- "Discard Text Information" work on all selected text layers.
- "Text to Path" creates as many paths as there are selected text layers.
- "Text along Path" still only works with exactly 1 text layer and 1 path
selected.
I started from mitch's patch (though code changed so it was not working,
yet I ended up with quite a different direction).
Modified from original proposition in #498:
* Do not mix opacity and brush size in a same action, one on horizontal
movement, the other on vertical. The problem is that it's hard to stay
perfectly horizontal or vertical, so you nearly necessarily change one
while changing the other and this would be frustrating.
* Do not just use modifiers, but modifiers + right click. The logics is
that left (or whatever is the first button) click is for the tool
actions. The middle click for navigation (panning, rotation, and even
layer navigation now). Right click for now is only for menu. With this
change, let's use right click for various settings-related changes
too. Also we already have people complaining with things like canvas
rotation happening unexpectedly even though it requires button clicks.
Imagine an action just made of modifiers! Many people would hit these
by mistake all the time!
* Focus on brush size only for now. Instead of just calling the action
repetitively with the "SElECT_NEXT" action as proposed in the original
patch by mitch, let's compute the actual size between the press and
release. This would allow to have a real visual hint and also would
make it a lot more useful and meaningful to be an on-canvas change.
Say you want to reproduce a stroke size on canvas. You can click the
center and expand to retrieve approximately the size without computing
it in pixels.
Limitations and future work:
* This is a first draft and I still want to test if it works well with
the "lock brush to view" and with scale factor > 1.
* I want to associate this with work done for #7034 so that visual hint
still appear even when we have no visual hint set.
* I am not so fond of with the way we use enum actions which doesn't
really make satisfying logics (I hacked a bit over it, but it's
getting ugly). I'm considering creating int/double actions to really
set some values with exact numbers through actions.
* Right now we need to stop the right click first. I want to be able to
stop the brush sizing with releasing Alt too.
* It would be nice to make this all more customizable, which is why I
called internal variable "mod1_setting". The goal will be to have
other types of actions possibly. Also it could be deactivatable for
people really not liking these or hitting these by mistake (while not
needing these). Same for the navigation shorcuts.
* Similarly the right-click menu could be deactivatable or switched to
other actions conditionally (through Preferences). It is doubtful how
useful it is (compared to using the same menus on top of the GUI)
though I don't want to just delete the option because some people
would clearly be used to it.
* I think we should start breaking down the whole tool events code a bit
more, in particular the function gimp_display_shell_canvas_tool_events().
* For more settings, a small on-canvas GUI could be of interest where
you could customize various values through sliders and buttons, and
also where you could put your favorite brushes or dynamics or whatnot.
It's not replacing the more complete dockable but could be a nice
quick version for fast editing.
In particular, if painting on a layer whose parent's pixels are locked,
we were blinking an empty lock spot, which is confusing. Now
gimp_item_is_content_locked() will also return the proper item (when
relevant, i.e. when returning TRUE) which is locked. It may or may not
the same item as passed in (it may also be a parent item in particular).
Similarly to how I improved "Select Top|Bottom Channel", we should set
the actions sensitive not only when the selected layers are not the
top/bottom ones, but also when there are no selected layers at all.
which will be shown when selected template pixel density don't
match the image pixel density.
Then user can either keep current image ppi and scale the
template or set image ppi to match the template ppi.
Density selector displayed only when template and image ppi
differs and template unit is matches one of real world units
(e.g. inch, mm, etc).
Closes: GNOME/gimp#1140
I had recently created gimp_item_is_ancestor() but realize it duplicates
gimp_viewable_is_ancestor() (which works on GimpItem since it's a parent
class). No need for duplicate code.
Making these actions multi-layer aware here means checking only exactly
1 layer is selected as these actions have GUI which shows dimensions and
preview (for the layer dimension action, i.e. layers-resize).
When several layers are selected, each layer will merge down with the
layer below it. This is similar to running Merge Down several times, one
for each selected layer.
Proposed by Aryeom to make it more obvious of a possible issue when
running "Alpha to Selection" and ending up with an empty selection
(which is useless hence may means there might have been a problem in
one's workflow).
This warning will also occur for similar actions (i.e. the
Add|Substract|Intersect Alpha to|from|with Selection actions).
Also layers-flatten-image does not care about the layer selection and
layers-anchor works anyway only when there is a floating selection,
which means only one layer selected.
