gimp/app/vectors/gimpbezierstroke.c

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/* The GIMP -- an image manipulation program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* gimpbezierstroke.c
* Copyright (C) 2002 Simon Budig <simon@gimp.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "config.h"
#include <glib-object.h>
#include "vectors-types.h"
#include "gimpanchor.h"
#include "gimpbezierstroke.h"
#include "gimpcoordmath.h"
/* local prototypes */
static void gimp_bezier_stroke_class_init (GimpBezierStrokeClass *klass);
static void gimp_bezier_stroke_init (GimpBezierStroke *bezier_stroke);
static gdouble gimp_bezier_stroke_nearest_point_get (const GimpStroke *stroke,
const GimpCoords *coord,
const gdouble precision,
GimpCoords *ret_point,
GimpAnchor **ret_segment_start,
gdouble *ret_pos);
static gdouble
gimp_bezier_stroke_segment_nearest_point_get (const GimpCoords *beziercoords,
const GimpCoords *coord,
const gdouble precision,
GimpCoords *ret_point,
gdouble *ret_pos,
gint depth);
static void gimp_bezier_stroke_anchor_move_relative (GimpStroke *stroke,
GimpAnchor *anchor,
const GimpCoords *deltacoord,
GimpAnchorFeatureType feature);
static void gimp_bezier_stroke_anchor_move_absolute (GimpStroke *stroke,
GimpAnchor *anchor,
const GimpCoords *coord,
GimpAnchorFeatureType feature);
static void gimp_bezier_stroke_anchor_convert (GimpStroke *stroke,
GimpAnchor *anchor,
GimpAnchorFeatureType feature);
static void gimp_bezier_stroke_anchor_delete (GimpStroke *stroke,
GimpAnchor *anchor);
static gboolean gimp_bezier_stroke_point_is_movable
(GimpStroke *stroke,
GimpAnchor *predec,
gdouble position);
static void gimp_bezier_stroke_point_move_relative
(GimpStroke *stroke,
GimpAnchor *predec,
gdouble position,
const GimpCoords *deltacoord,
GimpAnchorFeatureType feature);
static void gimp_bezier_stroke_point_move_absolute
(GimpStroke *stroke,
GimpAnchor *predec,
gdouble position,
const GimpCoords *coord,
GimpAnchorFeatureType feature);
static void gimp_bezier_stroke_close (GimpStroke *stroke);
static GimpStroke * gimp_bezier_stroke_open (GimpStroke *stroke,
GimpAnchor *end_anchor);
static gboolean gimp_bezier_stroke_anchor_is_insertable
(GimpStroke *stroke,
GimpAnchor *predec,
gdouble position);
static GimpAnchor * gimp_bezier_stroke_anchor_insert (GimpStroke *stroke,
GimpAnchor *predec,
gdouble position);
static gboolean gimp_bezier_stroke_is_extendable (GimpStroke *stroke,
GimpAnchor *neighbor);
static gboolean gimp_bezier_stroke_connect_stroke (GimpStroke *stroke,
GimpAnchor *anchor,
GimpStroke *extension,
GimpAnchor *neighbor);
static GArray * gimp_bezier_stroke_interpolate (const GimpStroke *stroke,
const gdouble precision,
gboolean *closed);
static void gimp_bezier_stroke_finalize (GObject *object);
static GList * gimp_bezier_stroke_get_anchor_listitem (GList *list);
static void gimp_bezier_coords_subdivide (const GimpCoords *beziercoords,
const gdouble precision,
GArray **ret_coords);
static void gimp_bezier_coords_subdivide2 (const GimpCoords *beziercoords,
const gdouble precision,
GArray **ret_coords,
gint depth);
static gboolean gimp_bezier_coords_is_straight (const GimpCoords *beziercoords,
const gdouble precision);
/* private variables */
static GimpStrokeClass *parent_class = NULL;
GType
gimp_bezier_stroke_get_type (void)
{
static GType bezier_stroke_type = 0;
if (! bezier_stroke_type)
{
static const GTypeInfo bezier_stroke_info =
{
sizeof (GimpBezierStrokeClass),
(GBaseInitFunc) NULL,
(GBaseFinalizeFunc) NULL,
(GClassInitFunc) gimp_bezier_stroke_class_init,
NULL, /* class_finalize */
NULL, /* class_data */
sizeof (GimpBezierStroke),
0, /* n_preallocs */
(GInstanceInitFunc) gimp_bezier_stroke_init,
};
bezier_stroke_type = g_type_register_static (GIMP_TYPE_STROKE,
"GimpBezierStroke",
&bezier_stroke_info, 0);
}
return bezier_stroke_type;
}
static void
gimp_bezier_stroke_class_init (GimpBezierStrokeClass *klass)
{
GObjectClass *object_class;
GimpStrokeClass *stroke_class;
object_class = G_OBJECT_CLASS (klass);
stroke_class = GIMP_STROKE_CLASS (klass);
parent_class = g_type_class_peek_parent (klass);
object_class->finalize = gimp_bezier_stroke_finalize;
stroke_class->nearest_point_get = gimp_bezier_stroke_nearest_point_get;
stroke_class->anchor_move_relative = gimp_bezier_stroke_anchor_move_relative;
stroke_class->anchor_move_absolute = gimp_bezier_stroke_anchor_move_absolute;
stroke_class->anchor_convert = gimp_bezier_stroke_anchor_convert;
stroke_class->anchor_delete = gimp_bezier_stroke_anchor_delete;
stroke_class->point_is_movable = gimp_bezier_stroke_point_is_movable;
stroke_class->point_move_relative = gimp_bezier_stroke_point_move_relative;
stroke_class->point_move_absolute = gimp_bezier_stroke_point_move_absolute;
