This is a follow-up of commit c5db158f58, where the flickering issue was
happening when creating new windows when already in multi-window mode. I
had the same issue again when I had several tabs opened in SWM and
switched to MWM. Then it would undraw displays to move them to their own
window. In the short time when this occurs, we don't want to process
events. So now I changed the "drawn" status when undrawing ("unrealize"
event) a shell.
I also changed the implementation of gimp_displays_accept_focus_events().
What we need is to check the active shell only of each window. In SWM in
particular, it is normal that non-visible tab shells get unrealized.
This fixes a never-ending flickering blocking the GUI, until a manual
focus event (such as moving a window in front) breaks the infinite loop
of handling focus events.
As Cheesequake noted in !1673, there may be cases where one would want
to run gimp_help_connect() while also setting a tooltip. So they also
run gimp_help_set_help_data(), even though the latter is implied by the
former. Worse, it makes the order matter too much because if you call
gimp_help_connect() after gimp_help_set_help_data(), the tooltip would
be removed.
Now the reason is that gimp_help_connect() was clearly made to be run on
windows whereas gimp_help_set_help_data() was for other widgets, which
usually don't need to react to F1. Yet the previous commit does add
F1-connect for the lock buttons, which kind of makes sense. So why not
just add this tooltip argument.
As a side fix, I am removing a bunch of gimp_help_connect() on each
button in the layers effect popover. Just run it once on the top
container.
Resolves#11897.
The crop tool currently doesn't constrain
to the top-left of the layer when the
"Allow growing" option is turned off and
"Selected layers only" is turned on.
Instead, it always constrains to 0, 0.
When we converted to multi-layer select,
we added a loop to check the boundaries
of all selected layers. In this loop, we use
separate variables to get the offset and
then get the min of it and the current
min_x and min_y. However, those values
are initialized to 0, so they will always be
smaller if the layer is inside the canvas.
To fix this, before the loop we check if
there are any selected layers. If so, we
get the offset of the first layer and set
min_x and min_y to that value rather than
0, 0.
This is a followup of commit f2d47ee53a.
I realized that the window's size was too big for the case when there is
an image as well because the scale factor of 1.0 was hardcoded. We now
use the scale factor from the display the shell is displayed on.
I was testing with a 2560×1440 display, yet with ×2 scale factor, which
is kinda equivalent with 1280×720 for scaled dimensions code.
And so anyway the default size request for an empty canvas was far too
big (bigger than the work area in fact).
I'm now using small default. As for the 3:1 ratio comment, not sure
about it, since shell_width is in fact changed to -1, so it feels very
specific to someone's setup. But anyway… I left the comment.
This fixes all our GObject Introspection issues with GimpUnit which was
both an enum and an int-derived type of user-defined units *completing*
the enum values. GIR clearly didn't like this!
Now GimpUnit is a proper class and units are unique objects, allowing to
compare them with an identity test (i.e. `unit == gimp_unit_pixel ()`
tells us if unit is the pixel unit or not), which makes it easy to use,
just like with int, yet adding also methods, making for nicer
introspected API.
As an aside, this also fixes#10738, by having all the built-in units
retrievable even if libgimpbase had not been properly initialized with
gimp_base_init().
I haven't checked in details how GIR works to introspect, but it looks
like it loads the library to inspect and runs functions, hence
triggering some CRITICALS because virtual methods (supposed to be
initialized with gimp_base_init() run by libgimp) are not set. This new
code won't trigger any critical because the vtable method are now not
necessary, at least for all built-in units.
Note that GimpUnit is still in libgimpbase. It could have been moved to
libgimp in order to avoid any virtual method table (since we need to
keep core and libgimp side's units in sync, PDB is required), but too
many libgimpwidgets widgets were already using GimpUnit. And technically
most of GimpUnit logic doesn't require PDB (only the creation/sync
part). This is one of the reasons why user-created GimpUnit list is
handled and stored differently from other types of objects.
Globally this simplifies the code a lot too and we don't need separate
implementations of various utils for core and libgimp, which means less
prone to errors.
Inspired by Mark Sweeney's work.
This patch allows the four buttons on the
sides of the canvas (Zoom, Quick Mask,
Image Menu, and Navigation Image)
to resize based on the user's icon size
preferences.
...to path.
Changes the names of
gimp_vectors_* () API to
gimp_path[s]_* (). Renames related files
to [path] instead of [vectors], along with
relevant enums and functions.
This commit renames the GimpVectors
object to GimpPath in both app/core and
in libgimp. It also renames the files
to gimppath.[ch] and updates the relevant
build and translation files.
There are still outstanding gimp_vectors_* ()
functions on the app side that need to be renamed
in a subsequent commit.
