, not
GIMP_IMAGE_ACTIVE_PARENT because the latter would add a duplicated
group inside itself instead of above it
* app/core/gimpimage.[ch]: make the parent parameter public in
add_layer(), add_layers(), add_channel() and add_vectors().
* app/vectors/gimpvectors-import.[ch]: add parent parameters to
the vectors import functions.
* app/core/gimpchannelundo.[ch]
* app/core/gimplayerundo.[ch]
* app/vectors/gimpvectorsundo.[ch]
* app/core/gimpimage-undo-push.[ch]: remember the parent item when
removing layers, channels and vectors.
* app/actions/channels-commands.c
* app/actions/debug-commands.c
* app/actions/edit-commands.c
* app/actions/layers-commands.c
* app/actions/vectors-commands.c
* app/core/gimp-edit.c
* app/core/gimpimage-duplicate.c
* app/core/gimpimage-merge.c
* app/core/gimpimage-quick-mask.c
* app/core/gimplayer-floating-sel.c
* app/core/gimpselection.c
* app/core/gimptemplate.c
* app/dialogs/file-open-dialog.c
* app/display/gimpdisplayshell-dnd.c
* app/text/gimptext-compat.c
* app/tools/gimptexttool.c
* app/tools/gimpvectortool.c
* app/widgets/gimptoolbox-dnd.c
* app/xcf/xcf-load.c
* tools/pdbgen/pdb/image.pdb
* tools/pdbgen/pdb/paths.pdb
* tools/pdbgen/pdb/vectors.pdb: pass NULL as parent item to above
functions and add FIXMEs all over the place because there is some
more hacking needed to make adding with index = -1 (on top of the
current item) work again.
* app/pdb/image-cmds.c
* app/pdb/paths-cmds.c
* app/pdb/vectors-cmds.c: regenerated.
* app/core/gimpimage-duplicate.c: duplicate the original image's
tree structure in the copy.
* app/widgets/gimpitemtreeview.[ch]: add parent to GimpAddItemFunc,
add utility function gimp_item_tree_view_get_drop_index() which
figures where to add something dropped to an item tree.
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimplayertreeview.c
* app/widgets/gimpvectorstreeview.c: changed accordingly, using above
new GimpItemTreeView API.
2009-01-17 Michael Natterer <mitch@gimp.org>
* all files with a GPL header and all COPYING files:
Change licence to GPLv3 (and to LGPLv3 for libgimp).
Cleaned up some copyright headers and regenerated the parsers in
the ImageMap plugin.
svn path=/trunk/; revision=27913
2008-11-09 Michael Natterer <mitch@gimp.org>
* app/core/gimplayer-floating-sel.[ch]: remove
floating_sel_remove() and reorder one function.
* app/core/gimpimage.c (gimp_image_remove_layer): add the single
line of special code that needs to be done when removing a
floating selection.
* app/core/gimpselection.c
* app/actions/layers-commands.c
* tools/pdbgen/pdb/floating_sel.pdb: changed accordingly.
* app/pdb/floating-sel-cmds.c: regenerated.
* app/core/core-enums.[ch]
* app/core/gimpimage-undo.c: remove enum value
GIMP_UNDO_GROUP_FS_REMOVE.
svn path=/trunk/; revision=27583
2008-10-09 Michael Natterer <mitch@gimp.org>
Add GEGL_CFLAGS and #includes as if gimpdrawable.h and gimpimage.h
had a GEGL dependency (they will have in the next commit, but I
wanted to keep the commit separate).
* app/dialogs/Makefile.am
* app/file/Makefile.am
* app/gui/Makefile.am
* app/menus/Makefile.am
* app/paint/Makefile.am
* app/plug-in/Makefile.am
* app/text/Makefile.am
* app/vectors/Makefile.am
* app/widgets/Makefile.am
* app/xcf/Makefile.am: add GEGL_CFLAGS.
* app/actions/*.c
* app/core/*.c
* app/dialogs/*.c
* app/display/*.c
* app/file/*.c
* app/gui/*.c
* app/menus/*.c
* app/paint/*.c
* app/pdb/gimppdb-utils.c
* app/pdb/gimpprocedure.c
* app/plug-in/*.c
* app/text/*.c
* app/tools/*.c
* app/vectors/*.c
* app/widgets/*.c
* app/xcf/*.c: add <gegl.h> or replace <glib-object.h> by <gegl.h>
to all files which include a drawable subclass or gimpimage.h
* tools/pdbgen/app.pl: include <gegl.h> instead of <glib-object.h>
in all generated files.
* app/pdb/*-cmds.c: regenerated.
* data/images/gimp-splash.png: the goat is still sleeping.
By Aurore Derriennic.
svn path=/trunk/; revision=27202
2008-10-09 Michael Natterer <mitch@gimp.org>
Remove the last code duplication from the undo system (or if not
the last then at least the most ugly):
* app/core/gimpimage.[ch] (gimp_image_add_layer,channel,vectors):
add "gboolean push_undo" parameter and add the item without
touching undo if it's TRUE. Changed assertions from
g_object_is_floating() to !gimp_item_is_attached() so they also
take items from the undo stack and not only newly created ones.
(gimp_image_remove_layer,channel,vectors): add "push_undo"
parameter here too. Also add a "new_active" parameter where an
optional new active item can be passed.