stroke_class->close = gimp_bezier_stroke_close;
stroke_class->open = gimp_bezier_stroke_open;
stroke_class->anchor_is_insertable = gimp_bezier_stroke_anchor_is_insertable;
stroke_class->anchor_insert = gimp_bezier_stroke_anchor_insert;
stroke_class->is_extendable = gimp_bezier_stroke_is_extendable;
stroke_class->extend = gimp_bezier_stroke_extend;
stroke_class->connect_stroke = gimp_bezier_stroke_connect_stroke;
stroke_class->interpolate = gimp_bezier_stroke_interpolate;
}
static void
gimp_bezier_stroke_init (GimpBezierStroke *bezier_stroke)
{
/* pass */
}
static void
gimp_bezier_stroke_finalize (GObject *object)
{
G_OBJECT_CLASS (parent_class)->finalize (object);
}
/* Bezier specific functions */
GimpStroke *
gimp_bezier_stroke_new (void)
{
GimpBezierStroke *bezier_stroke;
GimpStroke *stroke;
bezier_stroke = g_object_new (GIMP_TYPE_BEZIER_STROKE, NULL);
stroke = GIMP_STROKE (bezier_stroke);
stroke->anchors = NULL;
stroke->closed = FALSE;
return stroke;
}
GimpStroke *
gimp_bezier_stroke_new_from_coords (const GimpCoords *coords,
gint n_coords,
gboolean closed)
{
GimpBezierStroke *bezier_stroke;
GimpStroke *stroke;
GimpAnchor *last_anchor;
gint count;
g_return_val_if_fail (coords != NULL, NULL);
g_return_val_if_fail (n_coords >= 3, NULL);
g_return_val_if_fail ((n_coords % 3) == 0, NULL);
stroke = gimp_bezier_stroke_new ();
bezier_stroke = GIMP_BEZIER_STROKE (stroke);
last_anchor = NULL;
count = 0;
while (count < n_coords)
last_anchor = gimp_bezier_stroke_extend (stroke,
&coords[count++],
last_anchor,
EXTEND_SIMPLE);
stroke->closed = closed ? TRUE : FALSE;
return stroke;
}
static void
gimp_bezier_stroke_anchor_delete (GimpStroke *stroke,
GimpAnchor *anchor)
{
GList *list, *list2;
gint i;
/* Anchors always are surrounded by two handles that have to
* be deleted too */
g_return_if_fail (GIMP_IS_BEZIER_STROKE (stroke));
g_return_if_fail (anchor && anchor->type == GIMP_ANCHOR_ANCHOR);
list2 = g_list_find (stroke->anchors, anchor);
list = g_list_previous(list2);
for (i=0; i < 3; i++)
{
g_return_if_fail (list != NULL);
list2 = g_list_next (list);
gimp_anchor_free (GIMP_ANCHOR (list->data));
stroke->anchors = g_list_delete_link (stroke->anchors, list);
list = list2;
}
}
static GimpStroke *
gimp_bezier_stroke_open (GimpStroke *stroke,
GimpAnchor *end_anchor)
{
GList *list, *list2;
GimpStroke *new_stroke = NULL;
g_return_val_if_fail (GIMP_IS_BEZIER_STROKE (stroke), FALSE);
g_return_val_if_fail (end_anchor &&
end_anchor->type == GIMP_ANCHOR_ANCHOR, FALSE);
list = g_list_find (stroke->anchors, end_anchor);
g_return_val_if_fail (list != NULL && list->next != NULL, FALSE);
list = g_list_next (list); /* protect the handle... */
list2 = list->next;
list->next = NULL;
if (list2 != NULL)
{
list2->prev = NULL;
if (stroke->closed)
{
stroke->anchors = g_list_concat (list2, stroke->anchors);
}
else
{
new_stroke = gimp_bezier_stroke_new ();
new_stroke->anchors = list2;
}
}
stroke->closed = FALSE;
return new_stroke;
}
static gboolean
gimp_bezier_stroke_anchor_is_insertable (GimpStroke *stroke,
GimpAnchor *predec,
gdouble position)
{
g_return_val_if_fail (GIMP_IS_BEZIER_STROKE (stroke), FALSE);
return (g_list_find (stroke->anchors, predec) != NULL);
}
static GimpAnchor *
gimp_bezier_stroke_anchor_insert (GimpStroke *stroke,
GimpAnchor *predec,
gdouble position)
{
GList *segment_start, *list, *list2;
GimpCoords subdivided[8];
GimpCoords beziercoords[4];
gint i;
g_return_val_if_fail (GIMP_IS_BEZIER_STROKE (stroke), NULL);
g_return_val_if_fail (predec->type == GIMP_ANCHOR_ANCHOR, NULL);
segment_start = g_list_find (stroke->anchors, predec);
if (! segment_start)
return NULL;
list = segment_start;
for (i=0; i <= 3; i++)
{
beziercoords[i] = GIMP_ANCHOR (list->data)->position;
list = g_list_next (list);
if (!list)
list = stroke->anchors;
}
subdivided[0] = beziercoords[0];
subdivided[6] = beziercoords[3];
gimp_bezier_coords_mix (1-position, &(beziercoords[0]),
position, &(beziercoords[1]),
&(subdivided[1]));
gimp_bezier_coords_mix (1-position, &(beziercoords[1]),
position, &(beziercoords[2]),
&(subdivided[7]));
gimp_bezier_coords_mix (1-position, &(beziercoords[2]),
position, &(beziercoords[3]),
&(subdivided[5]));
gimp_bezier_coords_mix (1-position, &(subdivided[1]),
position, &(subdivided[7]),
&(subdivided[2]));
gimp_bezier_coords_mix (1-position, &(subdivided[7]),
position, &(subdivided[5]),
&(subdivided[4]));
gimp_bezier_coords_mix (1-position, &(subdivided[2]),
position, &(subdivided[4]),
&(subdivided[3]));
/* subdivided 0-6 contains the bezier segement subdivided at <position> */
list = segment_start;
for (i=0; i <= 6; i++)
{
if (i >= 2 && i <= 4)
{
list2 = g_list_append (NULL,
gimp_anchor_new ((i == 3 ?
