2000-12-29 Michael Natterer <mitch@gimp.org>
* app/Makefile.am
* app/channel_pvt.h
* app/drawable_pvt.h
* app/gdisplayF.h
* app/gimpdrawableP.h
* app/gimpimageP.h
* app/layer_pvt.h
* app/toolsF.h: removed these files.
* app/apptypes.h
* tools/pdbgen/enums.pl: added tons of opaque typedefs and enums.
* tools/pdbgen/pdb/brush_select.pdb
* tools/pdbgen/pdb/brushes.pdb
* tools/pdbgen/pdb/channel.pdb
* tools/pdbgen/pdb/color.pdb
* tools/pdbgen/pdb/convert.pdb
* tools/pdbgen/pdb/display.pdb
* tools/pdbgen/pdb/drawable.pdb
* tools/pdbgen/pdb/fileops.pdb
* tools/pdbgen/pdb/gradient_select.pdb
* tools/pdbgen/pdb/gradients.pdb
* tools/pdbgen/pdb/help.pdb
* tools/pdbgen/pdb/image.pdb
* tools/pdbgen/pdb/layer.pdb
* tools/pdbgen/pdb/pattern_select.pdb
* tools/pdbgen/pdb/patterns.pdb
* tools/pdbgen/pdb/selection.pdb
* tools/pdbgen/pdb/tools.pdb
* app/*: chainsaw #include cleanup:
- Never (never!!) include stuff in header files except where we
need access to structures' contents (like derived objects).
- Added prototypes and proper formating in many files.
- The #include order in *all* *.c files is as follows:
#include "config.h"
#include <system stuff>
#include <gtk/gtk.h>
#include "apptypes.h"
#include "gimp stuff"
#include "libgimp stuff"
#include "libgimp/gimpintl.h"
By following this scheme we can easily see a file's dependencies
from it's #include's and can grep for the inclusion to find out
where a file is used.
* tools/pdbgen/app.pl: changed to follow the include scheme above.
* libgimp/Makefile.am
* libgimp/gimpuitypes.h: new file, included from libgimp/gimpui.h
and from app/apptypes.h.
* libgimp/gimpcolorbutton.[ch]
* libgimp/gimpdialog.[ch]
* libgimp/gimphelpui.[ch]
* libgimp/gimpparasite.[ch]
* libgimp/gimppatheditor.[ch]
* libgimp/gimpprotocol.c
* libgimp/gimpquerybox.[ch]
* libgimp/gimpsizeentry.[ch]
* libgimp/gimptypes.h
* libgimp/gimpui.h
* libgimp/gimpunit.h
* libgimp/gimpunitmenu.[ch]
* libgimp/gimpwidgets.[ch]: changed accordingly.
* plug-ins/FractalExplorer/Dialogs.c
* plug-ins/gdyntext/message_window.c
* plug-ins/imagemap/imap_default_dialog.c
* plug-ins/imagemap/imap_file.c: these files used to include
"libgimp/gimpui.h" without including "libgimp/gimp.h". This is
no longer possible because the libgimpui headers don't inlcude
"libgimp/gimpunit.h" any more.
* tools/pdbgen/*.pl: added 2000 to the copyrights
* tools/pdbgen/lib.pl: it's foo_pdb.[ch] now
* tools/pdbgen/pdb/drawable.pdb
* tools/pdbgen/pdb/parasite.pdb: reenabled sanity checks for the
drawable IDs and the parasite names
* app/drawable.c
* app/gimpdrawable.c: added a bunch of g_return_if_fail's, instead
of the silent check and return in many functions. This should also
be done in gimpimage.c and the like too.
* app/gimpdrawable.h
* app/layer.c: cosmetic code fix
-Yosh
1999-11-14 Michael Natterer <mitch@gimp.org>
* app/airbrush.c
* app/apptypes.h
* app/brushes_cmds.c
* tools/pdbgen/pdb/brushes.pdb
* app/bucket_fill.c
* app/clone.c
* app/gimpbrushpipe.c
* app/paint_core.c
* app/patterns.h
* app/patterns_cmds.c
* tools/pdbgen/pdb/patterns.pdb: removed the GimpBrushP and
GPatternP types and use ordinary pointers instead.
The following stuff makes the "no_data" behaviour consistent. As a
side-effect it should make the gimp work when there are _really_ no
brushes/patterns/gradients.
* app/brush_select.c
* app/pattern_select.c: set the initial brush/pattern name to "No
Brushes/Patterns available" instead of "Active".
* app/devices.c: set the device contexts' brush/pattern/gradient
names if we started with no_data, so we find them on refresh.
* app/gimpbrushlist.c: set the name of the standard_brush to
"Standard".
* app/gimpcontext.c: don't replace the current
brush/pattern/gradient's name if the new one to be set is the
standard one. Together with the change in devices.c, this ensures
that we get what is set in devicerc. Minor fixes.
* app/gradient.c: changed gradients_init() to work like the other
data init functions. Only insert a default gradient in the
gradients list when the editor is opened (this means that the
gradients now behave like brushes/patterns when we start with
"no_data").
New function gradient_update() avoids tons of useless redraws of
all clist gradient previews whenever the gradient editor wants to
update it's large preview.
* app/gradient_select.c: don't segfault when the user tries to
drag from an empty gradient list.
* app/patterns.c: set the index of the standard_pattern to -1 to
indicate that it's not part of the pattern list.
* Makefile.am: listed tools first in SUBDIRS, so xgettext can grab
the autogenned files
* acconfig.h: removed unused HAVE_XSHM_H
* tools/pdbgen/app.pl: added proc invoke method, nicer header
formatting
* tools/pdbgen/pdb/layer.pdb: use layer_mask type for return value
for layer_create_mask
* tools/pdbgen/pdb/misc.pdb: added quit proc
* tools/pdbgen/pdb/tools.pdb: added ink proc, but not added to @procs
since it's incomplete
* tools/pdbgen/pdb/fileops.pdb: new file
* app/Makefile.am: added fileops_cmds.c
* app/app_procs.c
* app/fileops.c
* app/ink.c: removed PDB procs (the one in ink.c was incomplete)
* app/fileops.h: exported load_procs, save_procs, and file_proc_find()
* app/plug_in.h: exported enum, #include <sys/types.h>
* app/brushes_cmds.c
* app/fileops_cmds.c
* app/layer_cmds.c
* app/misc_cmds.c
* app/parasite_cmds.c
* app/patterns_cmds.c
* app/procedural_db_cmds.c
* app/text_tool_cmds.c
* app/internal_procs.c: pdbgen updates
* app/paint_funcs.c: the glibc 2.1 docs say using SVID threadsafe
random functions are preferable to rand_r, so use them instead of
a mutex
-Yosh