...to paths.
Similar to d0bdbdfd, but covering the
app/core versions of the API instead of
libgimp. Changes the names of
gimp_image_*_vectors () API to
gimp_image_*_path[s] ().
Also renames some related functions such
as gimp_image_pick_path (). The next step
will be to rename the gimp_vectors_* () to
gimp_path_* ().
Refactor: extract method gimp_widget_free_native_handle.
This reduces duplication of code and encapsulates Wayland specific code.
Call the new function in more places.
This is expected to fix#11613 but it is hard to be sure
since the exact sequence of events in 11613 was never determined
and only reproduceable in some flatpak builds.
Calling the new function in more places also should eliminate leaks.
But I did not test there was a leak prior to this fix.
Ports the animation code started in e13cc635
to an independent gimp_widget_animation_enabled()
function. This allows plug-in authors to
also conditionally turn off animations if
the user's system settings say to do so.
The function is applied to the About
Dialogue animation as well as two Easter
Egg animations:
* Wilber's eyes blinking after 23 minutes
on an empty canvas
* Wilber's eyes following the mouse after
a certain sequence of tools is clicked
This is meant to obsolete GeglParamColor with at least an additional argument
has_alpha which we need in GIMP. It allows to advertize when a parameter wants
an opaque color, which in particular means we know when displaying a GUI to pick
colors with alpha or not.
Unlike the previous 2 commits, this was not making an error but was the reason
why our code was keeping the last closed GimpImage alive a bit longer than it
should. In particular, the status bar code was keeping a hard reference to the
image until the focus changed, hence preventing the object to get finalized
longer than necessary.
Now it will also be a weak reference, so the image is immediately freed when the
view is closed.
Only the color dialog was getting simulation updates when the active
image changed, or when the simulation profile changed (while the active
image stayed the same). Now the Colors dockable also get updates.
Somehow, in some cases, the event box is not getting button events. I
had the case when creating new images (though it was working fine when
loading images!). I could not yet understand the issue looking at both
GIMP and GTK code and could not even reproduce by creating simple code
sample reproducing a similar pattern (an inactive button inside an event
box placed above the button and meant to catch click events).
This works as a workaround for the time being.
The invasion extended to some core widgets too, in particular GimpColorPanel (a
subclass of GimpColorButton). There was quite a lot of code depending on these
widgets.
This one is kind of a huge deal, because the info returned by the color frame
was kind of messy (even though it improved lately, but space associated to color
data had to be kept in-sync by hand, which was bug-prone).
Now the color frame stores the data as a GeglColor, always aware of its space
and therefore able to do much nicer conversion. Also RGB and Grayscale options
now display the profile name of the color space (until now, we had only this for
the CMYK option using the proofing profile).
I still wish to get more options. Typically some people may want to get
RGB/Grayscale/CMYK values to other spaces (maybe sRGB, one of their favorite
profile as set in Preferences or just any random profile which they could load
from disk). Giving such ability to basically live-convert their pixel data to
various other color space would be very nice. We'll see if this will be
implemented for GIMP 3 or for after.
- New function gimp_cairo_set_source_color() which is meant to replace
gimp_cairo_set_source_rgb(a?)() eventually. This new function sets the Cairo
source color, using the target monitor's profile of the widget where the Cairo
surface is meant to be drawn on. It also uses the color management settings
(such as whether a custom profile was set, instead of using system profile, or
also simply whether color management was disabled at all). It doesn't
soft-proof the color yet.
- Padding and out-of-gamut colors drawing now use the new
gimp_cairo_set_source_color(). These don't need any soft-proofing anyway.
- Out-of-gamut color property in GimpColorConfig is now a GeglColor property.
We pass 2 GeglColor through the wire now. Since it is passed very early
(when sharing the configuration), I had some issues with initialization
order of GEGL, and in particular when calling gegl_init() before
gegl_config() inside _gimp_config(), I had a bunch of such criticals:
> Plugin script-fu: GLib-GObject: CRITICAL: Two different plugins tried to register 'GeglOpPlugIn-transform-core'
Anyway in the end, I store the passed colors as raw bytes and strings in
the GPConfig object, and re-construct the GeglColor last minute in
_gimp_config().
One of the big improvement in this commit is that text layers are now much
better at space accuracy. They were already space-aware, yet rendered as sRGB u8
only before being converted to the image's space. It means that text layers had
the following limitations:
* Any color out of sRGB gamut were trimmed.
* Precision was always 8-bit (even if the image was high-bit depth).
Now GimpTextLayout keeps track of its source space (for RGB and CMYK only, this
won't be as easy when we will support more backend, since Cairo has only RGB
support for image data) and the image TRC (in case it bypasses the color space's
TRB) and it draws within this gamut and space.
