Commit Graph

495 Commits

Author SHA1 Message Date
mr.fantastic 0aa8ac4660 Adding initial support for snapping layers/path_points by layers bounding boxes 2023-07-25 15:31:16 +02:00
Sabri Ünal 66a5e30d5d menus: Use Header Capitalization in image-menu.ui
Follow Header Capitalization for The "Padding Color" string.

More information: https://developer.gnome.org/hig/guidelines/writing-style.html
2023-07-18 19:08:28 +03:00
Anders Jonsson 091893ddf5 menus, plug-ins: more tab menu translatability 2023-07-17 10:27:30 +00:00
Jehan 42fc27763e menus: forward port 2.10 placeholder names into 3.0 section names.
It's nearly the same list of placeholders which will make it easier to
third-party developers (though format still changed, devs will have to add
square brackets for section names).

Now some section names are missing because we would need to break some list into
smaller sections yet want to avoid having separators everywhere. This makes me
wonder if removing my first placeholder implementation was the right idea.
Anyway this new implementation is cleaner and we should find a way to add
sub-sections without creating separators in menus.

Also I didn't try to add new section names (though I did once or twice, e.g. a
"Close" section around quit/close actions which didn't exist) but eventually we
should. Being able to name logically parts of the menus will make them even more
organized (if we can't name a group of actions, it may mean we didn't think
properly the organization and order).
2023-07-15 16:44:17 +02:00
Jehan 982d32e79e menus: hide some menu items on macOS.
File/Quit, Edit/Preferences|Input Devices|Keyboard Shortcuts should not be in
the main menu bar on macOS because they are already in the "app menu".

See #9322.
2023-07-13 23:41:18 +02:00
Anders Jonsson d99b933243 menus: add missing submenus to image-menu.ui.in.in
This allows for translation and use of accelerators.
2023-07-13 21:30:14 +02:00
Jehan c369a5ed70 menus: make all section names non-translatable.
I'm not sure what's the default for random string attribute, but better be
explicit anyway. I think this way, we make sure that gettext won't try and
translate these.
2023-07-13 16:57:23 +02:00
Jehan b9b1f4c53d app, menus: remove all placeholder code.
This is now fully replaced by the new section name code.
2023-07-13 16:53:11 +02:00
Jehan 9ad5049dec menus, plug-ins: now place various plug-ins in the right menu sections.
This removes a bunch of inconsistencies we had from the before-2.99.16 version
because new items from plug-ins were all added at the bottom of their respective
submenu.
2023-07-13 15:49:05 +02:00
Jehan 7f879d1d31 menus: move back the "GEGL Graph" action in Filters > Generic menu.
Now that we don't blindly generate a messy list of all non-special cased actions
in Filters > GEGL Operations, "GEGL Graph" is all alone in this submenu. It just
makes sense to bring it back to the Generic submenus where it used to be.
2023-06-10 23:13:02 +02:00
Michael Natterer 26dce72d2c Remove autotools 2023-05-27 00:03:52 +02:00
Michael Natterer fa2e9adc29 app: reimplement the stuff reverted below
but stay completely in filter-actions.c and filters-menus.c
2023-05-25 02:31:28 +02:00
Michael Natterer dc25c2bc97 Revert "app: add a "Filters > Generic > GEGL Operations" submenu with generated actions."
This reverts commit 747cbf70db.
2023-05-25 02:31:28 +02:00
Alx Sa b2874464f5 icons: Revert most of !909
Per @Jehan, this solution would prevent default icons from being loaded
in custom themes if they did not include their own version.
The only thing kept from !909 is the replacement of hardcoded strings
in a few files with constants defined in gimpicons.h.
2023-05-14 21:54:41 -04:00
Alx Sa bca4535c40 icons: Restore GIMP icons replaced by GTK defaults
Five icons in the Layer dockable were being replaced by GTK defaults at
runtime. A "gimp-" prefix was added so that GIMP's version would always
be used. A few dialogues were fixed to use constants rather than
hardcoding the filename, to make it easier to update the icon in the
future.
2023-04-30 13:58:39 +00:00
Jehan ea1205f094 Issue #9349: removing 2 duplicate "*-short" actions.
"edit-paste-as-new-image-short" and "vectors-selection-to-vectors-short" were
just duplicate of the action named the same, except for the "-short" suffix, and
the only point was to have different labels.

