I completely forgot to rename the appstream file according to the new
ID. While doing so, I also make it a .in.in file, with initial
processing by the autotools. Indeed I need @GIMP_COMMAND@ to be replaced
by AC_CONFIG_FILES().
Finally I fix a badly closed XML tag (which reminds me I should always
test a commit, even when it's a simple non-C 1-liner change!).
Please don't forget to notify me too of an upcoming release. I need to
update the manifest (for stable releases at Flathub at least, since we
have not set the dev release process yet) and trigger a new build of our
flatpak.
Trying to manually read commits to acknowledge translators, designers,
developers, etc. is just ridiculous. Let's try to have a script doing
the work for us.
You use it like this:
- GIMP 2.9.8 stats: devel-docs/release-stats.sh GIMP_2_9_6 GIMP_2_9_8
- GIMP 2.10 stats: devel-docs/release-stats.sh GIMP_2_8_0
...of official binaries
Add this point right after "Announce on the GNOME I18N mailing list."
Also remove the "wait for mirrors" thing at the end, in a subsection
of that point we say "as fast as possible" and that contradicts each
other.
Move the "properly chilled beverage" to the end where i belongs
(or perhaps it belongs where the build starts...)
This will be a neat reminder for some of the hidden environment
variables helpful to debug GIMP in some cases, as well as some other
tricks, which we often have to tell people or even which we forget (or
don't even know sometimes) ourselves.
This will be less annoying to just remember to check this file if we
forget the name of some environment variable than to try and grep the
git log or the code.
If someone adds another environment variable which changes some behavior
of the code, please add it here. Also if you know some other helpful
tricks, share with all. Thanks.
I've made the download and home page of gimp-web as generic as possible
so that one will just have to update GIMP_VERSIONS in order to release a
new version. In particular, no boring editing of hardcoded versions in
html pages anymore.
Also adding an item to update the authors page as well (which is
generated so it's just a matter of moving a file).
The GNU coding standards rules can be found in:
https://gcc.gnu.org/wiki/FormattingCodeForGCC
I added a few rules, like if the file has existing tabs, we want to show
them as 8 columns. Yet typing tabs automatically expands to 2 spaces.
I also added a rule to highlight (in red) trailing whitespaces, but also
tabs (everywhere, not only trailing) making them easy to spot.
This file can be easily sourced from vimrc for the whole GIMP tree, but
I advise against setting VIM to automatic discover a locale .vimrc,
which is possible but a high security risk since a third-party vimrc
could contain random shell commands.
This explains a little better why some systems (i.e. GNOME…) would show
no icons in menus whereas other (i.e. Linux Mint, Windows…) would show
them. GIMP_ICONS_LIKE_A_BOSS environment variable is a developer trick
to show icons in menus anyway to see how things render on such systems.
Its API was too limited, and adding parameters for what we need next
would be equally random. It's a rarely used and mostly internal
widget, so simply use g_object_new().
The code refactoring allows better readability which will allow in turn
to add more complex specific features making good use of the save/export
split concept.
gimp_color_config_get_foo_profile() -> get_foo_color_profile()
because the old names clash with possible future accessors for the raw
filename properties.
because it confuses gtk-doc and breaks some links. Also change the
"Index of new symbols in GIMP 2.x" sections to be what seems to be the
modern standard (looked at the GLib and GTK+ docs), and update some
other stuff.
GIMP's OVERLAY mode was identical to SOFTLIGHT. This commit fixes the
issue and introduces a NEW_OVERLAY mode and enum value.
- change gimp:overlay-mode to be a real (svg-ish) overlay mode
- when compositing, map OVERLAY to gimp:softlight-mode
- when compisiting, map NEW_OVERLAY to gimp:overlay-mode
- bump the XCF version when NEW_OVERLAY is used
- map OVERLAY to SOFTLIGHT when loading and saving XCF
- map OVERLAY to softlight in all PDB setters
- map OVERLAY to softlight when deserializing a GimpContext
- change all paint mode menus to show an entry for NEW_OVERLAY
instead of OVERLAY
- change PSP, PSD and OpenRaster to use NEW_OVERLAY
These changes should (redundantly) make sure that no OVERLAY enum
value is used in the core any longer because it gets mapped to
SOFTLIGHT at all entry points, with the downside of introducing a
setter/getter asymmetry when OVERLAY was set in a PDB api.