...selection on the canvas
if the editor dialog is active do not copy to the
clipboard the text selected, copy it instead when
selected with keys <Shift>-left/right.
Whereas some IME would just cancel any preediting on IM context reset,
others would commit their preedit (for instance Ibus-Hangul).
Unfortunately it is not necessarily immediate, even after
gtk_im_context_reset() and gtk_im_context_focus_out(), so when switching
text layer, any preedit text is committed on the new layer.
Let's recreate the IM context on abort to make sure we don't share any
input between text layers.
The IM should be the one taking care of it by sending the proper
signals, and I would assume this should be done when we run:
gtk_im_context_focus_out ().
But it doesn't and leaves a dangling styled preedit text on leaving
a text layer, either because the IME is not properly implemented (not
reacting to the context leaving the focused widget), or GTK+2 is bugged,
or maybe we just don't understand exactly how this all works. Anyway
let's explicitly clean preedit text, not waiting for preedit-end or
commit signals on IM abort.
With left gravity, the mark is moved back 1 character to the left of the
cursor, whereas with right gravity, it is right after newly-inserted
text. This resulted sometimes into non-deleted preedit characters.
I don't understand all the subtleties since the problem only occurred
for the first character of a text layer, at least in my tests.
Anyway now it should be good.
Japanese IME emits the preedit-commit before preedit-end (Hangul or
Unicode don't, but we could assume other IMEs may be doing the same).
As a consequence, the undo step was not pushed, thus breaking undo
history and consistency.
The solution is to simulate preediting end then restart when a commit
happens during preediting.
Commit cd147a4 reintroduced the crash. The culprit was the idle function
gimp_text_tool_apply_idle() which may not have been processed when
gimp_text_tool_move_cursor() is called, resulting in inconsistencies
between the text in the text tool's pango layout and its buffer.
Force any pending text commits to be applied before moving the cursor.
In the text tool editor code, connect to GtkIMContext::preedit-start
and introduce a boolean text_tool->preedit_active which indicates that
a preedit is going on.
Remove the new preedit-removal code from gimp_text_tool_reset_im_context()
because it was not reflecting the IM's internal state and made things
worse. Instead, added gimp_text_tool_abort_im_context() which really
gets rid of any ongoing preedit by force.
In the main text tool code, check for preedit_active and if TRUE,
apply any edits directly widhout pushing undo steps. Factored out
gimp_text_tool_apply_list() for that purpose in order not do
duplicate a lot of code.
On undo and on button_press, force-abort any ongoing preedit. This is
the right thing to do on undo, but not really on button_press, but I
don't see another way to keep states consistent.
The new gimp_text_tool_im_delete_preedit() also makes sure that
text_tool->preedit_string is non-NULL when modifying the buffer,
so it can be used as indication whether or not a preedit is
going on (in order to skip undo stuff while preediting).
In particular, I don't want the preedit foreground colors to be
displayed in the text style editor UI. They are only temporary hints
and should not be taken into account as user-chosen style.
When gtk_im_context_get_preedit_string(), we have to inspect the
returned Pango attributes, so that the preedit string can be displayed
in the expected fashion (i.e. as in other programs).
Some input methods in particular would even break the preedit strings
in several chunks of text displayed differently (for instance Japanese),
depending on the cursor position within the preedit string.
... and improve input method UI. IM should not use some floating overlay
frame to display the preedit text. Instead it is now directly inserted
into the text tool box, as selected text. It permits redimensionning of
the text box while typing, and push the rest of the text when inserting
in the middle (instead of superimposing an overlay box over the current
text box, making everything unreadable).
Input methods still have a few more issues, but this fixes the main UI
weirdness as well as the crash with Hangul IM.
There is now a preference option that determines whether windows
should be opened on the same monitor as before. It should be disabled
when the machine gets monitors plugged/unplugged dynamically ("laptop")
and enabled when there is a static multi-monitor setup ("wokstation").
This is merely the current simplistic policy on top of the newly added
underlying infrastructure:
- pass integer monitor numbers around in all places where we already
pass around a GdkScreen. Pass the "current" monitor to these changed
APIs, where "current" is either the monitor where the action-triggering
widget is, or if that is unavailable the monitor where the mouse is.