All selected layers' masks are combined first as union, then the result
is combined with the image selection according to requested boolean
operation.
Also use new gimp_channel_combine_items() function.
Don't just name all alpha-selection actions the same "Alpha to
Selection". Have some more accurate naming like "Substract Alpha from
Selection", etc.
Also improve the action names to make them more accurate as these names
are not only in menus anymore, but also in search actions (and we want
to avoid duplicate naming).
I created a new function gimp_channel_combine_items() which combines a
list of items with a channel. The list of items is first combined
together as an union set, then only combined with the channel with the
desired operation (this is important for operations such as intersect
which was broken in my previous commit because all items would be
intersected with each other and the selection, whereas we actually want
the union of all items to be intersected with the selection). This new
function is now used for "Alpha to Selection".
Also similarly to copy or color-pick on multi-layers, alpha to selection
will now use the composited result of the multi-layers as visible. In
particular it means that opacity, modes and visible properties on the
layers are taken into account. Alpha to selection on a single layer
though still works as previously, only taking the non-composited layer
data into account.
I am actually struggling if alpha to selection on uncomposited layers
(just an union on alpha to selection result for each layer) would not
make sense to on some workflows. To be experimented.
Finally it is to be noted that this function should also work on
channels and vectors (both single or multiple; and of course in such
cases, compositing does not matter) though I haven't tested yet. It
could even work with a source mix of layers, channels and vectors,
though our GUI does not allow such action currently.
These actions raise a GimpViewableDialog. For this to work, I made this
widget work with a list of GimpViewable, not a single viewable anymore
(so maybe the widget class name should change?).
When this list contains only a single GimpViewable, it will display
exactly like before, with a viewable preview. With several viewables,
the preview won't show.
This allows to add masks to all selected layers at once, with the same
basic options for all masks, as set in the dialog.
Both with the various action layers-lock-alpha, layers-opacity-* and
layers-mode-*, as well as through the layer tree view GUI (alpha lock
icon, opacity slider and layer mode combo box).
Not fully happy of the action sensitivity tests as they check for
content-lock, layer groups and such, but independently. So we could have
a case with 2 layers selected: a group + a content-locked layer. Yet the
layers-mask-apply action would be sensitive.
But instead of make more tests, I am nearly wondering if we should not
make action sensitivity more lax as the actual action will make the
tests anyway and just do nothing.
layers_opacity_cmd_callback(): get the select_type from
the GVariant instead of using the GVariant as an enum
directly (missed when porting, spotted by Massimo).
Fix the same bug in channels_select_cmd_callback()
and layers_mode_cmd_callback().
When in "show all" mode and canvas padding is disabled, have the
"layers-new-from-visible" action create a new layer from the full
image content, rather than just the canvas content.
Change all action callbacks so they can be invoked by a GAction:
- add GimpActionCallback typedef:
void (* cb) (GimpAction*, GVariant*, gpointer)
- change all action callbacks to the GimpActionCallback signature
- add "gimp-activate" and "gimp-change-state" signals to GimpAction,
with the same signature as the resp. GAction signals
- remove all other custom action signals and only use the new
GimpAction signals
- pass around appropriate GVariants containing booleans, int32,
strings
- badly hack around to force a GimpProcedure pointer into a
uint64 variant
- remove all G_CALLBACK() casts from all action callbacks,
they all have the same signature now
Step one: get rid of all those deprecation warnings that make
it hard to see any other warnings:
- add a lot of dummy API to GimpAction, GimpActionGroup, GimpUIManager
etc. which simply forwards to the deprecated GTK functions, they
will all go away again later
- rename GimpAction to GimpActionImpl
- add interface GimpAction that is implemented by all action classes,
creates a common interface and allows to remove some duplicated
logic from GimpToggleAction and GimpRadioAction, and at the same
time adds more features
In gimp_image_merge_layers() -- the internal function used by the
various layer-merging/flattenning functions -- process the merged-
layer graph in chunks, using gimp_gegl_apply_operation(), instead
of in one go, using gegl_node_blit_buffer(). Processing in chunks
better utilizes the cache, since it reduces the size of
intermediate buffers, reducing the chances of hitting the swap when
merging large images (see, for example, issue #3012.)
Additionally, this allows us to show progress indication. Have the
relevant gimpimage-merge functions take a GimpProgress, and pass it
down to gimp_image_merge_layers(). Adapt all callers.