GIMP_ANCHOR_ANCHOR:
GIMP_ANCHOR_CONTROL),
&(subdivided[i])));
/* insert it *before* list manually. */
list2->next = list;
list2->prev = list->prev;
if (list->prev)
list->prev->next = list2;
list->prev = list2;
list = list2;
if (i == 3)
segment_start = list;
}
else
{
GIMP_ANCHOR (list->data)->position = subdivided[i];
}
list = g_list_next (list);
if (!list)
list = stroke->anchors;
}
stroke->anchors = g_list_first (stroke->anchors);
return GIMP_ANCHOR (segment_start->data);
}
static gboolean
gimp_bezier_stroke_point_is_movable (GimpStroke *stroke,
GimpAnchor *predec,
gdouble position)
{
g_return_val_if_fail (GIMP_IS_BEZIER_STROKE (stroke), FALSE);
return (g_list_find (stroke->anchors, predec) != NULL);
}
static void
gimp_bezier_stroke_point_move_relative (GimpStroke *stroke,
GimpAnchor *predec,
gdouble position,
const GimpCoords *deltacoord,
GimpAnchorFeatureType feature)
{
GimpCoords offsetcoords[2];
GList *segment_start, *list;
gint i;
gdouble feel_good;
g_return_if_fail (GIMP_IS_BEZIER_STROKE (stroke));
segment_start = g_list_find (stroke->anchors, predec);
g_return_if_fail (segment_start != NULL);
if (position <= 1.0 / 6.0)
feel_good = 0;
else if (position <= 0.5)
feel_good = (pow((6 * position - 1) / 4.0, 3)) / 2;
else if (position <= 5.0 / 6.0)
feel_good = (1 - pow((6 * (1-position) - 1) / 4.0, 3)) / 2 + 0.5;
else
feel_good = 1;
gimp_bezier_coords_scale ((1-feel_good)/(3*position*
(1-position)*(1-position)),
deltacoord,
&(offsetcoords[0]));
gimp_bezier_coords_scale (feel_good/(3*position*position*(1-position)),
deltacoord,
&(offsetcoords[1]));
list = segment_start;
list = g_list_next (list);
if (!list)
list = stroke->anchors;
for (i=0; i <= 1; i++)
{
gimp_stroke_anchor_move_relative (stroke, GIMP_ANCHOR (list->data),
&(offsetcoords[i]), feature);
list = g_list_next (list);
if (!list)
list = stroke->anchors;
}
}
static void
gimp_bezier_stroke_point_move_absolute (GimpStroke *stroke,
GimpAnchor *predec,
gdouble position,
const GimpCoords *coord,
GimpAnchorFeatureType feature)
{
GimpCoords deltacoord;
GimpCoords tmp1, tmp2, abs_pos;
GimpCoords beziercoords[4];
GList *segment_start, *list;
gint i;
g_return_if_fail (GIMP_IS_BEZIER_STROKE (stroke));
segment_start = g_list_find (stroke->anchors, predec);
g_return_if_fail (segment_start != NULL);
list = segment_start;
for (i=0; i <= 3; i++)
{
beziercoords[i] = GIMP_ANCHOR (list->data)->position;
list = g_list_next (list);
if (!list)
list = stroke->anchors;
}
gimp_bezier_coords_mix ((1-position)*(1-position)*(1-position), &(beziercoords[0]),
3*(1-position)*(1-position)*position, &(beziercoords[1]),
&tmp1);
gimp_bezier_coords_mix (3*(1-position)*position*position, &(beziercoords[2]),
position*position*position, &(beziercoords[3]),
&tmp2);
gimp_bezier_coords_add (&tmp1, &tmp2, &abs_pos);
gimp_bezier_coords_difference (coord, &abs_pos, &deltacoord);
gimp_bezier_stroke_point_move_relative (stroke, predec, position,
&deltacoord, feature);
}
static void
gimp_bezier_stroke_close (GimpStroke *stroke)
{
GList *start, *end;
GimpAnchor *anchor;
g_return_if_fail (stroke->anchors != NULL);
stroke->closed = TRUE;
start = g_list_first (stroke->anchors);
end = g_list_last (stroke->anchors);
g_return_if_fail (start->next != NULL && end->prev != NULL);
if (start->next != end->prev)
{
if (gimp_bezier_coords_equal (&(GIMP_ANCHOR (start->next->data)->position),
&(GIMP_ANCHOR (start->data)->position)) &&
gimp_bezier_coords_equal (&(GIMP_ANCHOR (start->data)->position),
&(GIMP_ANCHOR (end->data)->position)) &&
gimp_bezier_coords_equal (&(GIMP_ANCHOR (end->data)->position),
&(GIMP_ANCHOR (end->prev->data)->position)))
{
/* redundant segment */
anchor = GIMP_ANCHOR (stroke->anchors->data);
stroke->anchors = g_list_delete_link (stroke->anchors,
stroke->anchors);
gimp_anchor_free (anchor);
anchor = GIMP_ANCHOR (stroke->anchors->data);
stroke->anchors = g_list_delete_link (stroke->anchors,
stroke->anchors);
gimp_anchor_free (anchor);
anchor = GIMP_ANCHOR (stroke->anchors->data);
stroke->anchors = g_list_delete_link (stroke->anchors,
stroke->anchors);
end = g_list_last (stroke->anchors);
gimp_anchor_free (GIMP_ANCHOR (end->data));
end->data = anchor;
}
}
}
static gdouble
gimp_bezier_stroke_nearest_point_get (const GimpStroke *stroke,
const GimpCoords *coord,
const gdouble precision,
GimpCoords *ret_point,
GimpAnchor **ret_segment_start,
gdouble *ret_pos)
{
gdouble min_dist, dist, pos;
GimpCoords point;
GimpCoords segmentcoords[4];
GList *anchorlist;
GimpAnchor *segment_start, *anchor;
gint count;
g_return_val_if_fail (GIMP_IS_BEZIER_STROKE (stroke), - 1.0);
if (!stroke->anchors)
return -1.0;
count = 0;
min_dist = -1;
for (anchorlist = stroke->anchors;
anchorlist && GIMP_ANCHOR (anchorlist->data)->type != GIMP_ANCHOR_ANCHOR;
anchorlist = g_list_next (anchorlist));
segment_start = anchorlist->data;
