gimp/app/widgets/gimpeditor.c

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/* GIMP - The GNU Image Manipulation Program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* gimpeditor.c
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
* Copyright (C) 2001-2004 Michael Natterer <mitch@gimp.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include <gtk/gtk.h>
#include "libgimpwidgets/gimpwidgets.h"
#include "widgets-types.h"
#include "gimpdocked.h"
#include "gimpeditor.h"
#include "gimpdnd.h"
#include "gimpmenufactory.h"
added action_data_get_context() and macro return_if_no_context(). 2004-05-11 Michael Natterer <mitch@gimp.org> * app/actions/actions.[ch]: added action_data_get_context() and macro return_if_no_context(). * app/actions/brushes-actions.c * app/actions/buffers-actions.c * app/actions/buffers-commands.c * app/actions/data-commands.c * app/actions/fonts-actions.c * app/actions/fonts-commands.c * app/actions/gradients-actions.c * app/actions/images-actions.c * app/actions/images-commands.c * app/actions/palettes-actions.c * app/actions/patterns-actions.c * app/actions/templates-actions.c * app/actions/templates-commands.[ch] * app/actions/tools-actions.c * app/actions/tools-commands.c: moved lots of code from widgets/ to the resp. action callbacks. * app/widgets/gimpeditor.[ch]: added gimp_editor_add_action_button() which creates a GtkButton connected to the resp. action. * app/widgets/gimpdatafactoryview.[ch]: added "action_group" parameters so we can distinguish brushes, patterns etc. actions. * app/widgets/gimpimageview.[ch] * app/widgets/gimpbrushfactoryview.c * app/widgets/gimpbufferview.c * app/widgets/gimpfontview.c * app/widgets/gimpgradienteditor.c * app/widgets/gimppatternfactoryview.c * app/widgets/gimptemplateview.[ch] * app/widgets/gimptoolview.c: removed tons of GtkButton::clicked() callbacks and use gimp_editor_add_action_button() instead of simply _add_button(). * app/gui/dialogs-constructors.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly.
2004-05-12 00:05:21 +08:00
#include "gimpuimanager.h"
Ported the layers, channels and paths dialogs from 2004-10-16 Michael Natterer <mitch@gimp.org> Ported the layers, channels and paths dialogs from gimp_editor_add_button() to gimp_editor_add_action_button(), removing a massive amount of duplicated code, sensitivity logic and confusing utility functions. * app/actions/channels-actions.c * app/actions/channels-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added "foo-new-default" actions and callbacks which create items without a dialog, optionally using default values from a passed template. Removed all public utility function that were passed as function pointers to widget construtors. Added tooltips to all actions which are now used for dialog buttons. * app/widgets/gimpeditor.c (gimp_editor_add_action_button): automatically create multi-line tooltips showing the modifiers for extended action buttons. Removes the need for lots of insane format strings that need to be translated correctly. * app/widgets/gimpitemtreeview.[ch] (struct GimpItemTreeViewClass): replaced tooltip and help_id strings by action names. (struct GimpItemTreeView) (gimp_item_tree_view_new): removed "edit", "new" and "activate" function pointers. (gimp_item_tree_view_constructor): create all buttons with gimp_editor_add_action_button(), using the action names from GimpItemTreeViewClass. Removed tons of "clicked" callbacks and all code which sets the buttons' sensitivity. They are not needed any longer. Require all subclasses to implement GimpItemTreeView::new_item(), a new virtual function which creates a plain new item without showing a dialog. * app/widgets/gimpdrawabletreeview.c * app/widgets/gimpchanneltreeview.c * app/widgets/gimplayertreeview.c * app/widgets/gimpvectorstreeview.c: fill in the action names and implement GimpItemTreeView::new_item(). Removed all button sensitivity logic. * app/dialogs/dialogs-constructors.c: changed accordingly. Doesn't include anything from actions/ any more.
2004-10-16 23:48:23 +08:00
#include "gimpwidgets-utils.h"
#include "gimp-intl.h"
#define DEFAULT_CONTENT_SPACING 2
#define DEFAULT_BUTTON_SPACING 2
#define DEFAULT_BUTTON_ICON_SIZE GTK_ICON_SIZE_MENU
#define DEFAULT_BUTTON_RELIEF GTK_RELIEF_NONE
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
enum
{
PROP_0,
PROP_MENU_FACTORY,
PROP_MENU_IDENTIFIER,
PROP_UI_PATH,
PROP_POPUP_DATA,
PROP_SHOW_NAME,
PROP_NAME
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
};
struct _GimpEditorPrivate
{
GimpMenuFactory *menu_factory;
gchar *menu_identifier;
GimpUIManager *ui_manager;
gchar *ui_path;
gpointer popup_data;
gboolean show_button_bar;
GtkWidget *name_label;
GtkWidget *button_box;
};
static void gimp_editor_docked_iface_init (GimpDockedInterface *iface);
static void gimp_editor_constructed (GObject *object);
static void gimp_editor_dispose (GObject *object);
static void gimp_editor_set_property (GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec);
static void gimp_editor_get_property (GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec);
static void gimp_editor_style_set (GtkWidget *widget,
GtkStyle *prev_style);
static GimpUIManager * gimp_editor_get_menu (GimpDocked *docked,
const gchar **ui_path,
gpointer *popup_data);
static gboolean gimp_editor_has_button_bar (GimpDocked *docked);
static void gimp_editor_set_show_button_bar (GimpDocked *docked,
gboolean show);
static gboolean gimp_editor_get_show_button_bar (GimpDocked *docked);
static GtkIconSize gimp_editor_ensure_button_box (GimpEditor *editor,
GtkReliefStyle *button_relief);
G_DEFINE_TYPE_WITH_CODE (GimpEditor, gimp_editor, GTK_TYPE_BOX,
G_IMPLEMENT_INTERFACE (GIMP_TYPE_DOCKED,
gimp_editor_docked_iface_init))
#define parent_class gimp_editor_parent_class
static void
gimp_editor_class_init (GimpEditorClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
GtkWidgetClass *widget_class = GTK_WIDGET_CLASS (klass);
object_class->constructed = gimp_editor_constructed;
object_class->dispose = gimp_editor_dispose;
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
object_class->set_property = gimp_editor_set_property;
object_class->get_property = gimp_editor_get_property;
widget_class->style_set = gimp_editor_style_set;
g_object_class_install_property (object_class, PROP_MENU_FACTORY,
g_param_spec_object ("menu-factory",
NULL, NULL,
GIMP_TYPE_MENU_FACTORY,
GIMP_PARAM_READWRITE |
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
G_PARAM_CONSTRUCT_ONLY));
g_object_class_install_property (object_class, PROP_MENU_IDENTIFIER,
g_param_spec_string ("menu-identifier",
NULL, NULL,
NULL,
GIMP_PARAM_READWRITE |
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
G_PARAM_CONSTRUCT_ONLY));
g_object_class_install_property (object_class, PROP_UI_PATH,
g_param_spec_string ("ui-path",
NULL, NULL,
NULL,
GIMP_PARAM_READWRITE |
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
G_PARAM_CONSTRUCT_ONLY));
g_object_class_install_property (object_class, PROP_POPUP_DATA,
g_param_spec_pointer ("popup-data",
NULL, NULL,
GIMP_PARAM_READWRITE |
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
G_PARAM_CONSTRUCT_ONLY));
g_object_class_install_property (object_class, PROP_SHOW_NAME,
g_param_spec_boolean ("show-name",
NULL, NULL,
FALSE,
GIMP_PARAM_READWRITE));
g_object_class_install_property (object_class, PROP_NAME,
g_param_spec_string ("name",
NULL, NULL,
NULL,
GIMP_PARAM_WRITABLE |
G_PARAM_CONSTRUCT));
gtk_widget_class_install_style_property (widget_class,
g_param_spec_int ("content-spacing",
NULL, NULL,
0,
G_MAXINT,
DEFAULT_CONTENT_SPACING,
GIMP_PARAM_READABLE));
gtk_widget_class_install_style_property (widget_class,
g_param_spec_int ("button-spacing",
NULL, NULL,
0,
G_MAXINT,
DEFAULT_BUTTON_SPACING,
GIMP_PARAM_READABLE));
gtk_widget_class_install_style_property (widget_class,
g_param_spec_enum ("button-icon-size",
NULL, NULL,
GTK_TYPE_ICON_SIZE,
DEFAULT_BUTTON_ICON_SIZE,
GIMP_PARAM_READABLE));
gtk_widget_class_install_style_property (widget_class,
g_param_spec_enum ("button-relief",
NULL, NULL,
GTK_TYPE_RELIEF_STYLE,
DEFAULT_BUTTON_RELIEF,
GIMP_PARAM_READABLE));
g_type_class_add_private (klass, sizeof (GimpEditorPrivate));
}
static void
gimp_editor_docked_iface_init (GimpDockedInterface *iface)
{
iface->get_menu = gimp_editor_get_menu;
iface->has_button_bar = gimp_editor_has_button_bar;
iface->set_show_button_bar = gimp_editor_set_show_button_bar;
iface->get_show_button_bar = gimp_editor_get_show_button_bar;
}
static void
gimp_editor_init (GimpEditor *editor)
{
gtk_orientable_set_orientation (GTK_ORIENTABLE (editor),
GTK_ORIENTATION_VERTICAL);
editor->priv = G_TYPE_INSTANCE_GET_PRIVATE (editor,
GIMP_TYPE_EDITOR,
