2000-12-29 Michael Natterer <mitch@gimp.org>
* app/Makefile.am
* app/channel_pvt.h
* app/drawable_pvt.h
* app/gdisplayF.h
* app/gimpdrawableP.h
* app/gimpimageP.h
* app/layer_pvt.h
* app/toolsF.h: removed these files.
* app/apptypes.h
* tools/pdbgen/enums.pl: added tons of opaque typedefs and enums.
* tools/pdbgen/pdb/brush_select.pdb
* tools/pdbgen/pdb/brushes.pdb
* tools/pdbgen/pdb/channel.pdb
* tools/pdbgen/pdb/color.pdb
* tools/pdbgen/pdb/convert.pdb
* tools/pdbgen/pdb/display.pdb
* tools/pdbgen/pdb/drawable.pdb
* tools/pdbgen/pdb/fileops.pdb
* tools/pdbgen/pdb/gradient_select.pdb
* tools/pdbgen/pdb/gradients.pdb
* tools/pdbgen/pdb/help.pdb
* tools/pdbgen/pdb/image.pdb
* tools/pdbgen/pdb/layer.pdb
* tools/pdbgen/pdb/pattern_select.pdb
* tools/pdbgen/pdb/patterns.pdb
* tools/pdbgen/pdb/selection.pdb
* tools/pdbgen/pdb/tools.pdb
* app/*: chainsaw #include cleanup:
- Never (never!!) include stuff in header files except where we
need access to structures' contents (like derived objects).
- Added prototypes and proper formating in many files.
- The #include order in *all* *.c files is as follows:
#include "config.h"
#include <system stuff>
#include <gtk/gtk.h>
#include "apptypes.h"
#include "gimp stuff"
#include "libgimp stuff"
#include "libgimp/gimpintl.h"
By following this scheme we can easily see a file's dependencies
from it's #include's and can grep for the inclusion to find out
where a file is used.
* tools/pdbgen/app.pl: changed to follow the include scheme above.
* libgimp/Makefile.am
* libgimp/gimpuitypes.h: new file, included from libgimp/gimpui.h
and from app/apptypes.h.
* libgimp/gimpcolorbutton.[ch]
* libgimp/gimpdialog.[ch]
* libgimp/gimphelpui.[ch]
* libgimp/gimpparasite.[ch]
* libgimp/gimppatheditor.[ch]
* libgimp/gimpprotocol.c
* libgimp/gimpquerybox.[ch]
* libgimp/gimpsizeentry.[ch]
* libgimp/gimptypes.h
* libgimp/gimpui.h
* libgimp/gimpunit.h
* libgimp/gimpunitmenu.[ch]
* libgimp/gimpwidgets.[ch]: changed accordingly.
* plug-ins/FractalExplorer/Dialogs.c
* plug-ins/gdyntext/message_window.c
* plug-ins/imagemap/imap_default_dialog.c
* plug-ins/imagemap/imap_file.c: these files used to include
"libgimp/gimpui.h" without including "libgimp/gimp.h". This is
no longer possible because the libgimpui headers don't inlcude
"libgimp/gimpunit.h" any more.
2nd Try.. First failed due to problems at my end....
Sat Nov 20 00:27:26 GMT 1999 Andy Thomas <alt@gimp.org>
* app/commands.c
* app/gdisplay.c
* app/gimprc.c
* app/gimprc.h
* app/nav_window.c
* app/nav_window.h
* app/preferences_dialog.c
* app/scale.c
* app/scroll.c
Nav dialog now follows auto. There is an option in the
preferences dialog (interface) that allow you to switch
between this behaviour and the "original" way of having
one nav dialog per display.
Sat Sep 4 23:21:10 BST 1999 Andy Thomas <alt@gimp.org>
* app/gdisplay.c
* app/gdisplay.h
* app/gimprc.h
* app/gimprc.c
* app/nav_window.c
* app/nav_window.h
* app/preferences_dialog.c
The nav preview size can now be configured. The size applies
to both the "popup" and dialog window.
Wed Sep 1 23:18:21 BST 1999 Andy Thomas <alt@gimp.org>
* app/gdisplay.c
* app/gdisplay.h
* app/interface.c
* app/nav_window.c
* app/nav_window.h
* pixmap/navbutton.xpm (new)
New popup navigation window. press the icon that appears in
the bottom right-hand corner of the image display. A navigation
window will appear that will allow you to scroll around the image if
the area shown is smaller than the overall image size. Thanks to tml
for the idea.
Fri Aug 27 18:57:50 BST 1999 Andy Thomas <alt@gimp.org>
* app/nav_window.c
* app/nav_window.h
* app/gimppreviewcache.h
* app/layer.c
* app/channel.c
* app/commands.c
Added some controls to the nav window. Yep. I know that the
buttons are toooo biGGG.
Preview cache changes. Now prime preview cache with a image
so that later we have a better chance of a hit. Still
needs to be more intelligent at doing this (needs to pick largest
out of the cache & use its size as the size to prime with).
Thu Aug 12 21:38:53 BST 1999 Andy Thomas <alt@gimp.org>
* app/commands.c
* app/commands.h
* app/disp_callbacks.c
* app/gdisplay.c
* app/gdisplay.h
* app/info_dialog.c
* app/info_dialog.h
* app/info_window.c
* app/info_window.h
* app/menus.c
* app/scale.c
* app/scroll.c
* app/scroll.h
* app/nav_window.c (new)
* app/nav_window.h (new)
* pixmap/dropper.xpm (new)
New "navigator" image (accessed via <Image>/Window Nav..). This gives
an outline of the location of the current view on an image. Eg if your
image window is only showing part of an image then the Window Navigation window will outline the area viewed. You can "drag" the outlined
square around the viewport and the main image will scroll. Additional
a single click outside the square will center the image at that
location.
Also started to add additional information to a new page inside the
Window information dialog (currently only pixel value is shown).
Both these features are currently work in progress and unfinished.
In particular the Navigator does not keep in step with changes
to the basic image (however it does keep in step with image size changes and if you modify the size of the image viewing window). It also
does not display the transparent areas of images very nicely.