It means first that we are not limited to sRGB colors; we will draw text main
color in the full image gamut, with still 2 remaining limitations:
* Unbounded colors are impossible because Pango format (to color text) uses
hexadecimal (so even with half/float images, you can't draw out-of-gamut text
unfortunately).
* Main color precision is still 8-bit, yet a tiny bit better than before as we
at least follow TRC (so we avoid some of the precision loss when converting,
even though the bit-depth is still the biggest loss).
The outline color on the other hand is drawn through Cairo API entirely, in
float. This means that the outline color will now be without any precision loss.
Note that this depends on CAIRO_FORMAT_RGBA128F which is only available since
Cairo 1.17.2 which is not in Debian bookworm (our current baseline for GIMP
3.0). It means that the old precision will still happen with older Cairo
version, as determined by #if code at compilation.
- app: gimp_context_get_(foreground|background)() are now returning a GeglColor.
- libgimp: PDB functions named similarly in libgimp are returning a newly
allocated GeglColor too.
- A few other PDB functions (the ones using these functions) were updated and
their signature changed to use GeglColor too, when relevant. Plug-ins which
use any of the changed libgimp functions were fixed.
- GimpContext: signals "(foreground|background)-changed" are now passing a
GeglColor.
- libgimpconfig: new macro GIMP_CONFIG_PROP_COLOR using gegl_param_spec_color().
- GimpContext: properties "foreground" and "background" are now GeglParamColor
properties.
- app: All code interacting with GimpContext objects were updated to receive a
GeglColor (that they may still convert, or no, to GimpRGB for now).
- app: gimp_prop_gegl_color_button_new() was added as an alternative to
gimp_prop_color_button_new() when the property is a GeglParamColor. Eventually
the former should replace completely the latter.
- libgimpwidgets: gimp_prop_color_area_new() now works on GeglParamColor
properties only.
- libgimp: gimp_procedure_dialog_get_widget() will generate a GimpColorArea for
GeglTypeParamColor arguments.
Also the color is internally stored as GeglColor, though there are still get
APIs and signals using GimpRGB.
The equivalent PDB functions are also changed to use GeglColor, same as app/
functions.
This is a first commit to really getting rid of GimpRGB within core and
PDB/plug-in code. This will make color conversion reliability a lot better as
GeglColor will handle conversions for us. The goal is that we should keep origin
color space (for instance when picking colors in a GimpPickable, or when storing
in the FG/BG colors or in paletters) until the last second and convert at use
only.
It's still very much work-in-progress.
The previous commit did not fully convert the title/status bar
format string to be UTF8-clean, due to a misunderstanding
of the logic behind the symbol used to indicate an image
was dirty.
Rather than always grabbing the 2nd character in the format
string, this patch now grabs the next character in the format
string after the %D, %N, %C, and %E commands.
The current code assumes that one letter is one byte long.
This caused issues when using non-ASCII UTF8 characters in
the title and statusbar format strings.
This patch replaces the loop logic with g_utf8_next_char () and g_utf8_get_char ()
to get the next letter no matter how many bytes it takes up.
We have everything in place to create GtkPadControllers converting
events into actions as configured in settings, and the signaling
to trigger the (re)generation of those as device, window or configuration
changes appear.
Only the last bit attaching those controllers to actually handle
input was missing, now done in this commit.
Since there may be multiple configured tablets and pads, we need to
keep track of per-device controllers to handle the configuration for
those. This mapping is kept in GimpImageWindow as the "main" toplevel
(i.e. the one(s) typically considered "keyboard focus" and receiving pad
events) and ensured to be kept up-to-date through the ::configure-pad
signal.
Made `gimp_image_editor_image_flush` and
`gimp_image_editor_image_flush_idle` functions idle. For expanding
layers dynamically, we need to use gimp_image_flush funtion from the
paint therad. The gimp_image_flush eventually calls these functions.
Resolves the second half of #300.
This adds conditional code to the gtk_window_present () call in gui.c
to prevent it from running if the user requested it stay minimized in the shortcut
or commandline call on Windows.
It also keeps the splashscreen minimized in that case.
Having windows ID as guint32 is a mistake. Different systems have
different protocols. In Wayland in particular, Windows handles are
exchanged as strings. What this commit does is the following:
In core:
- get_window_id() virtual function in core GimpProgress is changed to
return a GBytes, as a generic "data" to represent a window differently
on different systems.
- All implementations of get_window_id() in various classes implementing
this interface are updated accordingly:
* GimpSubProgress
* GimpDisplay returns the handle of its shell.