(gimp_image_remove_layer,channel): these functions must not be
called with push_undo=FALSE and a floating selection attached to
the layer/channel. This can't currently happen; added warnings in
case other code is changed and makes it happen anyway.
* app/core/gimpchannelundo.c
* app/core/gimplayerundo.c
* app/vectors/gimpvectorsundo.c: use above functions to add/remove
items instead of duplicating (parts of) their code. Pass
push_undo=FALSE and the previously active item to the remove()
functions.
* app/actions/channels-commands.c
* app/actions/edit-commands.c
* app/actions/layers-commands.c
* app/actions/vectors-commands.c
* app/core/gimp-edit.c
* app/core/gimpchannelundo.c
* app/core/gimpimage-crop.c
* app/core/gimpimage-duplicate.c
* app/core/gimpimage-merge.c
* app/core/gimpimage-quick-mask.c
* app/core/gimpimage-scale.c
* app/core/gimplayer-floating-sel.c
* app/core/gimplayerundo.c
* app/core/gimpselection.c
* app/core/gimptemplate.c
* app/display/gimpdisplayshell-dnd.c
* app/text/gimptext-compat.c
* app/tools/gimptexttool.c
* app/tools/gimpvectortool.c
* app/vectors/gimpvectors-import.c
* app/vectors/gimpvectorsundo.c
* app/widgets/gimpchanneltreeview.c
* app/widgets/gimpitemtreeview.[ch]
* app/widgets/gimplayertreeview.c
* app/widgets/gimptoolbox-dnd.c
* app/widgets/gimpvectorstreeview.c
* app/xcf/xcf-load.c
* tools/pdbgen/pdb/image.pdb
* tools/pdbgen/pdb/paths.pdb: changed accordingly (pass TRUE
unless it's a new image like when loading and XCF file).
* app/pdb/image-cmds.c
* app/pdb/paths-cmds.c: regenerated.
svn path=/trunk/; revision=27200
2008-09-16 Sven Neumann <sven@gimp.org>
* app/core/gimpimage.[ch]: added GError parameter to
gimp_image_{raise,lower}_{channel,layer,vectors} functions and
removed calls to g_message().
* app/actions/channels-commands.c
* app/actions/layers-commands.c
* app/actions/vectors-commands.c: pass NULL for the GError
parameter as these actions are insensitive if they would fail.
* tools/pdbgen/pdb/image.pdb: changed accordingly. Corrected the
documentation.
* app/pdb/image-cmds.c
* libgimp/gimpimage_pdb.c: regenerated.
svn path=/trunk/; revision=26953
2008-09-15 Michael Natterer <mitch@gimp.org>
* app/core/gimplayer.[ch] (gimp_layer_add_mask): add GError
parameter and replace g_message() by g_set_error().
* app/core/gimplayermaskundo.c
* app/xcf/xcf-load.c
* app/actions/layers-commands.c: pass NULL errors since these
places know what they are doing. Ha ha...
* tools/pdbgen/pdb/layer.pdb
* tools/pdbgen/pdb/image.pdb: pass the error so we get more real
error messages for failed PDB calls.
* app/pdb/image-cmds.c
* app/pdb/layer-cmds.c: regenerated.
svn path=/trunk/; revision=26948
2008-08-07 Sven Neumann <sven@gimp.org>
* app/actions/layers-actions.c
* app/actions/layers-commands.[ch]: added new action
"layers-new-from-visible".
* app/widgets/gimphelp-ids.h: added new help-id.
* menus/layers-menu.xml
* menus/image-menu.xml.in: added the new action.
* app/actions/edit-actions.c: improved the blurb for
"edit-copy-visible".
svn path=/trunk/; revision=26421
2008-05-31 Martin Nordholts <martinn@svn.gnome.org>
Add keyboard shortcut support for reseting to default value of
e.g. brush scale. Fixes bug #493030.
* app/actions/actions.[ch]: Make action_select_value() take a
default-parameter and add support for it. Also use default_value
from gint and gdouble param specs.
* app/actions/actions-types.h: Added
GIMP_ACTION_SELECT_SET_TO_DEFAULT.
* app/actions/tools-actions.c: Add _SET_TO_DEFAULT actions.
* app/actions/view-commands.c:
* app/actions/layers-commands.c:
* app/actions/context-commands.c: Pass defaults to
action_select_property().
svn path=/trunk/; revision=25874
2007-12-06 Michael Natterer <mitch@gimp.org>
Move some gimp_message() calls where they belong:
* app/core/gimplayer-floating-sel.[ch]: removed unreachable
gimp_message() in floating_sel_anchor() and added GError parameter
to floating_sel_to_layer().
* app/core/gimplayer.c
* app/core/gimpimage-quick-mask.c
* app/actions/layers-commands.c: pass NULL or an error as
appropriate and show the error message.
* tools/pdbgen/pdb/floating_sel.pdb: set the error when the passed
layer was no floating selection.
* app/pdb/floating_sel_cmds.c: regenerated.
svn path=/trunk/; revision=24272
2007-09-15 Michael Natterer <mitch@gimp.org>
Make layer masks work consistently on layers without alpha.
Fixes bug #475548.
* app/core/gimplayer.c (gimp_layer_apply_mask): changed to work
on layers without alpha.
* app/actions/layers-commands.c (layers_add_mask_response): don't
automatically add an alpha channel when adding a layer mask.
svn path=/trunk/; revision=23555