GimpEditorPrivate);
editor->priv->popup_data = editor;
editor->priv->show_button_bar = TRUE;
editor->priv->name_label = g_object_new (GTK_TYPE_LABEL,
"xalign", 0.0,
"yalign", 0.5,
"ellipsize", PANGO_ELLIPSIZE_END,
NULL);
gimp_label_set_attributes (GTK_LABEL (editor->priv->name_label),
PANGO_ATTR_STYLE, PANGO_STYLE_ITALIC,
-1);
gtk_box_pack_start (GTK_BOX (editor), editor->priv->name_label,
FALSE, FALSE, 0);
}
static void
gimp_editor_constructed (GObject *object)
{
GimpEditor *editor = GIMP_EDITOR (object);
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
G_OBJECT_CLASS (parent_class)->constructed (object);
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
if (! editor->priv->popup_data)
editor->priv->popup_data = editor;
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
if (editor->priv->menu_factory && editor->priv->menu_identifier)
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
{
editor->priv->ui_manager =
gimp_menu_factory_manager_new (editor->priv->menu_factory,
editor->priv->menu_identifier,
editor->priv->popup_data,
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
FALSE);
}
}
static void
gimp_editor_dispose (GObject *object)
{
GimpEditor *editor = GIMP_EDITOR (object);
if (editor->priv->menu_factory)
{
g_object_unref (editor->priv->menu_factory);
editor->priv->menu_factory = NULL;
}
if (editor->priv->menu_identifier)
{
g_free (editor->priv->menu_identifier);
editor->priv->menu_identifier = NULL;
}
if (editor->priv->ui_manager)
{
g_object_unref (editor->priv->ui_manager);
editor->priv->ui_manager = NULL;
}
if (editor->priv->ui_path)
{
g_free (editor->priv->ui_path);
editor->priv->ui_path = NULL;
}
G_OBJECT_CLASS (parent_class)->dispose (object);
}
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
static void
gimp_editor_set_property (GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec)
{
GimpEditor *editor = GIMP_EDITOR (object);
switch (property_id)
{
case PROP_MENU_FACTORY:
editor->priv->menu_factory = g_value_dup_object (value);
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
break;
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
case PROP_MENU_IDENTIFIER:
editor->priv->menu_identifier = g_value_dup_string (value);
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
break;
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
case PROP_UI_PATH:
editor->priv->ui_path = g_value_dup_string (value);
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
break;
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
case PROP_POPUP_DATA:
editor->priv->popup_data = g_value_get_pointer (value);
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
break;
case PROP_SHOW_NAME:
g_object_set_property (G_OBJECT (editor->priv->name_label),
"visible", value);
break;
case PROP_NAME:
gimp_editor_set_name (editor, g_value_get_string (value));
break;
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
break;
}
}
static void
gimp_editor_get_property (GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec)
{
GimpEditor *editor = GIMP_EDITOR (object);
switch (property_id)
{
case PROP_MENU_FACTORY:
g_value_set_object (value, editor->priv->menu_factory);
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
break;
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
case PROP_MENU_IDENTIFIER:
g_value_set_string (value, editor->priv->menu_identifier);
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
break;
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
case PROP_UI_PATH:
g_value_set_string (value, editor->priv->ui_path);
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
break;
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
case PROP_POPUP_DATA:
g_value_set_pointer (value, editor->priv->popup_data);
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
break;
case PROP_SHOW_NAME:
g_object_get_property (G_OBJECT (editor->priv->name_label),
"visible", value);
break;
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
break;
}
}
static void
gimp_editor_style_set (GtkWidget *widget,
GtkStyle *prev_style)
{
GimpEditor *editor = GIMP_EDITOR (widget);
gint content_spacing;
GTK_WIDGET_CLASS (parent_class)->style_set (widget, prev_style);
gtk_widget_style_get (widget, "content-spacing", &content_spacing, NULL);
gtk_box_set_spacing (GTK_BOX (widget), content_spacing);
if (editor->priv->button_box)
gimp_editor_set_box_style (editor, GTK_BOX (editor->priv->button_box));
}
static GimpUIManager *
gimp_editor_get_menu (GimpDocked *docked,
const gchar **ui_path,
gpointer *popup_data)
{
GimpEditor *editor = GIMP_EDITOR (docked);
*ui_path = editor->priv->ui_path;
*popup_data = editor->priv->popup_data;
return editor->priv->ui_manager;
}
static gboolean
gimp_editor_has_button_bar (GimpDocked *docked)
{
GimpEditor *editor = GIMP_EDITOR (docked);
return editor->priv->button_box != NULL;
}
static void
gimp_editor_set_show_button_bar (GimpDocked *docked,
gboolean show)
{
GimpEditor *editor = GIMP_EDITOR (docked);
if (show != editor->priv->show_button_bar)
{
editor->priv->show_button_bar = show;
if (editor->priv->button_box)
gtk_widget_set_visible (editor->priv->button_box, show);
}
}
static gboolean
gimp_editor_get_show_button_bar (GimpDocked *docked)
{
GimpEditor *editor = GIMP_EDITOR (docked);
return editor->priv->show_button_bar;
}
GtkWidget *
gimp_editor_new (void)
{
return g_object_new (GIMP_TYPE_EDITOR, NULL);
}
void
gimp_editor_create_menu (GimpEditor *editor,
GimpMenuFactory *menu_factory,
const gchar *menu_identifier,
Switch from GtkItemFactory to GtkUIManager. The migration is almost 2004-04-29 Michael Natterer <mitch@gimp.org> Switch from GtkItemFactory to GtkUIManager. The migration is almost complete, still stuff missing/incomplete, definitely added a bunch of new bugs... * app/actions/*-commands.[ch]: converted all callback from GtkItemFactory callbacks to GtkAction callbacks. * app/actions/debug-actions.c * app/actions/gradient-editor-actions.c * app/actions/help-actions.c * app/actions/plug-in-actions.c * app/actions/qmask-actions.c * app/actions/tool-options-actions.c: various fixes. * app/display/gimpdisplay.[ch] * app/display/gimpdisplayshell-appearance.[ch] * app/display/gimpdisplayshell-callbacks.c * app/display/gimpdisplayshell.[ch]: move everything from GtkItemFactory to GtkUIManager. * app/gui/dialogs.[ch]: added new function dialogs_get_toolbox(). Needed because the action callbacks don't have a widget parameter and sometimes we need a parent window for showing dialogs. * app/gui/Makefile.am * app/gui/brushes-menu.[ch] * app/gui/buffers-menu.[ch] * app/gui/channels-menu.[ch] * app/gui/colormap-editor-menu.[ch] * app/gui/dialogs-menu.[ch] * app/gui/documents-menu.[ch] * app/gui/error-console-menu.[ch] * app/gui/fonts-menu.[ch] * app/gui/gradient-editor-menu.[ch] * app/gui/gradients-menu.[ch] * app/gui/images-menu.[ch] * app/gui/layers-menu.[ch] * app/gui/palette-editor-menu.[ch] * app/gui/palettes-menu.[ch] * app/gui/patterns-menu.[ch] * app/gui/qmask-menu.[ch] * app/gui/templates-menu.[ch] * app/gui/vectors-menu.[ch]: removed these files. * app/gui/gui.c: create a global UI manager for the image popup menu and the toolbox menubar. * app/gui/menus.[ch]: removed all GtkItemFactory code. * app/gui/image-menu.[ch] * app/gui/toolbox-menu.[ch]: removed everything except the trivial setup_funcs. * app/gui/file-open-menu.c * app/gui/file-save-menu.c * app/gui/tool-options-menu.c: don't use the macros from menus.h any more, they are gone. * app/gui/gui-vtable.c * app/gui/plug-in-menus.[ch]: create/destroy the dynamic plug-in menu entries. * app/tools/gimpimagemaptool.c: s/gimp_item_factory_update/ gimp_ui_manager_update/g * app/widgets/gimpuimanager.[ch]: added API to get an action group by name. * app/widgets/gimpmenufactory.c: don't choke on the item_factory entries being NULL. * app/widgets/gimpactiongroup.c: make sure booleans set using g_object_set() only have TRUE or FALSE values. * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcomponenteditor.c * app/widgets/gimpcontainereditor.[ch] * app/widgets/gimpcontainergridview.c * app/widgets/gimpcontainertreeview.c * app/widgets/gimpdockable.[ch] * app/widgets/gimpdocked.[ch] * app/widgets/gimpeditor.[ch] * app/widgets/gimperrorconsole.c * app/widgets/gimpgradienteditor.c * app/widgets/gimpitemtreeview.c * app/widgets/gimppaletteeditor.c * app/widgets/gimptoolbox.c * app/widgets/gimptooloptionseditor.c: removed all GtkItemFactory code and enable the #if 0'ed UI manager stuff. * menus/gradient-editor-menu.xml: fixed typos. * menus/image-menu.xml: duplicate everything so we have both an image menubar and an image popup menu. Badly cries for an XSL processor. * menus/toolbox-menu.xml: added an "Extensions" placeholder.