for ( ; anchorlist; anchorlist = g_list_next (anchorlist))
{
anchor = anchorlist->data;
segmentcoords[count] = anchor->position;
count++;
if (count == 4)
{
dist = gimp_bezier_stroke_segment_nearest_point_get (segmentcoords,
coord, precision,
&point, &pos,
10);
if (dist < min_dist || min_dist < 0)
{
min_dist = dist;
if (ret_pos)
*ret_pos = pos;
if (ret_point)
*ret_point = point;
if (ret_segment_start)
*ret_segment_start = segment_start;
}
segment_start = anchorlist->data;
segmentcoords[0] = segmentcoords[3];
count = 1;
}
}
if (stroke->closed && stroke->anchors)
{
anchorlist = stroke->anchors;
while (count < 3)
{
segmentcoords[count] = GIMP_ANCHOR (anchorlist->data)->position;
count++;
}
anchorlist = g_list_next (anchorlist);
if (anchorlist)
segmentcoords[3] = GIMP_ANCHOR (anchorlist->data)->position;
dist = gimp_bezier_stroke_segment_nearest_point_get (segmentcoords,
coord, precision,
&point, &pos,
10);
if (dist < min_dist || min_dist < 0)
{
min_dist = dist;
if (ret_pos)
*ret_pos = pos;
if (ret_point)
*ret_point = point;
if (ret_segment_start)
*ret_segment_start = segment_start;
}
}
return min_dist;
}
static gdouble
gimp_bezier_stroke_segment_nearest_point_get (const GimpCoords *beziercoords,
const GimpCoords *coord,
const gdouble precision,
GimpCoords *ret_point,
gdouble *ret_pos,
gint depth)
{
/*
* beziercoords has to contain four GimpCoords with the four control points
* of the bezier segment. We subdivide it at the parameter 0.5.
*/
GimpCoords subdivided[8];
gdouble dist1, dist2;
GimpCoords point1, point2;
gdouble pos1, pos2;
gimp_bezier_coords_difference (&beziercoords[1], &beziercoords[0], &point1);
gimp_bezier_coords_difference (&beziercoords[3], &beziercoords[2], &point2);
if (!depth || (gimp_bezier_coords_is_straight (beziercoords, precision)
&& gimp_bezier_coords_length2 (&point1) < precision
&& gimp_bezier_coords_length2 (&point2) < precision))
{
GimpCoords line, dcoord;
gdouble length2, scalar;
gint i;
gimp_bezier_coords_difference (&(beziercoords[3]),
&(beziercoords[0]),
&line);
gimp_bezier_coords_difference (coord,
&(beziercoords[0]),
&dcoord);
length2 = gimp_bezier_coords_scalarprod (&line, &line);
scalar = gimp_bezier_coords_scalarprod (&line, &dcoord) / length2;
scalar = CLAMP (scalar, 0.0, 1.0);
/* lines look the same as bezier curves where the handles
* sit on the anchors, however, they are parametrized
* differently. Hence we have to do some weird approximation. */
pos1 = pos2 = 0.5;
for (i=0; i <= 15; i++)
{
pos2 *= 0.5;
if (3*pos1*pos1*(1-pos1) + pos1*pos1*pos1 < scalar)
pos1 += pos2;
else
pos1 -= pos2;
}
*ret_pos = pos1;
gimp_bezier_coords_mix (1.0, &(beziercoords[0]),
scalar, &line,
ret_point);
gimp_bezier_coords_difference (coord, ret_point, &dcoord);
return gimp_bezier_coords_length (&dcoord);
}
/* ok, we have to subdivide */
subdivided[0] = beziercoords[0];
subdivided[6] = beziercoords[3];
if (!depth) g_printerr ("Hit rekursion depth limit!\n");
gimp_bezier_coords_average (&(beziercoords[0]), &(beziercoords[1]),
&(subdivided[1]));
gimp_bezier_coords_average (&(beziercoords[1]), &(beziercoords[2]),
&(subdivided[7]));
gimp_bezier_coords_average (&(beziercoords[2]), &(beziercoords[3]),
&(subdivided[5]));
gimp_bezier_coords_average (&(subdivided[1]), &(subdivided[7]),
&(subdivided[2]));
gimp_bezier_coords_average (&(subdivided[7]), &(subdivided[5]),
&(subdivided[4]));
gimp_bezier_coords_average (&(subdivided[2]), &(subdivided[4]),
&(subdivided[3]));
/*
* We now have the coordinates of the two bezier segments in
* subdivided [0-3] and subdivided [3-6]
*/
dist1 = gimp_bezier_stroke_segment_nearest_point_get (&(subdivided[0]),
coord, precision,
&point1, &pos1,
depth - 1);
dist2 = gimp_bezier_stroke_segment_nearest_point_get (&(subdivided[3]),
coord, precision,
&point2, &pos2,
depth - 1);
if (dist1 <= dist2)
{
*ret_point = point1;
*ret_pos = 0.5 * pos1;
return dist1;
}
else
{
*ret_point = point2;
*ret_pos = 0.5 + 0.5 * pos2;
return dist2;
}
}
static gboolean
gimp_bezier_stroke_is_extendable (GimpStroke *stroke,
GimpAnchor *neighbor)
{
GimpBezierStroke *bezier_stroke;
GList *listneighbor;
gint loose_end;
g_return_val_if_fail (GIMP_IS_BEZIER_STROKE (stroke), FALSE);
bezier_stroke = GIMP_BEZIER_STROKE (stroke);
if (stroke->closed)
return FALSE;
if (stroke->anchors == NULL)
return TRUE;
/* assure that there is a neighbor specified */
g_return_val_if_fail (neighbor != NULL, FALSE);
loose_end = 0;
listneighbor = g_list_last (stroke->anchors);
/* Check if the neighbor is at an end of the control points */
if (listneighbor->data == neighbor)
{
loose_end = 1;
}
else
{
listneighbor = g_list_first (stroke->anchors);
if (listneighbor->data == neighbor)
{
loose_end = -1;
}
else
{
/*
* it isnt. if we are on a handle go to the nearest
* anchor and see if we can find an end from it.