Not though that this time, it was not enough to conclude that the action in a
menu shoud have the short variant. These were both used differently depending on
the menu.
Instead I added the concept of "label-variant" attribute in .ui menu files. When
the "long" variant is set, then we simply use the longer label.

There is still one more "-short" action: "tools-by-color-select-short", but I am
a still unsure how to handle this one.
2023-04-14 18:54:16 +02:00
Jehan 747cbf70db app: add a "Filters > Generic > GEGL Operations" submenu with generated actions.
Since we now generate actions for GEGL ops, we might as well generate menu items
for these too.

What I did:

- Move the "GEGL Operation…" tool (generic dialog with a drop-down list of all
  non-ignored GEGL ops) to Tools menu.
- Create a "GEGL Operations" submenu in Filters > Generic.
- Move "GEGL Graph" to the top of this new submenu.
- Generate a new menu item for each generated action tied to a GEGL plug-in,
  alphabetically sorted.
2023-04-13 23:06:54 +02:00
Jehan 0ee620f4e6 menus: fix autotools distclean.
Fixes the following build error on CI:

> ERROR: files left in build directory after distclean:
2023-04-12 22:36:21 +02:00
Jehan 5790adcfd3 menus: do not validate the DTD for GtkBuilder UI format. 2023-04-12 22:07:09 +02:00
Jehan a752ad5e07 app, menus: add an application menu for systems which wants this.
In particular on macOS, we want to show some default common actions (see
comments in !837) but gtk_application_prefers_app_menu() docs says that it will
always return FALSE on this OS. So we ignore this call on macOS.
2023-04-12 22:07:09 +02:00
Jehan 634bb0836e menus: fix dialogs_dockable_actions being in 2 groups.
Depending on where it's used, this list of action can be either in the
"dockable" or the "dialogs" action group.

The meson rule is a bit more complicated than I wished it were because of the
ever-so-blocking lack of simple dependency in meson.
Cf. my latest comment: https://github.com/mesonbuild/meson/issues/8123#issuecomment-1496168759
2023-04-12 22:07:09 +02:00
Jehan 3e6735872a menus: make sure the generated menus are rebuilt when inserted submenu is…
… modified.
2023-04-12 22:07:09 +02:00
Jehan ce776c947d app, menus: progressively move to action group logics. 2023-04-12 22:07:09 +02:00
Jehan 9b0c1b6f62 app, menus: fix the "Recently Closed Docks" auto-filling menu.
It was actually working fine except that I wrongly named the submenu somehow,
but even more particularly I thought it was about single dockables (tabs)
whereas it was about full detached docks (a window containing several
dockables/tabs).
2023-04-12 22:07:09 +02:00
Jehan bd4e17dd1e menus: the .xml files are now unneeded (replaced by .ui files). 2023-04-12 22:07:09 +02:00
Jehan 4251c931c7 app, menus: big cleanup of most of GtkUIManager API.
Only remaining API are action group-related.

While doing this, I also remove 2 debug actions which don't look like they were
outputting any information anyway (at least on the main dev branch):
"debug-dump-items" and "debug-dump-managers".
2023-04-12 22:07:09 +02:00
Jehan 57a0fd4dbf app, menus: fix tool options menus.
My last commit message was slightly wrong. I had one last special case to
handle: the ability to only create sub-GimpMenuShell (i.e. at a specific path
other than the root).
We are using this ability in particular for tool options submenus.
2023-04-12 22:07:08 +02:00
Jehan 033aa8e71b menus: add all the missing menus in the new GtkBuilder format!
I was handling all the problematic cases first. These remaining menus are
working fine otherwise by just implementing them, as far as my tests go.
2023-04-12 22:07:08 +02:00
Jehan 55dc688759 app, menus: use the new GimpToolbar in the GimpTextEditor. 2023-04-12 22:07:08 +02:00
Jehan e800159847 menus: add dashboard-menu with proper placeholder support. 2023-04-12 22:07:08 +02:00
Jehan 9c7469fb22 app, menus: handle the case where a menu is used both as popup and submenu.
Several menus can be triggered either as popups on their own when right-clicking
the dockable or on items, or as a submenu in the docks main menu.
In the former case, we want the menu items to be at the root level, whereas in
the latter case, we want them inside a properly named submenu.