2004-04-29 20:52:29 +08:00
const gchar *ui_path,
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
gpointer popup_data)
{
g_return_if_fail (GIMP_IS_EDITOR (editor));
g_return_if_fail (GIMP_IS_MENU_FACTORY (menu_factory));
g_return_if_fail (menu_identifier != NULL);
Switch from GtkItemFactory to GtkUIManager. The migration is almost 2004-04-29 Michael Natterer <mitch@gimp.org> Switch from GtkItemFactory to GtkUIManager. The migration is almost complete, still stuff missing/incomplete, definitely added a bunch of new bugs... * app/actions/*-commands.[ch]: converted all callback from GtkItemFactory callbacks to GtkAction callbacks. * app/actions/debug-actions.c * app/actions/gradient-editor-actions.c * app/actions/help-actions.c * app/actions/plug-in-actions.c * app/actions/qmask-actions.c * app/actions/tool-options-actions.c: various fixes. * app/display/gimpdisplay.[ch] * app/display/gimpdisplayshell-appearance.[ch] * app/display/gimpdisplayshell-callbacks.c * app/display/gimpdisplayshell.[ch]: move everything from GtkItemFactory to GtkUIManager. * app/gui/dialogs.[ch]: added new function dialogs_get_toolbox(). Needed because the action callbacks don't have a widget parameter and sometimes we need a parent window for showing dialogs. * app/gui/Makefile.am * app/gui/brushes-menu.[ch] * app/gui/buffers-menu.[ch] * app/gui/channels-menu.[ch] * app/gui/colormap-editor-menu.[ch] * app/gui/dialogs-menu.[ch] * app/gui/documents-menu.[ch] * app/gui/error-console-menu.[ch] * app/gui/fonts-menu.[ch] * app/gui/gradient-editor-menu.[ch] * app/gui/gradients-menu.[ch] * app/gui/images-menu.[ch] * app/gui/layers-menu.[ch] * app/gui/palette-editor-menu.[ch] * app/gui/palettes-menu.[ch] * app/gui/patterns-menu.[ch] * app/gui/qmask-menu.[ch] * app/gui/templates-menu.[ch] * app/gui/vectors-menu.[ch]: removed these files. * app/gui/gui.c: create a global UI manager for the image popup menu and the toolbox menubar. * app/gui/menus.[ch]: removed all GtkItemFactory code. * app/gui/image-menu.[ch] * app/gui/toolbox-menu.[ch]: removed everything except the trivial setup_funcs. * app/gui/file-open-menu.c * app/gui/file-save-menu.c * app/gui/tool-options-menu.c: don't use the macros from menus.h any more, they are gone. * app/gui/gui-vtable.c * app/gui/plug-in-menus.[ch]: create/destroy the dynamic plug-in menu entries. * app/tools/gimpimagemaptool.c: s/gimp_item_factory_update/ gimp_ui_manager_update/g * app/widgets/gimpuimanager.[ch]: added API to get an action group by name. * app/widgets/gimpmenufactory.c: don't choke on the item_factory entries being NULL. * app/widgets/gimpactiongroup.c: make sure booleans set using g_object_set() only have TRUE or FALSE values. * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcomponenteditor.c * app/widgets/gimpcontainereditor.[ch] * app/widgets/gimpcontainergridview.c * app/widgets/gimpcontainertreeview.c * app/widgets/gimpdockable.[ch] * app/widgets/gimpdocked.[ch] * app/widgets/gimpeditor.[ch] * app/widgets/gimperrorconsole.c * app/widgets/gimpgradienteditor.c * app/widgets/gimpitemtreeview.c * app/widgets/gimppaletteeditor.c * app/widgets/gimptoolbox.c * app/widgets/gimptooloptionseditor.c: removed all GtkItemFactory code and enable the #if 0'ed UI manager stuff. * menus/gradient-editor-menu.xml: fixed typos. * menus/image-menu.xml: duplicate everything so we have both an image menubar and an image popup menu. Badly cries for an XSL processor. * menus/toolbox-menu.xml: added an "Extensions" placeholder.
2004-04-29 20:52:29 +08:00
g_return_if_fail (ui_path != NULL);
if (editor->priv->menu_factory)
g_object_unref (editor->priv->menu_factory);
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
editor->priv->menu_factory = g_object_ref (menu_factory);
Switch from GtkItemFactory to GtkUIManager. The migration is almost 2004-04-29 Michael Natterer <mitch@gimp.org> Switch from GtkItemFactory to GtkUIManager. The migration is almost complete, still stuff missing/incomplete, definitely added a bunch of new bugs... * app/actions/*-commands.[ch]: converted all callback from GtkItemFactory callbacks to GtkAction callbacks. * app/actions/debug-actions.c * app/actions/gradient-editor-actions.c * app/actions/help-actions.c * app/actions/plug-in-actions.c * app/actions/qmask-actions.c * app/actions/tool-options-actions.c: various fixes. * app/display/gimpdisplay.[ch] * app/display/gimpdisplayshell-appearance.[ch] * app/display/gimpdisplayshell-callbacks.c * app/display/gimpdisplayshell.[ch]: move everything from GtkItemFactory to GtkUIManager. * app/gui/dialogs.[ch]: added new function dialogs_get_toolbox(). Needed because the action callbacks don't have a widget parameter and sometimes we need a parent window for showing dialogs. * app/gui/Makefile.am * app/gui/brushes-menu.[ch] * app/gui/buffers-menu.[ch] * app/gui/channels-menu.[ch] * app/gui/colormap-editor-menu.[ch] * app/gui/dialogs-menu.[ch] * app/gui/documents-menu.[ch] * app/gui/error-console-menu.[ch] * app/gui/fonts-menu.[ch] * app/gui/gradient-editor-menu.[ch] * app/gui/gradients-menu.[ch] * app/gui/images-menu.[ch] * app/gui/layers-menu.[ch] * app/gui/palette-editor-menu.[ch] * app/gui/palettes-menu.[ch] * app/gui/patterns-menu.[ch] * app/gui/qmask-menu.[ch] * app/gui/templates-menu.[ch] * app/gui/vectors-menu.[ch]: removed these files. * app/gui/gui.c: create a global UI manager for the image popup menu and the toolbox menubar. * app/gui/menus.[ch]: removed all GtkItemFactory code. * app/gui/image-menu.[ch] * app/gui/toolbox-menu.[ch]: removed everything except the trivial setup_funcs. * app/gui/file-open-menu.c * app/gui/file-save-menu.c * app/gui/tool-options-menu.c: don't use the macros from menus.h any more, they are gone. * app/gui/gui-vtable.c * app/gui/plug-in-menus.[ch]: create/destroy the dynamic plug-in menu entries. * app/tools/gimpimagemaptool.c: s/gimp_item_factory_update/ gimp_ui_manager_update/g * app/widgets/gimpuimanager.[ch]: added API to get an action group by name. * app/widgets/gimpmenufactory.c: don't choke on the item_factory entries being NULL. * app/widgets/gimpactiongroup.c: make sure booleans set using g_object_set() only have TRUE or FALSE values. * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcomponenteditor.c * app/widgets/gimpcontainereditor.[ch] * app/widgets/gimpcontainergridview.c * app/widgets/gimpcontainertreeview.c * app/widgets/gimpdockable.[ch] * app/widgets/gimpdocked.[ch] * app/widgets/gimpeditor.[ch] * app/widgets/gimperrorconsole.c * app/widgets/gimpgradienteditor.c * app/widgets/gimpitemtreeview.c * app/widgets/gimppaletteeditor.c * app/widgets/gimptoolbox.c * app/widgets/gimptooloptionseditor.c: removed all GtkItemFactory code and enable the #if 0'ed UI manager stuff. * menus/gradient-editor-menu.xml: fixed typos. * menus/image-menu.xml: duplicate everything so we have both an image menubar and an image popup menu. Badly cries for an XSL processor. * menus/toolbox-menu.xml: added an "Extensions" placeholder.
2004-04-29 20:52:29 +08:00
if (editor->priv->ui_manager)
g_object_unref (editor->priv->ui_manager);
app/widgets/Makefile.am app/widgets/widgets-types.h new GtkUIManager 2004-04-21 Michael Natterer <mitch@gimp.org> * app/widgets/Makefile.am * app/widgets/widgets-types.h * app/widgets/gimpuimanager.[ch]: new GtkUIManager subclass. Adds API to update all action groups and knows which UIs it can create from which XML files. * app/widgets/gimpmenufactory.[ch]: register the XML file basenames along with path of their toplevel menus. Create GimpUIManagers instead of GtkUIManagers and register the XML files and menu paths with them. * app/gui/menus.c: register all XML files and their toplevel menu paths. * app/widgets/gimpeditor.[ch]: also create a GimpUIManager when creating the GtkItemFactory. Added "const gchar *ui_identifier" parameter to gimp_editor_create_menu(). * app/widgets/gimpcontainereditor.[ch] * app/widgets/gimpdataeditor.[ch] * app/widgets/gimpdatafactoryview.[ch] * app/widgets/gimpitemtreeview.[ch]: added "ui_identifier" parameters to all constructors. * app/widgets/gimpbrusheditor.c * app/widgets/gimpbrushfactoryview.c * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcomponenteditor.c * app/widgets/gimpcontainerpopup.c * app/widgets/gimpdocumentview.c * app/widgets/gimperrorconsole.c * app/widgets/gimpfontview.c * app/widgets/gimpgradienteditor.c * app/widgets/gimpimageview.c * app/widgets/gimppaletteeditor.c * app/widgets/gimppatternfactoryview.c * app/widgets/gimptemplateview.c * app/widgets/gimptooloptionseditor.c * app/gui/dialogs-constructors.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: pass UI identifiers to the changed functions above. * app/display/gimpdisplayshell.[ch]: added a GimpUIManager for the menubar (menubar creating code still commented out). * app/display/gimpdisplay.c * app/gui/gui-vtable.c: update the ui manager.
