When a channel is selected as bumpmap, the bump_format can be different
than it was before. However, we always kept the first bump_format, which
could be RGB, in which case trying to use it with a channel caused a
crash in GIMP.
To fix this we always update the bump_format if bumpmap is enabled.
The gimp_drawable_type() is an issue though as gimp_drawable_get_type()
is already defined as a common GObject API.
Though I'm actually wondering if GimpImageType is well called. Rather
than Type, shouldn't we go with ColorModel?
sed -i 's/\<gimp_drawable_bpp\>/gimp_drawable_get_bpp/g' "$@"
sed -i 's/\<gimp_drawable_width\>/gimp_drawable_get_width/g' "$@"
sed -i 's/\<gimp_drawable_height\>/gimp_drawable_get_height/g' "$@"
sed -i 's/\<gimp_drawable_offsets\>/gimp_drawable_get_offsets/g' "$@"
2008-03-24 Michael Natterer <mitch@gimp.org>
* plug-ins/map-object
* plug-ins/gradient-flare
* plug-ins/ifs-compose
* plug-ins/selection-to-path
* plug-ins/lighting
* plug-ins/help-browser
* plug-ins/fli: rename files in these folders to have no
underscores and match new names of the plug-ins.
* configure.in: changed accordingly.
svn path=/trunk/; revision=25197