* Yes, this is tedious.
*/
listneighbor = g_list_find (stroke->anchors, neighbor);
if (listneighbor && neighbor->type == GIMP_ANCHOR_CONTROL)
{
if (listneighbor->prev &&
GIMP_ANCHOR (listneighbor->prev->data)->type == GIMP_ANCHOR_ANCHOR)
{
listneighbor = listneighbor->prev;
}
else if (listneighbor->next &&
GIMP_ANCHOR (listneighbor->next->data)->type == GIMP_ANCHOR_ANCHOR)
{
listneighbor = listneighbor->next;
}
else
{
loose_end = 0;
listneighbor = NULL;
}
}
if (listneighbor)
/* we found a suitable ANCHOR_ANCHOR now, lets
* search for its loose end.
*/
{
if (listneighbor->prev &&
listneighbor->prev->prev == NULL)
{
loose_end = -1;
listneighbor = listneighbor->prev;
}
else if (listneighbor->next &&
listneighbor->next->next == NULL)
{
loose_end = 1;
listneighbor = listneighbor->next;
}
}
}
}
return (loose_end != 0);
}
GimpAnchor *
gimp_bezier_stroke_extend (GimpStroke *stroke,
const GimpCoords *coords,
GimpAnchor *neighbor,
GimpVectorExtendMode extend_mode)
{
GimpAnchor *anchor = NULL;
GimpBezierStroke *bezier_stroke;
GList *listneighbor;
gint loose_end, control_count;
g_return_val_if_fail (GIMP_IS_BEZIER_STROKE (stroke), NULL);
bezier_stroke = GIMP_BEZIER_STROKE (stroke);
g_return_val_if_fail (!stroke->closed, NULL);
if (stroke->anchors == NULL)
{
/* assure that there is no neighbor specified */
g_return_val_if_fail (neighbor == NULL, NULL);
anchor = gimp_anchor_new (GIMP_ANCHOR_CONTROL, coords);
stroke->anchors = g_list_append (stroke->anchors, anchor);
switch (extend_mode)
{
case EXTEND_SIMPLE:
break;
case EXTEND_EDITABLE:
anchor = gimp_bezier_stroke_extend (stroke,
coords, anchor,
EXTEND_SIMPLE);
/* we return the GIMP_ANCHOR_ANCHOR */
gimp_bezier_stroke_extend (stroke,
coords, anchor,
EXTEND_SIMPLE);
break;
default:
anchor = NULL;
}
return anchor;
}
else
{
/* assure that there is a neighbor specified */
g_return_val_if_fail (neighbor != NULL, NULL);
loose_end = 0;
listneighbor = g_list_last (stroke->anchors);
/* Check if the neighbor is at an end of the control points */
if (listneighbor->data == neighbor)
{
loose_end = 1;
}
else
{
listneighbor = g_list_first (stroke->anchors);
if (listneighbor->data == neighbor)
{
loose_end = -1;
}
else
{
/*
* it isnt. if we are on a handle go to the nearest
* anchor and see if we can find an end from it.
* Yes, this is tedious.
*/
listneighbor = g_list_find (stroke->anchors, neighbor);
if (listneighbor && neighbor->type == GIMP_ANCHOR_CONTROL)
{
if (listneighbor->prev &&
GIMP_ANCHOR (listneighbor->prev->data)->type == GIMP_ANCHOR_ANCHOR)
{
listneighbor = listneighbor->prev;
}
else if (listneighbor->next &&
GIMP_ANCHOR (listneighbor->next->data)->type == GIMP_ANCHOR_ANCHOR)
{
listneighbor = listneighbor->next;
}
else
{
loose_end = 0;
listneighbor = NULL;
}
}
if (listneighbor)
/* we found a suitable ANCHOR_ANCHOR now, lets
* search for its loose end.