2004-04-22 00:33:17 +08:00
editor->priv->ui_manager = gimp_menu_factory_manager_new (menu_factory,
menu_identifier,
popup_data,
FALSE);
if (editor->priv->ui_path)
g_free (editor->priv->ui_path);
editor->priv->ui_path = g_strdup (ui_path);
editor->priv->popup_data = popup_data;
}
put the image popup menu into a dummy menubar to work around the silly 2004-05-17 Michael Natterer <mitch@gimp.org> * menus/menus.xsl: put the image popup menu into a dummy menubar to work around the silly GtkUIManager restriction that popup menus can't have tearoff items. * app/menus/menus.c * app/menus/image-menu.c * app/display/gimpdisplayshell-callbacks.c * app/gui/gui-vtable.c * app/menus/plug-in-menus.c: changed accordingly. * app/gui/gui.c (gui_restore_after_callback): connect to "notify::tearoff-menus" of GimpGuiConfig and reconfigure the global image UI manager accordingly. * app/config/gimpguiconfig.c: removed GIMP_PARAM_RESTART from the "tearoff-menus" property because GtkUIManager can change this on the fly. * app/display/gimpdisplayshell.[ch]: added the menubar to the GimpDisplayShell struct. Some cleanup in gimp_display_shell_new(). * app/display/gimpdisplayshell-appearance.c (gimp_display_shell_set_show_menubar): use shell->menubar instead of asking the UI manager. * app/widgets/gimpuimanager.[ch]: changed gimp_ui_manager_ui_get() to transparently load the XML files even if a sub-widget was requested. Reordered parameters of gimp_ui_manager_ui_popup(). Lots of internal cleanups. * app/widgets/gimpdockable.c * app/widgets/gimptooloptionseditor.c: simplified accordingly. * app/widgets/gimpeditor.[ch]: added new function gimp_editor_popup_menu() which takes a GimpMenuPositionFunc and updates/shows the editor's menu. * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcomponenteditor.c * app/widgets/gimpcontainereditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpcontainertreeview.c * app/widgets/gimperrorconsole.c * app/widgets/gimpgradienteditor.c * app/widgets/gimpitemtreeview.c * app/widgets/gimppaletteeditor.c: use gimp_editor_popup_menu(). * app/widgets/gimptoolbox.c: moved all code from gimp_toolbox_new() to GObject::constructor().
2004-05-17 21:38:03 +08:00
gboolean
gimp_editor_popup_menu (GimpEditor *editor,
GimpMenuPositionFunc position_func,
gpointer position_data)
{
g_return_val_if_fail (GIMP_IS_EDITOR (editor), FALSE);
if (editor->priv->ui_manager && editor->priv->ui_path)
put the image popup menu into a dummy menubar to work around the silly 2004-05-17 Michael Natterer <mitch@gimp.org> * menus/menus.xsl: put the image popup menu into a dummy menubar to work around the silly GtkUIManager restriction that popup menus can't have tearoff items. * app/menus/menus.c * app/menus/image-menu.c * app/display/gimpdisplayshell-callbacks.c * app/gui/gui-vtable.c * app/menus/plug-in-menus.c: changed accordingly. * app/gui/gui.c (gui_restore_after_callback): connect to "notify::tearoff-menus" of GimpGuiConfig and reconfigure the global image UI manager accordingly. * app/config/gimpguiconfig.c: removed GIMP_PARAM_RESTART from the "tearoff-menus" property because GtkUIManager can change this on the fly. * app/display/gimpdisplayshell.[ch]: added the menubar to the GimpDisplayShell struct. Some cleanup in gimp_display_shell_new(). * app/display/gimpdisplayshell-appearance.c (gimp_display_shell_set_show_menubar): use shell->menubar instead of asking the UI manager. * app/widgets/gimpuimanager.[ch]: changed gimp_ui_manager_ui_get() to transparently load the XML files even if a sub-widget was requested. Reordered parameters of gimp_ui_manager_ui_popup(). Lots of internal cleanups. * app/widgets/gimpdockable.c * app/widgets/gimptooloptionseditor.c: simplified accordingly. * app/widgets/gimpeditor.[ch]: added new function gimp_editor_popup_menu() which takes a GimpMenuPositionFunc and updates/shows the editor's menu. * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcomponenteditor.c * app/widgets/gimpcontainereditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpcontainertreeview.c * app/widgets/gimperrorconsole.c * app/widgets/gimpgradienteditor.c * app/widgets/gimpitemtreeview.c * app/widgets/gimppaletteeditor.c: use gimp_editor_popup_menu(). * app/widgets/gimptoolbox.c: moved all code from gimp_toolbox_new() to GObject::constructor().
2004-05-17 21:38:03 +08:00
{
gimp_ui_manager_update (editor->priv->ui_manager, editor->priv->popup_data);
gimp_ui_manager_ui_popup (editor->priv->ui_manager, editor->priv->ui_path,
put the image popup menu into a dummy menubar to work around the silly 2004-05-17 Michael Natterer <mitch@gimp.org> * menus/menus.xsl: put the image popup menu into a dummy menubar to work around the silly GtkUIManager restriction that popup menus can't have tearoff items. * app/menus/menus.c * app/menus/image-menu.c * app/display/gimpdisplayshell-callbacks.c * app/gui/gui-vtable.c * app/menus/plug-in-menus.c: changed accordingly. * app/gui/gui.c (gui_restore_after_callback): connect to "notify::tearoff-menus" of GimpGuiConfig and reconfigure the global image UI manager accordingly. * app/config/gimpguiconfig.c: removed GIMP_PARAM_RESTART from the "tearoff-menus" property because GtkUIManager can change this on the fly. * app/display/gimpdisplayshell.[ch]: added the menubar to the GimpDisplayShell struct. Some cleanup in gimp_display_shell_new(). * app/display/gimpdisplayshell-appearance.c (gimp_display_shell_set_show_menubar): use shell->menubar instead of asking the UI manager. * app/widgets/gimpuimanager.[ch]: changed gimp_ui_manager_ui_get() to transparently load the XML files even if a sub-widget was requested. Reordered parameters of gimp_ui_manager_ui_popup(). Lots of internal cleanups. * app/widgets/gimpdockable.c * app/widgets/gimptooloptionseditor.c: simplified accordingly. * app/widgets/gimpeditor.[ch]: added new function gimp_editor_popup_menu() which takes a GimpMenuPositionFunc and updates/shows the editor's menu. * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcomponenteditor.c * app/widgets/gimpcontainereditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpcontainertreeview.c * app/widgets/gimperrorconsole.c * app/widgets/gimpgradienteditor.c * app/widgets/gimpitemtreeview.c * app/widgets/gimppaletteeditor.c: use gimp_editor_popup_menu(). * app/widgets/gimptoolbox.c: moved all code from gimp_toolbox_new() to GObject::constructor().
