Though the GEGL Operation tool is still useful as a generic dialog, let's
generate also per-operation (the ones not ignored and not already special-cased
in the rest of the GUI) tools and actions.
These "tools" are mostly hidden (e.g. not selectable in toolbox where it would
be a bit useless as they would show with the generic GEGL icon or none), but
they can be searched with the action search, shortcuts can be assigned and they
can be added to menus.
A -quick done- first step towards the addition of a smart selection tool.
Require the gegl:paint-select workshop operation.
Still LOT of work to do (wip):
- fluctuations removal (GEGL side)
- multilevels pyramid approach + banded graphcut for instant result on large
image (GEGL ? GIMP ?)
- Gaussian Mixtures for color models (GEGL side)
- drawable offsets (GIMP side)
- undo / redo (GIMP side)
- scribbles edition mode (GIMP side)
- dedicated icons
- ...
Add a new GimpToolInfo::experimental boolean field, and mark
GimpNPointDeformationTool and GimpSeamlessCloneTool as
experimental. In gimp_tools_deserialize(), don't reject the file
if the only missing tools are experimental, but rather add them to
the passed container. In particular, this prevents us from
rejecting the default toolrc file when experimental tools are
enabled.
Add a new Gimp::tool_item_ui_list, which is a GimpTreeProxy over
Gimp::tool_item_list. This allows us to use either a hierarchical
or a flat tool list in the UI, by setting the "flat" property of
the new list.
Use Gimp::tool_item_ui_list in GimpToolPalette, so that the toolbox
layout is affected by this choice.
Add a "Use tool groups" toggle to the toolbox preferences, and bind
it to the "flat" property of Gimp::tool_item_ui_list.
Add tool-group support to GimpToolEditor, used to organize tools in
the Preferences dialog, including creating, rearranging, and
deleting groups. Also, major cleanup.
Add a new Gimp::tool_item_list list, in addition to
Gimp::tool_info_list. The latter may contain arbitrary tool items,
including tool groups, and is intended for use in the UI (namely,
the toolbox and the preferences tool editor).
In gimp-tools, use Gimp::tool_item_list for representing the UI
tool order (while still using Gimp::tool_info_list as a flat list
of all GimpToolInfo objects), and add support for saving and
loading tool groups to/from toolrc.
Introduce file-version tracking in toolrc, and drop its contents on
version mismatch, or when new tools are introduced. This is
slightly disruptive, but merging new changes with existing toolrc
files is non-trivial, and it doesn't happen very often.
Add support for a sysconf toolrc file, which is used if there's no
user toolrc file (i.e., on first use). If neither file is found,
the hard-coded flat tool order is used. This commit doesn't
provide a default toolrc file, but the next commits will.
Make the gimp-tools serialization and deserialization functions
public, for use in GimpToolEditor in the next commits.
Add GimpToolItem as a common base class for toolbox items.
Derive GimpToolInfo from GimpToolItem, representing an individual
tool. The next commits add support for tool groups, represented by
an alternative subclass of GimpToolItem.
Most of the tool-info properties remain in GimpToolInfo, however,
GimpToolItem takes care of tool-item visibility.
When ordering tools according to an existing toolrc file (which
is always present in a pre-existing profile), preserve the default
placement of newly-added tools, instead of always adding them to
the bottom of the list.
Add a new 3D Transform tool, based on GimpToolTransform3DGrid,
added in the previous commit. The tool UI provides a notbook with
three tabs, corresponding to the three GimpToolTransform3DGrid
modes:
Camera - allows setting the primary vanishing point, as well as
the camera's focal length, expressed either directly, or as the
camera's angle of view, relative to the whole image or the
transformed item. By default, the vanishing point is aligned
with the item's center, and the angle of view is fixed relative
to the item; this essentially means that each item is transformed
using a local perspective, independent of its position and size
relative to the image. A global perspective can be achieved by
using a common vanishing point and focal length (or an image-
relative angle of view).
Move - allows moving the item using X, Y, and Z offsets.
Rotate - allows rotating the item using X, Y, and Z Euler angles.
The order of rotation of the different axes can be controlled by
a set of numbered buttons next to the sliders, and the rotation's
pivot can be controlled using a pivot selector.
Add a new Offset filter tool, as a front-end to gimp:offset. The
tool replaces, and provides the same interface as, the drawable-
offset dialog, while also providing live preview and on-canvas
interaction.
Note that we don't simply use a custom propgui constructor for
gimp:offset, since we need a little more control.
We currently construct the tool-options GUI for all the tools at
startup, which takes a significant amount of time. Instead,
only register the GUI construction function with the tool-options
object, using the new gimp_tools_set_tool_options_gui_func()
function, and use the registered function to construct the GUI when
actually needed.
and remove all other tool options parent setting/unsetting and
property copying code. Also select a tool at the end of
tool_manager_init() so it is in sync with what the tool options
manager does.
Add a framework for saving and restoring internal data objects, in
gimp-internal-data.c. Internal data objects are saved in separate
files under a new "internal-data" subdirectory of the user's gimp
directory. The internal data is saved, restored, and cleared
together with the tool options.
Use this to save and restore the custom gradient. In the future,
we might add similar writable internal data objects that we'd want
to save.
The tool manager still keeps an active tool which it unrefs on
destruction, triggering a final HALT on the tool, which may want to
lookup tool options to reset something. Happened with the new
widget-ported rectangle select tool.
The interaction is fully restored, it's also ported to the new halt()
and commit() API of tools and semi-properly GEGLized: the gradient map
is now constructed on the fly using a GimpTileHandlerValidate
subclass.
The only problem is that it doesn't find any edges in the image and is
totally useless. Pushing anyway to put an end to the bitrot, any help
with debugging is greatly appreciated...
Add new tool GimpHandleTransformTool which allows to freely place up
to 4 handles on the image, then move any one of them, which transforms
the image so that the remaining handles keep their position.
Did quite some cleanup on the code before pushing --Mitch
gimp_directory_file(), gimp_data_directory_file() etc. The new
functions take a variable list of path elements to the file,
the list has to be NULL-terminated. Remove the newly added
gimp_personal_rc_gfile(). Start using the new functions in app/.