When defining jpeg_exr a closing \0 is automatically added by the
compiler. So when we compare it using sizeof, we do not compare
6 bytes but 7. Since there won't be three 0's, this will fail.
Fix this by reducing the size by 1 and also update the comment to
make this clear and further to add that this was changed after
darktable 4.0.0.
OpenEXR allows for arbitrary channel names. Instead of failing once the common ones are checked, this patch
checks the number of channels in the file.
If there is only one channel, it is treated as
grayscale (similar to OpenImageIO's behavior).
A debug warning with the channel name is also printed.
Since it appeared with GLib 2.68.0, we could not change this until we
bumped the dependency which has only become possible a few days ago
(since Debian testing is our baseline for dependency bumps). Cf.
previous commit.
As this is a drop-in replacement (just a guint parameter changed to
gsize to avoid integer overflow), search-and-replace with:
> sed -i 's/g_memdup\>/g_memdup2/g' `grep -rIl 'g_memdup\>' *`
… followed by a few manual alignment tweaks when necessary.
This gets rid of the many deprecation warnings which we had lately when
building with a recent GLib version.
This plug-in failed to cross-build because these macros were not defined
in the `float.h` of my MinGW64 environment (and they are used in some
ilmbase headers). Just define them ourselves if they are absent. I do
this only on MinGW environment because these should really be defined on
Linux (and other UNIX-like, I guess?) and if they are not, we may have a
bigger issue.
The file does not need the includes, but including libgimp from a C++
file makes sure the build fails if something forbidden gets added to
any public libgimp header, such as a struct member named "private".
This is a basic implementation of an OpenEXR loader. This
"infrastructure" is required for any further work. It consists of:
* The build system changes.
* A C wrapper around the OpenEXR library, which is necessary as it's not
possible to intermix GIMP's code with C++ code.
* A basic image loader. Chroma is not supported currently, and some
other weird files like multi-view files are unsupported. These can be
added when necessary. There is no UI, but it should be straightforward
to add new features like this on top of this work.