2004-05-17 21:38:03 +08:00
GTK_WIDGET (editor),
position_func, position_data,
NULL, NULL);
return TRUE;
}
return FALSE;
}
GtkWidget *
gimp_editor_add_button (GimpEditor *editor,
const gchar *stock_id,
const gchar *tooltip,
const gchar *help_id,
GCallback callback,
GCallback extended_callback,
gpointer callback_data)
{
GtkWidget *button;
GtkWidget *image;
GtkIconSize button_icon_size;
GtkReliefStyle button_relief;
g_return_val_if_fail (GIMP_IS_EDITOR (editor), NULL);
g_return_val_if_fail (stock_id != NULL, NULL);
button_icon_size = gimp_editor_ensure_button_box (editor, &button_relief);
button = g_object_new (GIMP_TYPE_BUTTON,
"use-stock", TRUE,
NULL);
gtk_button_set_relief (GTK_BUTTON (button), button_relief);
gtk_box_pack_start (GTK_BOX (editor->priv->button_box), button, TRUE, TRUE, 0);
gtk_widget_show (button);
if (tooltip || help_id)
gimp_help_set_help_data (button, tooltip, help_id);
if (callback)
g_signal_connect (button, "clicked",
callback,
callback_data);
if (extended_callback)
g_signal_connect (button, "extended-clicked",
extended_callback,
callback_data);
image = gtk_image_new_from_stock (stock_id, button_icon_size);
gtk_container_add (GTK_CONTAINER (button), image);
gtk_widget_show (image);
return button;
}
GtkWidget *
gimp_editor_add_stock_box (GimpEditor *editor,
GType enum_type,
const gchar *stock_prefix,
GCallback callback,
gpointer callback_data)
{
GtkWidget *hbox;
GtkWidget *first_button;
GtkIconSize button_icon_size;
GtkReliefStyle button_relief;
GList *children;
GList *list;
g_return_val_if_fail (GIMP_IS_EDITOR (editor), NULL);
g_return_val_if_fail (g_type_is_a (enum_type, G_TYPE_ENUM), NULL);
g_return_val_if_fail (stock_prefix != NULL, NULL);
button_icon_size = gimp_editor_ensure_button_box (editor, &button_relief);
hbox = gimp_enum_stock_box_new (enum_type, stock_prefix, button_icon_size,
callback, callback_data,
&first_button);
children = gtk_container_get_children (GTK_CONTAINER (hbox));
for (list = children; list; list = g_list_next (list))
{
GtkWidget *button = list->data;
g_object_ref (button);
gtk_button_set_relief (GTK_BUTTON (button), button_relief);
gtk_container_remove (GTK_CONTAINER (hbox), button);
gtk_box_pack_start (GTK_BOX (editor->priv->button_box), button,
TRUE, TRUE, 0);
g_object_unref (button);
}
g_list_free (children);
g_object_ref_sink (hbox);
g_object_unref (hbox);
return first_button;
}
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
typedef struct
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
{
GdkModifierType mod_mask;
GtkAction *action;
} ExtendedAction;
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
static void
gimp_editor_button_extended_actions_free (GList *actions)
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
{
GList *list;
for (list = actions; list; list = list->next)
g_slice_free (ExtendedAction, list->data);
g_list_free (actions);
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
}
static void
gimp_editor_button_extended_clicked (GtkWidget *button,
GdkModifierType mask,
gpointer data)
{
GList *extended = g_object_get_data (G_OBJECT (button), "extended-actions");
GList *list;
for (list = extended; list; list = g_list_next (list))
{
ExtendedAction *ext = list->data;
if ((ext->mod_mask & mask) == ext->mod_mask &&
gtk_action_get_sensitive (ext->action))
{
gtk_action_activate (ext->action);
break;
}
}
}
added action_data_get_context() and macro return_if_no_context(). 2004-05-11 Michael Natterer <mitch@gimp.org> * app/actions/actions.[ch]: added action_data_get_context() and macro return_if_no_context(). * app/actions/brushes-actions.c * app/actions/buffers-actions.c * app/actions/buffers-commands.c * app/actions/data-commands.c * app/actions/fonts-actions.c * app/actions/fonts-commands.c * app/actions/gradients-actions.c * app/actions/images-actions.c * app/actions/images-commands.c * app/actions/palettes-actions.c * app/actions/patterns-actions.c * app/actions/templates-actions.c * app/actions/templates-commands.[ch] * app/actions/tools-actions.c * app/actions/tools-commands.c: moved lots of code from widgets/ to the resp. action callbacks. * app/widgets/gimpeditor.[ch]: added gimp_editor_add_action_button() which creates a GtkButton connected to the resp. action. * app/widgets/gimpdatafactoryview.[ch]: added "action_group" parameters so we can distinguish brushes, patterns etc. actions. * app/widgets/gimpimageview.[ch] * app/widgets/gimpbrushfactoryview.c * app/widgets/gimpbufferview.c * app/widgets/gimpfontview.c * app/widgets/gimpgradienteditor.c * app/widgets/gimppatternfactoryview.c * app/widgets/gimptemplateview.[ch] * app/widgets/gimptoolview.c: removed tons of GtkButton::clicked() callbacks and use gimp_editor_add_action_button() instead of simply _add_button(). * app/gui/dialogs-constructors.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly.
2004-05-12 00:05:21 +08:00
GtkWidget *
gimp_editor_add_action_button (GimpEditor *editor,
const gchar *group_name,
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
const gchar *action_name,
...)
added action_data_get_context() and macro return_if_no_context(). 2004-05-11 Michael Natterer <mitch@gimp.org> * app/actions/actions.[ch]: added action_data_get_context() and macro return_if_no_context(). * app/actions/brushes-actions.c * app/actions/buffers-actions.c * app/actions/buffers-commands.c * app/actions/data-commands.c * app/actions/fonts-actions.c * app/actions/fonts-commands.c * app/actions/gradients-actions.c * app/actions/images-actions.c * app/actions/images-commands.c * app/actions/palettes-actions.c * app/actions/patterns-actions.c * app/actions/templates-actions.c * app/actions/templates-commands.[ch] * app/actions/tools-actions.c * app/actions/tools-commands.c: moved lots of code from widgets/ to the resp. action callbacks. * app/widgets/gimpeditor.[ch]: added gimp_editor_add_action_button() which creates a GtkButton connected to the resp. action. * app/widgets/gimpdatafactoryview.[ch]: added "action_group" parameters so we can distinguish brushes, patterns etc. actions. * app/widgets/gimpimageview.[ch] * app/widgets/gimpbrushfactoryview.c * app/widgets/gimpbufferview.c * app/widgets/gimpfontview.c * app/widgets/gimpgradienteditor.c * app/widgets/gimppatternfactoryview.c * app/widgets/gimptemplateview.[ch] * app/widgets/gimptoolview.c: removed tons of GtkButton::clicked() callbacks and use gimp_editor_add_action_button() instead of simply _add_button(). * app/gui/dialogs-constructors.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly.
2004-05-12 00:05:21 +08:00
{
GimpActionGroup *group;
GtkAction *action;
GtkWidget *button;
GtkWidget *old_child;
GtkWidget *image;
GtkIconSize button_icon_size;
GtkReliefStyle button_relief;
const gchar *stock_id;
added action_data_get_context() and macro return_if_no_context(). 2004-05-11 Michael Natterer <mitch@gimp.org> * app/actions/actions.[ch]: added action_data_get_context() and macro return_if_no_context(). * app/actions/brushes-actions.c * app/actions/buffers-actions.c * app/actions/buffers-commands.c * app/actions/data-commands.c * app/actions/fonts-actions.c * app/actions/fonts-commands.c * app/actions/gradients-actions.c * app/actions/images-actions.c * app/actions/images-commands.c * app/actions/palettes-actions.c * app/actions/patterns-actions.c * app/actions/templates-actions.c * app/actions/templates-commands.[ch] * app/actions/tools-actions.c * app/actions/tools-commands.c: moved lots of code from widgets/ to the resp. action callbacks. * app/widgets/gimpeditor.[ch]: added gimp_editor_add_action_button() which creates a GtkButton connected to the resp. action. * app/widgets/gimpdatafactoryview.[ch]: added "action_group" parameters so we can distinguish brushes, patterns etc. actions. * app/widgets/gimpimageview.[ch] * app/widgets/gimpbrushfactoryview.c * app/widgets/gimpbufferview.c * app/widgets/gimpfontview.c * app/widgets/gimpgradienteditor.c * app/widgets/gimppatternfactoryview.c * app/widgets/gimptemplateview.[ch] * app/widgets/gimptoolview.c: removed tons of GtkButton::clicked() callbacks and use gimp_editor_add_action_button() instead of simply _add_button(). * app/gui/dialogs-constructors.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly.
2004-05-12 00:05:21 +08:00
gchar *tooltip;
const gchar *help_id;
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
GList *extended = NULL;
va_list args;
added action_data_get_context() and macro return_if_no_context(). 2004-05-11 Michael Natterer <mitch@gimp.org> * app/actions/actions.[ch]: added action_data_get_context() and macro return_if_no_context(). * app/actions/brushes-actions.c * app/actions/buffers-actions.c * app/actions/buffers-commands.c * app/actions/data-commands.c * app/actions/fonts-actions.c * app/actions/fonts-commands.c * app/actions/gradients-actions.c * app/actions/images-actions.c * app/actions/images-commands.c * app/actions/palettes-actions.c * app/actions/patterns-actions.c * app/actions/templates-actions.c * app/actions/templates-commands.[ch] * app/actions/tools-actions.c * app/actions/tools-commands.c: moved lots of code from widgets/ to the resp. action callbacks. * app/widgets/gimpeditor.[ch]: added gimp_editor_add_action_button() which creates a GtkButton connected to the resp. action. * app/widgets/gimpdatafactoryview.[ch]: added "action_group" parameters so we can distinguish brushes, patterns etc. actions. * app/widgets/gimpimageview.[ch] * app/widgets/gimpbrushfactoryview.c * app/widgets/gimpbufferview.c * app/widgets/gimpfontview.c * app/widgets/gimpgradienteditor.c * app/widgets/gimppatternfactoryview.c * app/widgets/gimptemplateview.[ch] * app/widgets/gimptoolview.c: removed tons of GtkButton::clicked() callbacks and use gimp_editor_add_action_button() instead of simply _add_button(). * app/gui/dialogs-constructors.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly.
