cutlass/include/cute/atom/mma_traits_sm70.hpp

199 lines
5.9 KiB
C++

/***************************************************************************************************
* Copyright (c) 2023 - 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
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* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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#pragma once
#include <cute/arch/mma_sm70.hpp>
#include <cute/atom/mma_traits.hpp>
#include <cute/layout.hpp>
namespace cute
{
namespace {
// Logical thread id to thread idx (quadpair)
using SM70_QuadPair = Layout<Shape <_4, _2>,
Stride<_1,_16>>;
// (T8,V4) -> (M8,K4)
using SM70_8x4_Row = Layout<Shape <_8,_4>,
Stride<_1,_8>>;
// (T8,V4) -> (M8,K4)
using SM70_8x4_Col = Layout<Shape <Shape <_4,_2>,_4>,
Stride<Stride<_8,_4>,_1>>;
// (T8,V8) -> (M8,N8)
using SM70_8x8_16b = Layout<Shape <_8,_8>,
Stride<_1,_8>>;
// (T8,V8) -> (M8,N8)
using SM70_8x8_32b = Layout<Shape <Shape <_2, _2,_2>,Shape <_2,_2, _2>>,
Stride<Stride<_1,_16,_4>,Stride<_8,_2,_32>>>;
}
///////////////////////////////////////////////////////////////////////////////
template <>
struct MMA_Traits<SM70_8x8x4_F16F16F16F16_TN>
{
using ValTypeD = half_t;
using ValTypeA = half_t;
using ValTypeB = half_t;
using ValTypeC = half_t;
using Shape_MNK = Shape<_8,_8,_4>;
using ThrID = SM70_QuadPair;
using ALayout = SM70_8x4_Row;
using BLayout = SM70_8x4_Row;
using CLayout = SM70_8x8_16b;
};
///////////////////////////////////////////////////////////////////////////////
template <>
struct MMA_Traits<SM70_8x8x4_F16F16F16F16_NT>
{
using ValTypeD = half_t;
using ValTypeA = half_t;
using ValTypeB = half_t;
using ValTypeC = half_t;
using Shape_MNK = Shape<_8,_8,_4>;
using ThrID = SM70_QuadPair;
using ALayout = SM70_8x4_Col;
using BLayout = SM70_8x4_Col;
using CLayout = SM70_8x8_16b;
};
///////////////////////////////////////////////////////////////////////////////
template <>
struct MMA_Traits<SM70_8x8x4_F16F16F16F16_NN>
{
using ValTypeD = half_t;
using ValTypeA = half_t;
using ValTypeB = half_t;
using ValTypeC = half_t;
using Shape_MNK = Shape<_8,_8,_4>;
using ThrID = SM70_QuadPair;
using ALayout = SM70_8x4_Col;
using BLayout = SM70_8x4_Row;
using CLayout = SM70_8x8_16b;
};
///////////////////////////////////////////////////////////////////////////////
template <>
struct MMA_Traits<SM70_8x8x4_F16F16F16F16_TT>
{
using ValTypeD = half_t;
using ValTypeA = half_t;
using ValTypeB = half_t;
using ValTypeC = half_t;
using Shape_MNK = Shape<_8,_8,_4>;
using ThrID = SM70_QuadPair;
using ALayout = SM70_8x4_Row;
using BLayout = SM70_8x4_Col;
using CLayout = SM70_8x8_16b;
};
///////////////////////////////////////////////////////////////////////////////
template <>
struct MMA_Traits<SM70_8x8x4_F32F16F16F32_TN>
{
using ValTypeD = float;
using ValTypeA = half_t;
using ValTypeB = half_t;
using ValTypeC = float;
using Shape_MNK = Shape<_8,_8,_4>;
using ThrID = SM70_QuadPair;
using ALayout = SM70_8x4_Row;
using BLayout = SM70_8x4_Row;
using CLayout = SM70_8x8_32b;
};
///////////////////////////////////////////////////////////////////////////////
template <>
struct MMA_Traits<SM70_8x8x4_F32F16F16F32_NT>
{
using ValTypeD = float;
using ValTypeA = half_t;
using ValTypeB = half_t;
using ValTypeC = float;
using Shape_MNK = Shape<_8,_8,_4>;
using ThrID = SM70_QuadPair;
using ALayout = SM70_8x4_Col;
using BLayout = SM70_8x4_Col;
using CLayout = SM70_8x8_32b;
};
///////////////////////////////////////////////////////////////////////////////
template <>
struct MMA_Traits<SM70_8x8x4_F32F16F16F32_NN>
{
using ValTypeD = float;
using ValTypeA = half_t;
using ValTypeB = half_t;
using ValTypeC = float;
using Shape_MNK = Shape<_8,_8,_4>;
using ThrID = SM70_QuadPair;
using ALayout = SM70_8x4_Col;
using BLayout = SM70_8x4_Row;
using CLayout = SM70_8x8_32b;
};
///////////////////////////////////////////////////////////////////////////////
template <>
struct MMA_Traits<SM70_8x8x4_F32F16F16F32_TT>
{
using ValTypeD = float;
using ValTypeA = half_t;
using ValTypeB = half_t;
using ValTypeC = float;
using Shape_MNK = Shape<_8,_8,_4>;
using ThrID = SM70_QuadPair;
using ALayout = SM70_8x4_Row;
using BLayout = SM70_8x4_Col;
using CLayout = SM70_8x8_32b;
};
///////////////////////////////////////////////////////////////////////////////
} // namespace cute