To handle this, I wrap these in a properly labelled <submenu> in the .ui files,
and I add a boolean flag to gimp_menu_shell_fill() which will drop the top
submenu if and only if this is the only top item. I use this flag only when
using these menus as popup menu on their own.

Also fixing a few memory leaks around these pieces of code.
2023-04-12 22:07:08 +02:00
Jehan 2335e14d59 app: add the gradient editor submenu and a new concept of GimpRadioAction's…
… group name.

The gradient editor submenu add 2 submenus with changing names. It was using
again bogus actions: "gradient-editor-blending-func" and
"gradient-editor-coloring-type" do nothing except for being used as name
holders.

Instead I add the concept of group name for GimpRadioAction-s and when I use a
radio action attribute as <submenu>, this submenu will use the group name (and
sync with it, if it changes).
2023-04-12 22:07:08 +02:00
Jehan b1f022f144 app, menus: now support the child menu of the GimpDockbook menu.
I only translated the undo menu into GtkBuilder's .ui format for now.
The only missing part is that the icon is now shown.

Note that in various parts, I don't rely anymore on a bogus menu action (i.e.
"undo-popup" action in this case) which does nothing but has an associated label
and icon. I simply add the label and icon as submenu attribute directly in the
.ui file, which is translatable and whose strings should be parsed by gettext.

Eventually I'll just get rid of all the various "*-popup" or "*-menu" bogus
actions.
2023-04-12 22:07:08 +02:00
Jehan dcd911ba60 menus: implement a bunch of menus in GtkBuilder format.
It's not all of them yet, just the ones which work out of the box with current
code and which I could easily trigger.
2023-04-12 22:07:08 +02:00
Jehan 47ff65aa86 menus: add a dockable-menu with the new GtkBuilder format.
The dialogs-menuitems is shared between dockable-menu and image-menu, just as it
was with the old format. For this, we use XSL transformation with XInclude, then
drop the namespace (because GTK doesn't like the unknown namespace being defined
and crash immediately otherwise).
2023-04-12 22:07:08 +02:00
Jehan 2f70d1a154 app, menus: add the generated actions in the main menu.
These are the menu items such as the recently opened images, or recently used
filters, etc.

Some notes:

- I added back a "placeholder" concept in the GimpMenu logic. This will allow to
  place items at specific positions in the menu (either under the placeholder,
  which will make the last item be on top or above the placeholder to have the
  last item be in the bottom, depending on needs). Technically placeholders are
  just menu items with a label (used as placeholder key) and no associated
  action, which I will leave invisible.
- I add a logic for submenus so that they are invisible by default and are only
  made visible when we add a menu item with an action in there.
- I removed filling the "/Filters/Recently Used/Plug-ins" placeholder. As far as
  I could see, it was never filled (neither with old or new code) and the
  "/Filters/Recently Used/Filters" actually already takes care of filling the
  "Recently Used" submenu with both GEGL operations and plug-in calls.
- The old gimp_ui_manager_add_ui() API is for all types of menus, e.g. including
  the ones created by dockables or elsewhere whereas my new API is (for now)
  still specific to the top menu. This will have to be further implemented
  later. I left a bunch of "TODO GMenu"-s for the time being.
- I see 2 dock-related generated items which seem to never be added, for
  recently added and closed docks. It doesn't seem to work in the old API as
  well. I'll want to have a closer look too.
2023-04-12 22:07:08 +02:00
Jehan 66eeb4fe6c app, menus: make GimpMenu item visibility sync on action visibility. 2023-04-12 22:07:08 +02:00
Jehan 342ad2c37f app, menus: very early prototype for a GimpMenu.
This demonstrates a first version of our replacing menu, using GAction and
GMenuModel. I had to make our own subclass of GtkMenu to process the model (from
a .ui XML file) for the following reasons:

* gtk_menu_new_from_model() doesn't support tooltips, which is a feature we use
  quite extensively in GIMP: with all our filters, being able to give a longer
  description is often useful; moreover we use tooltips to give hints about why
  a menu item is deactivated as well.
  Unfortunately it looks like GTK doesn't consider this lack as a problem and
  don't plan on adding tooltip support.
  See: https://gitlab.gnome.org/GNOME/gtk/-/issues/785
* I won't to avoid copying action's label and icons in the .ui file. This only
  duplicates strings and would be a source of issues each time we change
  action's strings (we'd have to do it in 2 places, which someone will
  inevitably forget).