2004-05-12 00:05:21 +08:00
g_return_val_if_fail (GIMP_IS_EDITOR (editor), NULL);
g_return_val_if_fail (action_name != NULL, NULL);
g_return_val_if_fail (editor->priv->ui_manager != NULL, NULL);
added action_data_get_context() and macro return_if_no_context(). 2004-05-11 Michael Natterer <mitch@gimp.org> * app/actions/actions.[ch]: added action_data_get_context() and macro return_if_no_context(). * app/actions/brushes-actions.c * app/actions/buffers-actions.c * app/actions/buffers-commands.c * app/actions/data-commands.c * app/actions/fonts-actions.c * app/actions/fonts-commands.c * app/actions/gradients-actions.c * app/actions/images-actions.c * app/actions/images-commands.c * app/actions/palettes-actions.c * app/actions/patterns-actions.c * app/actions/templates-actions.c * app/actions/templates-commands.[ch] * app/actions/tools-actions.c * app/actions/tools-commands.c: moved lots of code from widgets/ to the resp. action callbacks. * app/widgets/gimpeditor.[ch]: added gimp_editor_add_action_button() which creates a GtkButton connected to the resp. action. * app/widgets/gimpdatafactoryview.[ch]: added "action_group" parameters so we can distinguish brushes, patterns etc. actions. * app/widgets/gimpimageview.[ch] * app/widgets/gimpbrushfactoryview.c * app/widgets/gimpbufferview.c * app/widgets/gimpfontview.c * app/widgets/gimpgradienteditor.c * app/widgets/gimppatternfactoryview.c * app/widgets/gimptemplateview.[ch] * app/widgets/gimptoolview.c: removed tons of GtkButton::clicked() callbacks and use gimp_editor_add_action_button() instead of simply _add_button(). * app/gui/dialogs-constructors.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly.
2004-05-12 00:05:21 +08:00
group = gimp_ui_manager_get_action_group (editor->priv->ui_manager,
group_name);
added action_data_get_context() and macro return_if_no_context(). 2004-05-11 Michael Natterer <mitch@gimp.org> * app/actions/actions.[ch]: added action_data_get_context() and macro return_if_no_context(). * app/actions/brushes-actions.c * app/actions/buffers-actions.c * app/actions/buffers-commands.c * app/actions/data-commands.c * app/actions/fonts-actions.c * app/actions/fonts-commands.c * app/actions/gradients-actions.c * app/actions/images-actions.c * app/actions/images-commands.c * app/actions/palettes-actions.c * app/actions/patterns-actions.c * app/actions/templates-actions.c * app/actions/templates-commands.[ch] * app/actions/tools-actions.c * app/actions/tools-commands.c: moved lots of code from widgets/ to the resp. action callbacks. * app/widgets/gimpeditor.[ch]: added gimp_editor_add_action_button() which creates a GtkButton connected to the resp. action. * app/widgets/gimpdatafactoryview.[ch]: added "action_group" parameters so we can distinguish brushes, patterns etc. actions. * app/widgets/gimpimageview.[ch] * app/widgets/gimpbrushfactoryview.c * app/widgets/gimpbufferview.c * app/widgets/gimpfontview.c * app/widgets/gimpgradienteditor.c * app/widgets/gimppatternfactoryview.c * app/widgets/gimptemplateview.[ch] * app/widgets/gimptoolview.c: removed tons of GtkButton::clicked() callbacks and use gimp_editor_add_action_button() instead of simply _add_button(). * app/gui/dialogs-constructors.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly.
2004-05-12 00:05:21 +08:00
g_return_val_if_fail (group != NULL, NULL);
action = gtk_action_group_get_action (GTK_ACTION_GROUP (group),
action_name);
g_return_val_if_fail (action != NULL, NULL);
button_icon_size = gimp_editor_ensure_button_box (editor, &button_relief);
added action_data_get_context() and macro return_if_no_context(). 2004-05-11 Michael Natterer <mitch@gimp.org> * app/actions/actions.[ch]: added action_data_get_context() and macro return_if_no_context(). * app/actions/brushes-actions.c * app/actions/buffers-actions.c * app/actions/buffers-commands.c * app/actions/data-commands.c * app/actions/fonts-actions.c * app/actions/fonts-commands.c * app/actions/gradients-actions.c * app/actions/images-actions.c * app/actions/images-commands.c * app/actions/palettes-actions.c * app/actions/patterns-actions.c * app/actions/templates-actions.c * app/actions/templates-commands.[ch] * app/actions/tools-actions.c * app/actions/tools-commands.c: moved lots of code from widgets/ to the resp. action callbacks. * app/widgets/gimpeditor.[ch]: added gimp_editor_add_action_button() which creates a GtkButton connected to the resp. action. * app/widgets/gimpdatafactoryview.[ch]: added "action_group" parameters so we can distinguish brushes, patterns etc. actions. * app/widgets/gimpimageview.[ch] * app/widgets/gimpbrushfactoryview.c * app/widgets/gimpbufferview.c * app/widgets/gimpfontview.c * app/widgets/gimpgradienteditor.c * app/widgets/gimppatternfactoryview.c * app/widgets/gimptemplateview.[ch] * app/widgets/gimptoolview.c: removed tons of GtkButton::clicked() callbacks and use gimp_editor_add_action_button() instead of simply _add_button(). * app/gui/dialogs-constructors.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly.
2004-05-12 00:05:21 +08:00
if (GTK_IS_TOGGLE_ACTION (action))
button = gtk_toggle_button_new ();
else
button = gimp_button_new ();
gtk_button_set_relief (GTK_BUTTON (button), button_relief);
stock_id = gtk_action_get_stock_id (action);
tooltip = g_strdup (gtk_action_get_tooltip (action));
help_id = g_object_get_qdata (G_OBJECT (action), GIMP_HELP_ID);
added action_data_get_context() and macro return_if_no_context(). 2004-05-11 Michael Natterer <mitch@gimp.org> * app/actions/actions.[ch]: added action_data_get_context() and macro return_if_no_context(). * app/actions/brushes-actions.c * app/actions/buffers-actions.c * app/actions/buffers-commands.c * app/actions/data-commands.c * app/actions/fonts-actions.c * app/actions/fonts-commands.c * app/actions/gradients-actions.c * app/actions/images-actions.c * app/actions/images-commands.c * app/actions/palettes-actions.c * app/actions/patterns-actions.c * app/actions/templates-actions.c * app/actions/templates-commands.[ch] * app/actions/tools-actions.c * app/actions/tools-commands.c: moved lots of code from widgets/ to the resp. action callbacks. * app/widgets/gimpeditor.[ch]: added gimp_editor_add_action_button() which creates a GtkButton connected to the resp. action. * app/widgets/gimpdatafactoryview.[ch]: added "action_group" parameters so we can distinguish brushes, patterns etc. actions. * app/widgets/gimpimageview.[ch] * app/widgets/gimpbrushfactoryview.c * app/widgets/gimpbufferview.c * app/widgets/gimpfontview.c * app/widgets/gimpgradienteditor.c * app/widgets/gimppatternfactoryview.c * app/widgets/gimptemplateview.[ch] * app/widgets/gimptoolview.c: removed tons of GtkButton::clicked() callbacks and use gimp_editor_add_action_button() instead of simply _add_button(). * app/gui/dialogs-constructors.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly.
2004-05-12 00:05:21 +08:00
old_child = gtk_bin_get_child (GTK_BIN (button));
if (old_child)
gtk_widget_destroy (old_child);
added action_data_get_context() and macro return_if_no_context(). 2004-05-11 Michael Natterer <mitch@gimp.org> * app/actions/actions.[ch]: added action_data_get_context() and macro return_if_no_context(). * app/actions/brushes-actions.c * app/actions/buffers-actions.c * app/actions/buffers-commands.c * app/actions/data-commands.c * app/actions/fonts-actions.c * app/actions/fonts-commands.c * app/actions/gradients-actions.c * app/actions/images-actions.c * app/actions/images-commands.c * app/actions/palettes-actions.c * app/actions/patterns-actions.c * app/actions/templates-actions.c * app/actions/templates-commands.[ch] * app/actions/tools-actions.c * app/actions/tools-commands.c: moved lots of code from widgets/ to the resp. action callbacks. * app/widgets/gimpeditor.[ch]: added gimp_editor_add_action_button() which creates a GtkButton connected to the resp. action. * app/widgets/gimpdatafactoryview.[ch]: added "action_group" parameters so we can distinguish brushes, patterns etc. actions. * app/widgets/gimpimageview.[ch] * app/widgets/gimpbrushfactoryview.c * app/widgets/gimpbufferview.c * app/widgets/gimpfontview.c * app/widgets/gimpgradienteditor.c * app/widgets/gimppatternfactoryview.c * app/widgets/gimptemplateview.[ch] * app/widgets/gimptoolview.c: removed tons of GtkButton::clicked() callbacks and use gimp_editor_add_action_button() instead of simply _add_button(). * app/gui/dialogs-constructors.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly.
