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app: resue the GeglProcessor
GEGL now resets the valid-region upon each setting of the rectangle for a GeglProcessor.
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@ -161,12 +161,6 @@ gimp_projection_construct_gegl (GimpProjection *proj,
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gegl_processor_set_rectangle (proj->processor, &rect);
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while (gegl_processor_work (proj->processor, NULL));
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/* FIXME: Reuse it when it can handle dirty rects when painting
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* properly
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*/
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g_object_unref (proj->processor);
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proj->processor = NULL;
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}
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static void
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