*/
{
if (listneighbor->next &&
listneighbor->next->next == NULL)
{
loose_end = 1;
listneighbor = listneighbor->next;
}
else if (listneighbor->prev &&
listneighbor->prev->prev == NULL)
{
loose_end = -1;
listneighbor = listneighbor->prev;
}
}
}
}
if (loose_end)
{
GimpAnchorType type;
/* We have to detect the type of the point to add... */
control_count = 0;
if (loose_end == 1)
{
while (listneighbor &&
GIMP_ANCHOR (listneighbor->data)->type == GIMP_ANCHOR_CONTROL)
{
control_count++;
listneighbor = listneighbor->prev;
}
}
else
{
while (listneighbor &&
GIMP_ANCHOR (listneighbor->data)->type == GIMP_ANCHOR_CONTROL)
{
control_count++;
listneighbor = listneighbor->next;
}
}
switch (extend_mode)
{
case EXTEND_SIMPLE:
switch (control_count)
{
case 0:
type = GIMP_ANCHOR_CONTROL;
break;
case 1:
if (listneighbor) /* only one handle in the path? */
type = GIMP_ANCHOR_CONTROL;
else
type = GIMP_ANCHOR_ANCHOR;
break;
case 2:
type = GIMP_ANCHOR_ANCHOR;
break;
default:
g_warning ("inconsistent bezier curve: "
"%d successive control handles", control_count);
type = GIMP_ANCHOR_ANCHOR;
}
anchor = gimp_anchor_new (type, coords);
if (loose_end == 1)
stroke->anchors = g_list_append (stroke->anchors, anchor);
if (loose_end == -1)
stroke->anchors = g_list_prepend (stroke->anchors, anchor);
break;
case EXTEND_EDITABLE:
switch (control_count)
{
case 0:
neighbor = gimp_bezier_stroke_extend (stroke,
&(neighbor->position),
neighbor,
EXTEND_SIMPLE);
case 1:
neighbor = gimp_bezier_stroke_extend (stroke,
coords,
neighbor,
EXTEND_SIMPLE);
case 2:
anchor = gimp_bezier_stroke_extend (stroke,
coords,
neighbor,
EXTEND_SIMPLE);
neighbor = gimp_bezier_stroke_extend (stroke,
coords,
anchor,
EXTEND_SIMPLE);
break;
default:
g_warning ("inconsistent bezier curve: "
"%d successive control handles", control_count);
}
}
return anchor;
}
return NULL;
}
}
static gboolean
gimp_bezier_stroke_connect_stroke (GimpStroke *stroke,
GimpAnchor *anchor,
GimpStroke *extension,
GimpAnchor *neighbor)
{
GList *list1, *list2;
g_return_val_if_fail (stroke->closed == FALSE &&
extension->closed == FALSE, FALSE);
list1 = g_list_find (stroke->anchors, anchor);
list1 = gimp_bezier_stroke_get_anchor_listitem (list1);
list2 = g_list_find (extension->anchors, neighbor);
list2 = gimp_bezier_stroke_get_anchor_listitem (list2);
g_return_val_if_fail (list1 != NULL && list2 != NULL, FALSE);
if (stroke == extension)
{
g_return_val_if_fail ((list1->prev && list1->prev->prev == NULL &&
list2->next && list2->next->next == NULL) ||
(list1->next && list1->next->next == NULL &&
list2->prev && list2->prev->prev == NULL), FALSE);
gimp_stroke_close (stroke);
return TRUE;
}
if (list1->prev && list1->prev->prev == NULL)
{
stroke->anchors = g_list_reverse (stroke->anchors);
}
g_return_val_if_fail (list1->next && list1->next->next == NULL, FALSE);
if (list2->next && list2->next->next == NULL)
{
extension->anchors = g_list_reverse (extension->anchors);
}
g_return_val_if_fail (list2->prev && list2->prev->prev == NULL, FALSE);
stroke->anchors = g_list_concat (stroke->anchors, extension->anchors);
extension->anchors = NULL;
return TRUE;
}
static void
gimp_bezier_stroke_anchor_move_relative (GimpStroke *stroke,
GimpAnchor *anchor,
const GimpCoords *deltacoord,
GimpAnchorFeatureType feature)
{
GimpCoords delta, coord1, coord2;
GList *anchor_list;
delta = *deltacoord;
delta.pressure = 0;
delta.xtilt = 0;
delta.ytilt = 0;
delta.wheel = 0;
gimp_bezier_coords_add (&(anchor->position), &delta, &coord1);
anchor->position = coord1;
anchor_list = g_list_find (stroke->anchors, anchor);
g_return_if_fail (anchor_list != NULL);
if (anchor->type == GIMP_ANCHOR_ANCHOR)
{
if (g_list_previous (anchor_list))
{
coord2 = GIMP_ANCHOR (g_list_previous (anchor_list)->data)->position;
gimp_bezier_coords_add (&coord2, &delta, &coord1);
GIMP_ANCHOR (g_list_previous (anchor_list)->data)->position = coord1;
}
if (g_list_next (anchor_list))
{
coord2 = GIMP_ANCHOR (g_list_next (anchor_list)->data)->position;
gimp_bezier_coords_add (&coord2, &delta, &coord1);
GIMP_ANCHOR (g_list_next (anchor_list)->data)->position = coord1;
}
}
else
{
if (feature == GIMP_ANCHOR_FEATURE_SYMMETRIC)
{
GList *neighbour = NULL, *opposite = NULL;
/* search for opposite control point. Sigh. */
neighbour = g_list_previous (anchor_list);
if (neighbour &&
GIMP_ANCHOR (neighbour->data)->type == GIMP_ANCHOR_ANCHOR)
{
opposite = g_list_previous (neighbour);
}
else
{
neighbour = g_list_next (anchor_list);
if (neighbour &&
GIMP_ANCHOR (neighbour->data)->type == GIMP_ANCHOR_ANCHOR)
{
opposite = g_list_next (neighbour);
}
}
if (opposite &&
GIMP_ANCHOR (opposite->data)->type == GIMP_ANCHOR_CONTROL)
{
gimp_bezier_coords_difference (&(GIMP_ANCHOR (neighbour->data)->position),
&(anchor->position), &delta);
gimp_bezier_coords_add (&(GIMP_ANCHOR (neighbour->data)->position),
&delta, &coord1);
GIMP_ANCHOR (opposite->data)->position = coord1;
}
}
}
}
static void
gimp_bezier_stroke_anchor_move_absolute (GimpStroke *stroke,
GimpAnchor *anchor,
const GimpCoords *coord,
GimpAnchorFeatureType feature)
{
GimpCoords deltacoord;
gimp_bezier_coords_difference (coord, &anchor->position, &deltacoord);
gimp_bezier_stroke_anchor_move_relative (stroke, anchor,
&deltacoord, feature);
}
static void
gimp_bezier_stroke_anchor_convert (GimpStroke *stroke,
GimpAnchor *anchor,
GimpAnchorFeatureType feature)
{
GList *anchor_list;
anchor_list = g_list_find (stroke->anchors, anchor);
g_return_if_fail (anchor_list != NULL);