2004-05-12 00:05:21 +08:00
image = gtk_image_new_from_stock (stock_id, button_icon_size);
gtk_container_add (GTK_CONTAINER (button), image);
gtk_widget_show (image);
gtk_activatable_set_related_action (GTK_ACTIVATABLE (button), action);
gtk_box_pack_start (GTK_BOX (editor->priv->button_box), button,
TRUE, TRUE, 0);
gtk_widget_show (button);
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
va_start (args, action_name);
action_name = va_arg (args, const gchar *);
while (action_name)
{
GdkModifierType mod_mask;
mod_mask = va_arg (args, GdkModifierType);
action = gtk_action_group_get_action (GTK_ACTION_GROUP (group),
action_name);
if (action && mod_mask)
{
ExtendedAction *ext = g_slice_new (ExtendedAction);
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
ext->mod_mask = mod_mask;
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
ext->action = action;
extended = g_list_prepend (extended, ext);
Ported the layers, channels and paths dialogs from 2004-10-16 Michael Natterer <mitch@gimp.org> Ported the layers, channels and paths dialogs from gimp_editor_add_button() to gimp_editor_add_action_button(), removing a massive amount of duplicated code, sensitivity logic and confusing utility functions. * app/actions/channels-actions.c * app/actions/channels-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added "foo-new-default" actions and callbacks which create items without a dialog, optionally using default values from a passed template. Removed all public utility function that were passed as function pointers to widget construtors. Added tooltips to all actions which are now used for dialog buttons. * app/widgets/gimpeditor.c (gimp_editor_add_action_button): automatically create multi-line tooltips showing the modifiers for extended action buttons. Removes the need for lots of insane format strings that need to be translated correctly. * app/widgets/gimpitemtreeview.[ch] (struct GimpItemTreeViewClass): replaced tooltip and help_id strings by action names. (struct GimpItemTreeView) (gimp_item_tree_view_new): removed "edit", "new" and "activate" function pointers. (gimp_item_tree_view_constructor): create all buttons with gimp_editor_add_action_button(), using the action names from GimpItemTreeViewClass. Removed tons of "clicked" callbacks and all code which sets the buttons' sensitivity. They are not needed any longer. Require all subclasses to implement GimpItemTreeView::new_item(), a new virtual function which creates a plain new item without showing a dialog. * app/widgets/gimpdrawabletreeview.c * app/widgets/gimpchanneltreeview.c * app/widgets/gimplayertreeview.c * app/widgets/gimpvectorstreeview.c: fill in the action names and implement GimpItemTreeView::new_item(). Removed all button sensitivity logic. * app/dialogs/dialogs-constructors.c: changed accordingly. Doesn't include anything from actions/ any more.
2004-10-16 23:48:23 +08:00
if (tooltip)
{
const gchar *ext_tooltip = gtk_action_get_tooltip (action);
Ported the layers, channels and paths dialogs from 2004-10-16 Michael Natterer <mitch@gimp.org> Ported the layers, channels and paths dialogs from gimp_editor_add_button() to gimp_editor_add_action_button(), removing a massive amount of duplicated code, sensitivity logic and confusing utility functions. * app/actions/channels-actions.c * app/actions/channels-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added "foo-new-default" actions and callbacks which create items without a dialog, optionally using default values from a passed template. Removed all public utility function that were passed as function pointers to widget construtors. Added tooltips to all actions which are now used for dialog buttons. * app/widgets/gimpeditor.c (gimp_editor_add_action_button): automatically create multi-line tooltips showing the modifiers for extended action buttons. Removes the need for lots of insane format strings that need to be translated correctly. * app/widgets/gimpitemtreeview.[ch] (struct GimpItemTreeViewClass): replaced tooltip and help_id strings by action names. (struct GimpItemTreeView) (gimp_item_tree_view_new): removed "edit", "new" and "activate" function pointers. (gimp_item_tree_view_constructor): create all buttons with gimp_editor_add_action_button(), using the action names from GimpItemTreeViewClass. Removed tons of "clicked" callbacks and all code which sets the buttons' sensitivity. They are not needed any longer. Require all subclasses to implement GimpItemTreeView::new_item(), a new virtual function which creates a plain new item without showing a dialog. * app/widgets/gimpdrawabletreeview.c * app/widgets/gimpchanneltreeview.c * app/widgets/gimplayertreeview.c * app/widgets/gimpvectorstreeview.c: fill in the action names and implement GimpItemTreeView::new_item(). Removed all button sensitivity logic. * app/dialogs/dialogs-constructors.c: changed accordingly. Doesn't include anything from actions/ any more.
2004-10-16 23:48:23 +08:00
if (ext_tooltip)
{
gchar *tmp = g_strconcat (tooltip, "\n<b>",
gimp_get_mod_string (ext->mod_mask),
"</b> ", ext_tooltip, NULL);
Ported the layers, channels and paths dialogs from 2004-10-16 Michael Natterer <mitch@gimp.org> Ported the layers, channels and paths dialogs from gimp_editor_add_button() to gimp_editor_add_action_button(), removing a massive amount of duplicated code, sensitivity logic and confusing utility functions. * app/actions/channels-actions.c * app/actions/channels-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added "foo-new-default" actions and callbacks which create items without a dialog, optionally using default values from a passed template. Removed all public utility function that were passed as function pointers to widget construtors. Added tooltips to all actions which are now used for dialog buttons. * app/widgets/gimpeditor.c (gimp_editor_add_action_button): automatically create multi-line tooltips showing the modifiers for extended action buttons. Removes the need for lots of insane format strings that need to be translated correctly. * app/widgets/gimpitemtreeview.[ch] (struct GimpItemTreeViewClass): replaced tooltip and help_id strings by action names. (struct GimpItemTreeView) (gimp_item_tree_view_new): removed "edit", "new" and "activate" function pointers. (gimp_item_tree_view_constructor): create all buttons with gimp_editor_add_action_button(), using the action names from GimpItemTreeViewClass. Removed tons of "clicked" callbacks and all code which sets the buttons' sensitivity. They are not needed any longer. Require all subclasses to implement GimpItemTreeView::new_item(), a new virtual function which creates a plain new item without showing a dialog. * app/widgets/gimpdrawabletreeview.c * app/widgets/gimpchanneltreeview.c * app/widgets/gimplayertreeview.c * app/widgets/gimpvectorstreeview.c: fill in the action names and implement GimpItemTreeView::new_item(). Removed all button sensitivity logic. * app/dialogs/dialogs-constructors.c: changed accordingly. Doesn't include anything from actions/ any more.
2004-10-16 23:48:23 +08:00
g_free (tooltip);
tooltip = tmp;
}
}
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
}
action_name = va_arg (args, const gchar *);
}
va_end (args);
if (extended)
{
g_object_set_data_full (G_OBJECT (button), "extended-actions", extended,
(GDestroyNotify) gimp_editor_button_extended_actions_free);
g_signal_connect (button, "extended-clicked",
app/actions/documents-actions.c app/actions/documents-commands.c 2004-05-12 Michael Natterer <mitch@gimp.org> * app/actions/documents-actions.c * app/actions/documents-commands.c * app/actions/edit-actions.c * app/actions/edit-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.c * app/actions/select-actions.c * app/actions/select-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added tooltips for actions which are now used for dialog buttons, added callback implementations which formerly lived in various widgets, moved some actions around and did some general cleanups. * menus/image-menu.xml.in: s/edit-stroke/select-stroke/ * menus/Makefile.am * menus/selection-editor-menu.xml: new popup menu. * app/menus/menus.c: register <SelectionEditor> and <UndoEditor> UI managers. * app/widgets/gimpeditor.[ch]: added construct properties "menu-factory", "menu-identifier", "ui-path" and "popup-data". Implement GObject::constructor() and create the UI manager if all needed properties were set. Enables creating action buttons at widget construction time because they need a UI manager. (gimp_editor_add_action_button): changed to take a va_list of "extended" actions which are invoked if the resp. button emits "extended_clicked". Store the actions and their modifier masks in a list attached to the button. * app/widgets/gimpcontainerview.c (gimp_container_view_item_selected): if the view has container *and* context, simply change the context and return. (gimp_container_view_context_changed): don't emit "select_item" manually but simply call gimp_container_view_select_item(). (gimp_container_view_viewable_dropped): use gimp_container_view_item_selected() instead of changing the context directly. * app/widgets/gimpcontainereditor.c (gimp_container_editor_select_item): update the UI manager. * app/widgets/gimpdockable.c: don't try to fiddle with the dialog's menu if it doesn't have a ui_path (happens if the UI manager is just a collection of actions for the dialog buttons and has no menu registered). * app/widgets/gimpimageeditor.c: connect to the image's "flush" signal and update the UI manager in the callback. * app/widgets/gimpitemtreeview.c: use GimpEditor's construct properties to create the UI manager so GimpItemTreeView subclasses can have action buttons. Update the UI manager in gimp_item_tree_view_select_item(). * app/widgets/gimpbufferview.c * app/widgets/gimpcolormapeditor.c * app/widgets/gimpcontainergridview.c * app/widgets/gimpdatafactoryview.c * app/widgets/gimpfontview.c * app/widgets/gimpimageview.c * app/widgets/gimptemplateview.c * app/widgets/gimptoolview.c: changed calls to gimp_editor_add_action_button() accordingly and removed some unneeded select_item() implementations. * app/widgets/gimpchanneltreeview.c * app/widgets/gimpvectorstreeview.[ch] * app/widgets/gimpdocumentview.[ch] * app/widgets/gimplayertreeview.c * app/widgets/gimpselectioneditor.[ch] * app/widgets/gimpundoeditor.[ch]: use action buttons and removed lots of callbacks which went to the resp. action callbacks. * app/widgets/widgets-types.h: removed some now unneeded function prototypes. * app/gui/dialogs-constructors.c: changed (simplified) many dialog constructors accordingly.