- add gimp_widget_get_monitor() in order to easily get to the monitor,
just like gtk_widget_get_screen().
- add screen and monitor parameters in some places that were missed
before.
- in sessionrc, save all window positions relative to the window's
monitor, and save the monitor separately, if it's not the screen's
primary monitor.
- when restoring window positions, use the stored monitor when the new
prefs options says so (use the screen's primary monitor if there is
no stored monitor), otherwise use current monitor that is now passed
around.
when it was in the floating text style editor. While this doesn't fix
anything by itself, it enables fixing text style setting to behave
reasonably when there is no selection.
Check for pango_layout_move_cursor_visually() returning a new index of
G_MAXINT, which indicates that we moved beyond the end of the layout,
and do nothing instead of trying to access the memory there.
One possible way to decrease the incompatibilities
between letter spacing in a tagged gtk_text_buffer
and in an equivalent pango_layout
Remove also a valgrind reported invalid write in
gimptextbuffer.c
by using the right function to figure the location of both kinds of
cursors. Also fix crash in my last cursor movement commit: check for
error values returned by pango_layout_move_cursor_visually() and don't
try to move the cursor beyond the buffer boundaries.
Use pango_layout_move_cursor_visually() instead of e.g. simply using
gtk_text_iter_forward_cursor_position() when "right" was pressed.
This is much more correct now but still not 100% right.
instead of duplicating GimpTextLayout's positioning logic in two
different incomplete ways. Also gets rid of the unrelated offset
return values of gimp_text_tool_editor_get_cursor_rect().
Earlier I claimed that drawing would work now because we make sure
that buffer and layout are always in sync. This was nonsense. In fact,
we constantly ran into the sutiation where the buffer was modified,
and we were drawing with the previous layout. It's unclear why this
didn't cause drawing artifacts, but it did cause e.g. the cursor
temporarily jumping to the next position while editing in the middle
of text (especially visible at line ends).
Several underlying problems existed: first, we now modify the buffer
from outside the text tool (from GimpTextStyleEditor) where we can't
pause the tool; second, proxy changes are handled asymetrically
(property changes are queued and processed all together in an idle
function) so we can't pause/resume drawing across the entire operation
because it has many beginnings and only one end.
Therefore:
- add gimp_text_tool_block_drawing()/unblock_drawing(), where block()
can be called as many times as needed, and a single unblock()
enables drawing again. block() also clears the layout, because it
served its purpose (it was just used to pause drawing, and we know
the buffer will change, so kill it).
- connect to GtkTextBuffer::begin-user-action and call block() from
the callback, so we undraw stuff and kill the cached layout before
any buffer change happens.
- call unblock() at the end of gimp_text_tool_apply() because then
the text and the buffer are in sync again, the tool is undrawn and
we can safely create the layout again to draw our stuff.
- also call block()/unblock() from some other places, like when a
new text layer is created.
- get rid of *all* calls to draw_tool_pause()/resume() around buffer
modifications, they are not needed any longer.
- add calls to begin/end_user_action() where they were missing.
Add gimp_text_buffer_get_iter_at_index() which does the reverse thing
than the already existing function gimp_text_buffer_get_iter_index().
Use the new function when cursor-navigation lines. Add "gboolean
layout_index" to both functions, which if TRUE indicates that the
passed in/out index is an index into the PangoLayout's content rather
than the text buffer's. When dealing with layout indices, take into
account the additional characters we insert into the serialized markup
(and thus the layout) for each character that is tagged with spacing.
Instead of including dialogs/dialogs.h everywhere, introduce
gimp_dialog_factory_get_singleton(). The dialog factory singleton is
still initialized by dialogs.c though.
Right now the assumption is that we never will have another dialog
factory instance around. There were so many problems before when we
had four of them, so let's just keep one of them around.
We only have one dialog factory now, and
gimp_dialog_factory_from_name() doesn't provide compile-time type
safety, so use global_dialog_factory directly instead.
Add anchor and spacing parameters to the shell overlay API, so
overlays can be positioned on each side of a point in image space,
with configurable spacing in display space.