Now it still has various issues:

* The syncing between actions and menu items need to be cleaned up. It's still
  in early demo code.
* It uses directly some Gtk*Action code because GimpRadioAction and
  GimpToggleAction are not directly related right now (only through their
  parents).
* gtk_application_set_menubar() might still be necessary on macOS as I think
  it's what enables the native menu system on this OS. It means that we'll have
  to edit the menu model to add back the labels (as this function does not
  extract these from the linked action since GAction has no label or icon
  concept).
* Icons are not taken into account right now.
* I'll have to verify if GimpAction with proxy work (but my guess is that right
  now, it won't).
* Action's active state is not synced with menu item active state right now.
* Various actions are inserted live, such as opened images, opened views,
  recently opened images, and so on. This needs to be implemented back.
* Plug-ins need to be able to create their own menu item into this new menu.
* For all these various reasons, I'm keeping the old menu around, for the sake
  of comparison, until the time the new one becomes feature-full.

Part of this commit is inspired by !558 and obsoletes this MR.
2023-04-12 22:07:08 +02:00
Jehan 143496af22 app, menus, pdb: new "Paste as Single Layer( in Place)?" actions.
When the clipboard contains raw image data or single layers, it's the same as
the normal "Paste" (and "Paste In Place" respectively). These actions are useful
if you want to copy a bunch of layers and paste them "merged" into a single
layers (since now the copy-paste of multiple layers will create multiple
layers).
It is somehow similar to the "Copy Visible" action except that it works on
selected layers only and work at paste time, making the action more versatile.
2022-11-12 22:34:51 +01:00
Jehan fc050914ab app, menus, plug-ins: move some advanced paste actions into submenu.
There are so many paste options and I feel that the "Paste into Selection*"
actions are advanved enough that they can go into submenus. So I move them into
"Paste as". The other reason is that I'm going to add 2 more options!

I hesitated to rename the "Paste as" submenu but we couldn't find a good naming
(except just "Paste" but it's redundant with the default action and "Paste…" but
this usually implies a dialog, not a submenu).

Last but not least, I renamed the various paste actions to contain the word
"Paste" in it. E.g. s/New Image/Paste as New Image/. The old naming made sense
when action labels were only displayed in menus. But nowadays they can be shown
in other more independant context, such as the action search (and just
displaying "New Image" in there is very misleading).
2022-11-12 22:34:36 +01:00
Alx Sa 2c4f91f585 app: Paste as new layer by default
This changes the default selection pasting behavior to be a new layer,
rather than a floating selection. It also removes the
"Paste as New Layer" submenu options as they are now redundant.
2022-11-09 00:31:00 +00:00
Alx Sa 0d7fed93ae core: Add softproof profile to GimpImage
Adds a simulation_profile to GimpImage to allow plug-ins to access it
for CMYK import/export.
Two pdb functions were added to enable this access:
image_get_simulation_profile () and image_set_simulation_profile()
Next, it updates menu options and code to support GimpImage's
internal simulation profile. Menu items are moved from View to Image's
Color Management section.
New 'simulation-profile-changed' signal is emitted via
GimpColorManagedInterface so that relevant tools (such as the
CYMK color picker, GimpColorFrame, and future dockable
dialogue) are aware of these changes.
2022-07-02 15:26:19 +02:00
Jehan 62a76d7856 app: new welcome dialog to appear only at first launch after a new…
… installation or an update.
2022-02-22 12:23:46 +01:00
Jehan 15fb4a7be0 Issue #1168 - Allow resetting rotation view and flip view separately.
Action "view-rotate-reset" renamed to "view-reset" (resets both flipping
and rotate). New "view-rotate-reset" and "view-flip-rotate" for
resetting rotation and flipping respectively.
2021-08-23 15:46:11 +02:00
Jehan 19e545bc1f menus: fix validating the XML menu files with meson build.
Basically the build was never running this target (unless maybe in some
edge cases as could be demonstrated by the Arch repository build, though
it doesn't look they did anything particular; this is how we discovered
the bug #6447 as this was not run on our own local or CI builds).
Reading the docs of run_target(), it may actually have been normal.
run_target() looks to be only about creating top-level targets (which
one could run with `ninja validate_menus` in our case for instance), not
actually running the command (i.e. badly named function).