2004-05-13 02:36:33 +08:00
G_CALLBACK (gimp_editor_button_extended_clicked),
NULL);
}
Ported the layers, channels and paths dialogs from 2004-10-16 Michael Natterer <mitch@gimp.org> Ported the layers, channels and paths dialogs from gimp_editor_add_button() to gimp_editor_add_action_button(), removing a massive amount of duplicated code, sensitivity logic and confusing utility functions. * app/actions/channels-actions.c * app/actions/channels-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added "foo-new-default" actions and callbacks which create items without a dialog, optionally using default values from a passed template. Removed all public utility function that were passed as function pointers to widget construtors. Added tooltips to all actions which are now used for dialog buttons. * app/widgets/gimpeditor.c (gimp_editor_add_action_button): automatically create multi-line tooltips showing the modifiers for extended action buttons. Removes the need for lots of insane format strings that need to be translated correctly. * app/widgets/gimpitemtreeview.[ch] (struct GimpItemTreeViewClass): replaced tooltip and help_id strings by action names. (struct GimpItemTreeView) (gimp_item_tree_view_new): removed "edit", "new" and "activate" function pointers. (gimp_item_tree_view_constructor): create all buttons with gimp_editor_add_action_button(), using the action names from GimpItemTreeViewClass. Removed tons of "clicked" callbacks and all code which sets the buttons' sensitivity. They are not needed any longer. Require all subclasses to implement GimpItemTreeView::new_item(), a new virtual function which creates a plain new item without showing a dialog. * app/widgets/gimpdrawabletreeview.c * app/widgets/gimpchanneltreeview.c * app/widgets/gimplayertreeview.c * app/widgets/gimpvectorstreeview.c: fill in the action names and implement GimpItemTreeView::new_item(). Removed all button sensitivity logic. * app/dialogs/dialogs-constructors.c: changed accordingly. Doesn't include anything from actions/ any more.
2004-10-16 23:48:23 +08:00
if (tooltip || help_id)
gimp_help_set_help_data_with_markup (button, tooltip, help_id);
Ported the layers, channels and paths dialogs from 2004-10-16 Michael Natterer <mitch@gimp.org> Ported the layers, channels and paths dialogs from gimp_editor_add_button() to gimp_editor_add_action_button(), removing a massive amount of duplicated code, sensitivity logic and confusing utility functions. * app/actions/channels-actions.c * app/actions/channels-commands.[ch] * app/actions/layers-actions.c * app/actions/layers-commands.[ch] * app/actions/vectors-actions.c * app/actions/vectors-commands.[ch]: added "foo-new-default" actions and callbacks which create items without a dialog, optionally using default values from a passed template. Removed all public utility function that were passed as function pointers to widget construtors. Added tooltips to all actions which are now used for dialog buttons. * app/widgets/gimpeditor.c (gimp_editor_add_action_button): automatically create multi-line tooltips showing the modifiers for extended action buttons. Removes the need for lots of insane format strings that need to be translated correctly. * app/widgets/gimpitemtreeview.[ch] (struct GimpItemTreeViewClass): replaced tooltip and help_id strings by action names. (struct GimpItemTreeView) (gimp_item_tree_view_new): removed "edit", "new" and "activate" function pointers. (gimp_item_tree_view_constructor): create all buttons with gimp_editor_add_action_button(), using the action names from GimpItemTreeViewClass. Removed tons of "clicked" callbacks and all code which sets the buttons' sensitivity. They are not needed any longer. Require all subclasses to implement GimpItemTreeView::new_item(), a new virtual function which creates a plain new item without showing a dialog. * app/widgets/gimpdrawabletreeview.c * app/widgets/gimpchanneltreeview.c * app/widgets/gimplayertreeview.c * app/widgets/gimpvectorstreeview.c: fill in the action names and implement GimpItemTreeView::new_item(). Removed all button sensitivity logic. * app/dialogs/dialogs-constructors.c: changed accordingly. Doesn't include anything from actions/ any more.
2004-10-16 23:48:23 +08:00
g_free (tooltip);
added action_data_get_context() and macro return_if_no_context(). 2004-05-11 Michael Natterer <mitch@gimp.org> * app/actions/actions.[ch]: added action_data_get_context() and macro return_if_no_context(). * app/actions/brushes-actions.c * app/actions/buffers-actions.c * app/actions/buffers-commands.c * app/actions/data-commands.c * app/actions/fonts-actions.c * app/actions/fonts-commands.c * app/actions/gradients-actions.c * app/actions/images-actions.c * app/actions/images-commands.c * app/actions/palettes-actions.c * app/actions/patterns-actions.c * app/actions/templates-actions.c * app/actions/templates-commands.[ch] * app/actions/tools-actions.c * app/actions/tools-commands.c: moved lots of code from widgets/ to the resp. action callbacks. * app/widgets/gimpeditor.[ch]: added gimp_editor_add_action_button() which creates a GtkButton connected to the resp. action. * app/widgets/gimpdatafactoryview.[ch]: added "action_group" parameters so we can distinguish brushes, patterns etc. actions. * app/widgets/gimpimageview.[ch] * app/widgets/gimpbrushfactoryview.c * app/widgets/gimpbufferview.c * app/widgets/gimpfontview.c * app/widgets/gimpgradienteditor.c * app/widgets/gimppatternfactoryview.c * app/widgets/gimptemplateview.[ch] * app/widgets/gimptoolview.c: removed tons of GtkButton::clicked() callbacks and use gimp_editor_add_action_button() instead of simply _add_button(). * app/gui/dialogs-constructors.c * app/gui/gradient-select.c * app/gui/palette-select.c * app/gui/pattern-select.c: changed accordingly.
2004-05-12 00:05:21 +08:00
return button;
}
void
gimp_editor_set_show_name (GimpEditor *editor,
gboolean show)
{
g_return_if_fail (GIMP_IS_EDITOR (editor));
g_object_set (editor, "show-name", show, NULL);
}
void
gimp_editor_set_name (GimpEditor *editor,
const gchar *name)
{
g_return_if_fail (GIMP_IS_EDITOR (editor));
gtk_label_set_text (GTK_LABEL (editor->priv->name_label),
name ? name : _("(None)"));
}
void
gimp_editor_set_box_style (GimpEditor *editor,
GtkBox *box)
{
GtkIconSize button_icon_size;
gint button_spacing;
GtkReliefStyle button_relief;
GList *children;
GList *list;
g_return_if_fail (GIMP_IS_EDITOR (editor));
g_return_if_fail (GTK_IS_BOX (box));
gtk_widget_style_get (GTK_WIDGET (editor),
"button-icon-size", &button_icon_size,
"button-spacing", &button_spacing,
"button-relief", &button_relief,
NULL);
gtk_box_set_spacing (box, button_spacing);
children = gtk_container_get_children (GTK_CONTAINER (box));
for (list = children; list; list = g_list_next (list))
{
if (GTK_IS_BUTTON (list->data))
{
GtkWidget *child;
gtk_button_set_relief (GTK_BUTTON (list->data), button_relief);
child = gtk_bin_get_child (GTK_BIN (list->data));
if (GTK_IS_IMAGE (child))
{
GtkIconSize old_size;
gchar *stock_id;
gtk_image_get_stock (GTK_IMAGE (child), &stock_id, &old_size);
if (button_icon_size != old_size)
gtk_image_set_from_stock (GTK_IMAGE (child),
stock_id, button_icon_size);
}
}
}
g_list_free (children);
}
GimpUIManager *
gimp_editor_get_ui_manager (GimpEditor *editor)
{
g_return_val_if_fail (GIMP_IS_EDITOR (editor), NULL);
return editor->priv->ui_manager;
}
GtkBox *
gimp_editor_get_button_box (GimpEditor *editor)
{
g_return_val_if_fail (GIMP_IS_EDITOR (editor), NULL);
return GTK_BOX (editor->priv->button_box);
}
GimpMenuFactory *
gimp_editor_get_menu_factory (GimpEditor *editor)
{
g_return_val_if_fail (GIMP_IS_EDITOR (editor), NULL);
return editor->priv->menu_factory;
}
gpointer *
gimp_editor_get_popup_data (GimpEditor *editor)
{
g_return_val_if_fail (GIMP_IS_EDITOR (editor), NULL);
return editor->priv->popup_data;
}
gchar *
gimp_editor_get_ui_path (GimpEditor *editor)
{
g_return_val_if_fail (GIMP_IS_EDITOR (editor), NULL);
return editor->priv->ui_path;
}
/* private functions */
static GtkIconSize
gimp_editor_ensure_button_box (GimpEditor *editor,
GtkReliefStyle *button_relief)
{
GtkIconSize button_icon_size;
gint button_spacing;
gtk_widget_style_get (GTK_WIDGET (editor),
"button-icon-size", &button_icon_size,
"button-spacing", &button_spacing,
"button-relief", button_relief,
NULL);
if (! editor->priv->button_box)
{
2011-09-30 17:29:11 +08:00
editor->priv->button_box = gtk_box_new (GTK_ORIENTATION_HORIZONTAL,
button_spacing);
gtk_box_set_homogeneous (GTK_BOX (editor->priv->button_box), TRUE);
gtk_box_pack_end (GTK_BOX (editor), editor->priv->button_box, FALSE, FALSE, 0);
gtk_box_reorder_child (GTK_BOX (editor), editor->priv->button_box, 0);
if (editor->priv->show_button_bar)
gtk_widget_show (editor->priv->button_box);
}
return button_icon_size;
}