switch (feature)
{
case GIMP_ANCHOR_FEATURE_EDGE:
if (anchor->type == GIMP_ANCHOR_ANCHOR)
{
if (g_list_previous (anchor_list))
GIMP_ANCHOR (g_list_previous (anchor_list)->data)->position =
anchor->position;
if (g_list_next (anchor_list))
GIMP_ANCHOR (g_list_next (anchor_list)->data)->position =
anchor->position;
}
else
{
if (g_list_previous (anchor_list) &&
GIMP_ANCHOR (g_list_previous (anchor_list)->data)->type == GIMP_ANCHOR_ANCHOR)
anchor->position = GIMP_ANCHOR (g_list_previous (anchor_list)->data)->position;
if (g_list_next (anchor_list) &&
GIMP_ANCHOR (g_list_next (anchor_list)->data)->type == GIMP_ANCHOR_ANCHOR)
anchor->position = GIMP_ANCHOR (g_list_next (anchor_list)->data)->position;
}
break;
default:
g_warning ("gimp_bezier_stroke_anchor_convert: "
"unimplemented anchor conversion %d\n", feature);
}
}
static GArray *
gimp_bezier_stroke_interpolate (const GimpStroke *stroke,
gdouble precision,
gboolean *ret_closed)
{
GArray *ret_coords;
GimpAnchor *anchor;
GList *anchorlist;
GimpCoords segmentcoords[4];
gint count;
gboolean need_endpoint = FALSE;
g_return_val_if_fail (GIMP_IS_BEZIER_STROKE (stroke), NULL);
g_return_val_if_fail (ret_closed != NULL, NULL);
if (!stroke->anchors)
{
*ret_closed = FALSE;
return NULL;
}
ret_coords = g_array_new (FALSE, FALSE, sizeof (GimpCoords));
count = 0;
for (anchorlist = stroke->anchors;
anchorlist && GIMP_ANCHOR (anchorlist->data)->type != GIMP_ANCHOR_ANCHOR;
anchorlist = g_list_next (anchorlist));
for ( ; anchorlist; anchorlist = g_list_next (anchorlist))
{
anchor = anchorlist->data;
segmentcoords[count] = anchor->position;
count++;
if (count == 4)
{
gimp_bezier_coords_subdivide (segmentcoords, precision, &ret_coords);
segmentcoords[0] = segmentcoords[3];
count = 1;
need_endpoint = TRUE;
}
}
if (stroke->closed && stroke->anchors)
{
anchorlist = stroke->anchors;
while (count < 3)
{
segmentcoords[count] = GIMP_ANCHOR (anchorlist->data)->position;
count++;
}
anchorlist = g_list_next (anchorlist);
if (anchorlist)
segmentcoords[3] = GIMP_ANCHOR (anchorlist->data)->position;
gimp_bezier_coords_subdivide (segmentcoords, precision, &ret_coords);
need_endpoint = TRUE;
}
if (need_endpoint)
ret_coords = g_array_append_val (ret_coords, segmentcoords[3]);
*ret_closed = stroke->closed;
if (ret_coords->len == 0)
{
g_array_free (ret_coords, TRUE);
ret_coords = NULL;
}
return ret_coords;
}
GimpStroke *
gimp_bezier_stroke_new_moveto (const GimpCoords *start)
{
GimpStroke *stroke;
stroke = gimp_bezier_stroke_new ();
stroke->anchors = g_list_prepend (stroke->anchors,
gimp_anchor_new (GIMP_ANCHOR_CONTROL,
start));
stroke->anchors = g_list_prepend (stroke->anchors,
gimp_anchor_new (GIMP_ANCHOR_ANCHOR,
start));
stroke->anchors = g_list_prepend (stroke->anchors,
gimp_anchor_new (GIMP_ANCHOR_CONTROL,
start));
return stroke;
}
void
gimp_bezier_stroke_lineto (GimpStroke *stroke,
const GimpCoords *end)
{
g_return_if_fail (GIMP_IS_BEZIER_STROKE (stroke));
g_return_if_fail (stroke->closed == FALSE);
g_return_if_fail (stroke->anchors != NULL);
stroke->anchors = g_list_prepend (stroke->anchors,
gimp_anchor_new (GIMP_ANCHOR_CONTROL,
end));
stroke->anchors = g_list_prepend (stroke->anchors,
gimp_anchor_new (GIMP_ANCHOR_ANCHOR,
end));
stroke->anchors = g_list_prepend (stroke->anchors,
gimp_anchor_new (GIMP_ANCHOR_CONTROL,
end));
}
void
gimp_bezier_stroke_conicto (GimpStroke *stroke,
const GimpCoords *control,
const GimpCoords *end)
{
GimpCoords start, coords;
g_return_if_fail (GIMP_IS_BEZIER_STROKE (stroke));
g_return_if_fail (stroke->closed == FALSE);
g_return_if_fail (stroke->anchors != NULL);
g_return_if_fail (stroke->anchors->next != NULL);
start = GIMP_ANCHOR (stroke->anchors->next->data)->position;
gimp_bezier_coords_mix (2.0 / 3.0, control, 1.0 / 3.0, &start, &coords);
GIMP_ANCHOR (stroke->anchors->data)->position = coords;
gimp_bezier_coords_mix (2.0 / 3.0, control, 1.0 / 3.0, end, &coords);
stroke->anchors = g_list_prepend (stroke->anchors,
gimp_anchor_new (GIMP_ANCHOR_CONTROL,
&coords));
stroke->anchors = g_list_prepend (stroke->anchors,
gimp_anchor_new (GIMP_ANCHOR_ANCHOR,
end));
stroke->anchors = g_list_prepend (stroke->anchors,
gimp_anchor_new (GIMP_ANCHOR_CONTROL,
end));
}
void
gimp_bezier_stroke_cubicto (GimpStroke *stroke,
const GimpCoords *control1,
const GimpCoords *control2,
const GimpCoords *end)
{
g_return_if_fail (GIMP_IS_BEZIER_STROKE (stroke));
g_return_if_fail (stroke->closed == FALSE);
g_return_if_fail (stroke->anchors != NULL);
GIMP_ANCHOR (stroke->anchors->data)->position = *control1;
stroke->anchors = g_list_prepend (stroke->anchors,
gimp_anchor_new (GIMP_ANCHOR_CONTROL,
control2));
stroke->anchors = g_list_prepend (stroke->anchors,
gimp_anchor_new (GIMP_ANCHOR_ANCHOR,
end));
stroke->anchors = g_list_prepend (stroke->anchors,
gimp_anchor_new (GIMP_ANCHOR_CONTROL,
end));
}
/* helper function to get the associated anchor of a listitem */
static GList *
gimp_bezier_stroke_get_anchor_listitem (GList *list)
{
if (!list)
return NULL;
if (GIMP_ANCHOR (list->data)->type == GIMP_ANCHOR_ANCHOR)
return list;
if (list->prev && GIMP_ANCHOR (list->prev->data)->type == GIMP_ANCHOR_ANCHOR)
return list->prev;
if (list->next && GIMP_ANCHOR (list->next->data)->type == GIMP_ANCHOR_ANCHOR)
return list->next;
g_return_val_if_fail (/* bezier stroke inconsistent! */ FALSE, NULL);
return NULL;
}
/*
* a helper function that determines if a bezier segment is "straight
* enough" to be approximated by a line.