For the command to be actually run on a normal build, let's use a
custom_target() as proposed by Paolo Bonzini. After testing, the xmllint
validation is properly run on a normal build and dependency works fine
with both the source XML and generated XML files (touching these files
trigger a rebuild).
The output of xmllint is stored in some dummy file, which is only useful
to prevent re-running the command at each build even though source XML
were unchanged (so it's more of a flag file).

See discussion in #6447.
2021-06-18 15:18:23 +02:00
Jehan 1e76829989 Issue #6447: Meson 0.57 build fails.
No input to use. Also comparing to the autotools build, we were not
validating against the DTD, hence adding --valid now.
The other difference was that instead of looping through all XML menu
files, we are doing the check in one command. After a few tests, it
seems to work fine this way too and errors are still accurately given
(telling which file/line has issues), so I leave this difference as-is.

Also this rule is apparently never run (except when explicitly), which
is why we never discovered this bug until today. It would seem that
meson 0.57 would now run this rule, which is nice. But we should check
it is run appropriately (always when any dependencies are changed, never
when they are not), just like with the autotools build.
2021-02-21 09:50:09 +01:00
Jehan 90d0a7f628 app, menus: move "GEGL Operation" from Tools to Filters > Generic menu.
See the discussion in #5339. Basically this is now technically a tool
(i.e. a child class of GimpTool) and tools can be activated anytime,
even when no images are opened, i.e. when they are useless (for instance
paint tools). Filters on the other hand were historically only
activatable with opened images. With time, tools and filters difference
got slimmer (until there are technically none nowadays where GEGL ops,
levels or curves are implemented as GimpTool too) if not only a
conceptual difference.

Since here GEGL Operation is really more on the "filter" side, let's
just move it to the "Filters > Generic" submenu, just next to "GEGL
Graph", also removing the mention of it being a "tool" from the help
message.
Then I will merge !402 for it to be (in)active depending on images, as
other filters do.
2021-01-31 17:46:29 +01:00
Jehan f6f94836c1 app, menus: get rid of custom input method menu.
The input menu added with gtk_im_multicontext_append_menuitems() mostly
provides redundant (e.g. the system defaults) or useless options
(e.g. "None" or "Simple" which basically seems to mean the keyboard
mapping straight keys, and I don't see why anyone would want this if one
set a system-wide input system). Worse it can provide unstable options
(e.g. "Wayland" which crashes GIMP when I tried it on my X11 desktop! It
crashes on _gtk_immodule_wayland_init which is probably normal as we are
not on a Wayland client).

Anyway gtk_im_multicontext_append_menuitems() is deprecated since
GTK+3.10, as well as the "gtk-show-input-method-menu" property which we
read from GTK+ settings (and is FALSE anyway nowadays by default, so we
usually never show this submenu) to determine if we should show this
additional text tool submenu or not. Furthermore there is just no reason
not to leave the defaults system input method engine does its job (which
works well as far as I can see, at the very least on my GNU/Linux X11
desktop and on Wayland also, last I tested).
2020-12-15 03:04:15 +01:00
Thomas Manni 5bbc7899bc menus: remove PaintSelect tool from the menus...
...as long as it stays in the playground.
2020-11-24 20:13:04 +01:00
Thomas Manni e1cdb9f54e app, icons: add Paint Select tool in the playground
A -quick done- first step towards the addition of a smart selection tool.
Require the gegl:paint-select workshop operation.
Still LOT of work to do (wip):
- fluctuations removal (GEGL side)
- multilevels pyramid approach + banded graphcut for instant result on large
   image (GEGL ? GIMP ?)
- Gaussian Mixtures for color models (GEGL side)
- drawable offsets (GIMP side)
- undo / redo (GIMP side)
- scribbles edition mode (GIMP side)
- dedicated icons
- ...
2020-11-24 12:10:40 +01:00