* GimpDisplayShell now creates its window handle at construction with
libgimpwidget's gimp_widget_set_native_handle() and simply return
this handle every time it's requested.
* GimpFileDialog also creates its window handle at construction with
gimp_widget_set_native_handle().
- gimp_window_set_transient_for() in core is changed to take a
GimpProgress as argument (instead of a guint32 ID), requests and
process the ID itself, according to the running platform. In
particular, the following were improved:
* Unlike old code, it will work even if the window is not visible yet.
In such a case, the function simply adds a signal handler to set
transient at mapping. It makes it easier to use it at construction
in a reliable way.
* It now works for Wayland too, additionally to X11.
- GimpPdbProgress now exchanges a GBytes too with the command
GIMP_PROGRESS_COMMAND_GET_WINDOW.
- display_get_window_id() in gimp-gui.h also returns a GBytes now.
PDB/libgimp:
- gimp_display_get_window_handle() and gimp_progress_get_window_handle()
now return a GBytes to represent a window handle in an opaque way
(depending on the running platform).
In libgimp:
- GimpProgress's get_window() virtual function changed to return a
GBytes and renamed get_window_handle().
- In particular GimpProgressBar is the only implementation of
get_window_handle(). It creates its handle at object construction with
libgimpwidget's gimp_widget_set_native_handle() and the virtual
method's implementation simply returns the GBytes.
In libgimpUi:
- gimp_ui_get_display_window() and gimp_ui_get_progress_window() were
removed. We should not assume anymore that it is possible to create a
GdkWindow to be used. For instance this is not possible with Wayland
which has its own way to set a window transient with a string handle.
- gimp_window_set_transient_for_display() and
gimp_window_set_transient() now use an internal implementation similar
to core gimp_window_set_transient_for(), with the same improvements
(works even at construction when the window is not visible yet + works
for Wayland too).
In libgimpwidgets:
- New gimp_widget_set_native_handle() is a helper function used both in
core and libgimp* libraries for widgets which we want to be usable as
possible parents. It takes care of getting the relevant window handle
(depending on the running platform) and stores it in a given pointer,
either immediately or after a callback once the widget is mapped. So
it can be used at construction. Also it sets a handle for X11 or
Wayland.
In plug-ins:
- Screenshot uses the new gimp_progress_get_window_handle() directly now
in its X11 code path and creates out of it a GdkWindows itself with
gdk_x11_window_foreign_new_for_display().
Our inter-process transient implementation only worked for X11, and with
this commit, it works for Wayland too.
There is code for Windows but it is currently disabled as it apparently
hangs (there is a comment in-code which links to this old report:
https://bugzilla.gnome.org/show_bug.cgi?id=359538). NikcDC tested
yesterday with re-enabling the code and said they experienced a freeze.
;-(
Finally there is no infrastructure yet to make this work on macOS and
apparently there is no implementation of window handle in GDK for macOS
that I could find. I'm not sure if macOS doesn't have this concept of
setting transient on another processus's window or GDK is simply lacking
the implementation.
A first attempt at fixing this was going through the idea of changing the
concept of radio actions, such as allowing an active action in an action group
to be called again. Or having some action in the radio group which can be called
but never set active.
But in fact, I just realized that these zoom actions are simply not meant to be
radio actions. They are not stateful actions, nor are they exhaustive.
I also updated the `other_scale` storage logic. Instead of updating it each time
the zoom changed (which was even broken in some cases, like when changing zoom
through another action), I simply save the last custom zoom value. This is the
one which is reused across calls. I don't think always resetting to the current
zoom value is very useful (if you call this dialog, it's not to zoom to the
current zoom!). Also there was some concept of flagging this stored zoom value
as "dirty" by making it negative, but this was never actually used, which makes
me believe that current logic was not the original intent anyway.
Saving the previous custom zoom explicitly set seems to be a good enough
behavior, so let's go with it.
This was a regression appeared with commit 1b3af8a89b. We still don't want to
flush the whole image, but if the selected layers change, we want to flush the
display shell.
This is definitely not core type material. Also it's much better in the proper
header gimpimage-snap.h and the type name should reflect the file namespace,
especially as we make it public.
We use US English which uses behavior. So we replace all occurrences of
behaviour.
Most notable is File Open behavior in preferences. Besides that several
mentions in function documentation and a few in comments.
Replaces "Solid Colors" option in Fill Path with Foreground/Background
Colors options. This allows users to fill with either, rather than
having to switch the foreground color each time.
GIMP_CONTEXT_PROP_MASK_BACKGROUND was added to the fill and stroke
contexts to allow the background color to be recognized.
In places where Solid Color was used as a default, Foreground Color is
now used instead.