*
* Needs four GimpCoords in an array.
*/
static gboolean
gimp_bezier_coords_is_straight (const GimpCoords *beziercoords,
gdouble precision)
{
GimpCoords line, tan1, tan2, d1, d2;
gdouble l2, s1, s2;
gimp_bezier_coords_difference (&(beziercoords[3]),
&(beziercoords[0]),
&line);
if (gimp_bezier_coords_length2 (&line) < precision * precision)
{
gimp_bezier_coords_difference (&(beziercoords[1]),
&(beziercoords[0]),
&tan1);
gimp_bezier_coords_difference (&(beziercoords[2]),
&(beziercoords[3]),
&tan2);
if ((gimp_bezier_coords_length2 (&tan1) < precision * precision) &&
(gimp_bezier_coords_length2 (&tan2) < precision * precision))
{
return 1;
}
else
{
/* Tangents are too big for the small baseline */
return 0;
}
}
else
{
gimp_bezier_coords_difference (&(beziercoords[1]),
&(beziercoords[0]),
&tan1);
gimp_bezier_coords_difference (&(beziercoords[2]),
&(beziercoords[0]),
&tan2);
l2 = gimp_bezier_coords_scalarprod (&line, &line);
s1 = gimp_bezier_coords_scalarprod (&line, &tan1) / l2;
s2 = gimp_bezier_coords_scalarprod (&line, &tan2) / l2;
if (s1 < 0 || s1 > 1 || s2 < 0 || s2 > 1 || s2 < s1)
{
/* The tangents get projected outside the baseline */
return 0;
}
gimp_bezier_coords_mix (1.0, &tan1, - s1, &line, &d1);
gimp_bezier_coords_mix (1.0, &tan2, - s2, &line, &d2);
if ((gimp_bezier_coords_length2 (&d1) > precision * precision) ||
(gimp_bezier_coords_length2 (&d2) > precision * precision))
{
/* The control points are too far away from the baseline */
return 0;
}
return 1;
}
}
/* local helper functions for bezier subdivision */
static void
gimp_bezier_coords_subdivide (const GimpCoords *beziercoords,
const gdouble precision,
GArray **ret_coords)
{
gimp_bezier_coords_subdivide2 (beziercoords, precision, ret_coords, 10);
}
static void
gimp_bezier_coords_subdivide2 (const GimpCoords *beziercoords,
const gdouble precision,
GArray **ret_coords,
gint depth)
{
/*
* beziercoords has to contain four GimpCoords with the four control points
* of the bezier segment. We subdivide it at the parameter 0.5.
*/
GimpCoords subdivided[8];
subdivided[0] = beziercoords[0];
subdivided[6] = beziercoords[3];
if (!depth) g_printerr ("Hit rekursion depth limit!\n");
gimp_bezier_coords_average (&(beziercoords[0]), &(beziercoords[1]),
&(subdivided[1]));
gimp_bezier_coords_average (&(beziercoords[1]), &(beziercoords[2]),
&(subdivided[7]));
gimp_bezier_coords_average (&(beziercoords[2]), &(beziercoords[3]),
&(subdivided[5]));
gimp_bezier_coords_average (&(subdivided[1]), &(subdivided[7]),
&(subdivided[2]));
gimp_bezier_coords_average (&(subdivided[7]), &(subdivided[5]),
&(subdivided[4]));
gimp_bezier_coords_average (&(subdivided[2]), &(subdivided[4]),
&(subdivided[3]));
/*
* We now have the coordinates of the two bezier segments in
* subdivided [0-3] and subdivided [3-6]
*/
/*
* Here we need to check, if we have sufficiently subdivided, i.e.
* if the stroke is sufficiently close to a straight line.
*/
if (!depth || gimp_bezier_coords_is_straight (&(subdivided[0]),
precision)) /* 1st half */
{
*ret_coords = g_array_append_vals (*ret_coords, &(subdivided[0]), 3);
}
else
{
gimp_bezier_coords_subdivide2 (&(subdivided[0]), precision,
ret_coords, depth-1);
}
if (!depth || gimp_bezier_coords_is_straight (&(subdivided[3]),
precision)) /* 2nd half */
{
*ret_coords = g_array_append_vals (*ret_coords, &(subdivided[3]), 3);
}
else
{
gimp_bezier_coords_subdivide2 (&(subdivided[3]), precision,
ret_coords, depth-1);
}
}