206 lines
5.2 KiB
Plaintext
206 lines
5.2 KiB
Plaintext
/***************************************************************************************************
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* Copyright (c) 2017 - 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: BSD-3-Clause
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* 3. Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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**************************************************************************************************/
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/*!
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\file
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\brief Unit tests for the small matrix class.
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*/
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#include <iostream>
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#include "../common/cutlass_unit_test.h"
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#include "cutlass/matrix.h"
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#include "cutlass/core_io.h"
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/////////////////////////////////////////////////////////////////////////////////////////////////
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TEST(Matrix, elementwise_add) {
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using Matrix4x4 = cutlass::Matrix4x4<float>;
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Matrix4x4 A = {
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1, 2, 3, 4,
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5, 6, 7, 8,
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9, 10, 11, 12,
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13, 14, 15, 16
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};
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Matrix4x4 B = A.transpose();
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Matrix4x4 C = A.add(B * 2.125f);
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bool passed = true;
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for (int i = 0; i < 4; ++i) {
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for (int j = 0; j < 4; ++j) {
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float got = C.at(i, j);
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float expected = A.at(i, j) + A.at(j, i) * 2.125f;
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if (got != expected) {
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passed = false;
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}
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}
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}
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EXPECT_TRUE(passed);
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if (!passed) {
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std::cout << "A:\n" << A << "\n\nB:\n" << B << "\n\nC:\n" << C << std::endl;
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}
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}
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TEST(Matrix, elementwise_multiply) {
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using Matrix4x4 = cutlass::Matrix4x4<float>;
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Matrix4x4 A = {
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1, 2, 3, 4,
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5, 6, 7, 8,
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9, 10, 11, 12,
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13, 14, 15, 16
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};
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Matrix4x4 B = A.transpose();
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Matrix4x4 C = A.multiply(B);
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bool passed = true;
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for (int i = 0; i < 4; ++i) {
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for (int j = 0; j < 4; ++j) {
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float got = C.at(i, j);
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float expected = A.at(i, j) * A.at(j, i);
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if (got != expected) {
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passed = false;
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}
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}
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}
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EXPECT_TRUE(passed);
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if (!passed) {
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std::cout << "A:\n" << A << "\n\nB:\n" << B << "\n\nC:\n" << C << std::endl;
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}
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}
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TEST(Matrix, product_4x4_overloads) {
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using Matrix4x4 = cutlass::Matrix4x4<float>;
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Matrix4x4 A = {
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1, 2, 3, 4,
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5, 6, 7, 8,
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9, 10, 11, 12,
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13, 14, 15, 16
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};
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Matrix4x4 B = {
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-1, -2, 0, 4,
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1, 2, 1, 1,
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3, 2, 1, 1,
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1, 0, 8, 2
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};
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Matrix4x4 C = Matrix4x4::identity();
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Matrix4x4 D = A * B + C;
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bool passed = true;
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for (int i = 0; i < 4; ++i) {
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for (int j = 0; j < 4; ++j) {
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float got = D.at(i, j);
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float expected = (i == j ? 1.0f : 0);
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for (int k = 0; k < 4; ++k) {
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expected += A.at(i, k) * B.at(k, j);
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}
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if (got != expected) {
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passed = false;
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}
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}
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}
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EXPECT_TRUE(passed);
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if (!passed) {
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std::cout << "A:\n" << A << "\n\nB:\n" << B << "\n\nC:\n" << C << "\n\nD:\n" << D << std::endl;
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}
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}
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TEST(Matrix, product_4x4) {
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using Matrix4x4 = cutlass::Matrix4x4<float>;
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Matrix4x4 A = {
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1, 2, 3, 4,
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5, 6, 7, 8,
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9, 10, 11, 12,
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13, 14, 15, 16
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};
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Matrix4x4 B = {
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-1, -2, 0, 4,
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1, 2, 1, 1,
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3, 2, 1, 1,
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1, 0, 8, 2
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};
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Matrix4x4 C = Matrix4x4::identity();
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// Compute product with optional source accumulator
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Matrix4x4 D = A.product(B, C);
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bool passed = true;
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for (int i = 0; i < 4; ++i) {
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for (int j = 0; j < 4; ++j) {
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float got = D.at(i, j);
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float expected = (i == j ? 1.0f : 0.0f);
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for (int k = 0; k < 4; ++k) {
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expected += A.at(i, k) * B.at(k, j);
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}
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if (got != expected) {
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passed = false;
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}
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}
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}
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EXPECT_TRUE(passed);
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if (!passed) {
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std::cout << "A:\n" << A << "\n\nB:\n" << B << "\n\nC:\n" << C << "\n\nD:\n" << D << std::endl;
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}
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for (int i = 0; i < 4; ++i) {
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for (int j = 0; j < 4; ++j) {
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float c = (i == j ? 1.0f : 0.0f);
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EXPECT_TRUE(A.row(i).dot(B.column(j)) + c == D.at(i, j));
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}
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}
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////
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