gimp/menus/selection-menu.xml

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app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE ui SYSTEM "gtkuimanager.dtd">
<ui>
<popup action="selection-popup">
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
<menuitem action="select-all" />
<menuitem action="select-none" />
<menuitem action="select-invert" />
<menuitem action="vectors-selection-from-vectors" />
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
<menuitem action="select-float" />
<separator />
<placeholder name="Outline">
<menuitem action="select-feather" />
<menuitem action="select-sharpen" />
<menuitem action="select-shrink" />
<menuitem action="select-grow" />
<menuitem action="select-border" />
</placeholder>
<separator />
<menuitem action="select-save" />
<menuitem action="vectors-selection-to-vectors-short" />
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
<menuitem action="select-stroke" />
</popup>
</ui>