remove duplicated files

This commit is contained in:
ansuz 2016-01-30 13:53:21 +01:00
parent aa6bbabc62
commit 13f5371199
2 changed files with 0 additions and 562 deletions

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@ -1,281 +0,0 @@
/*
* Copyright 2014 XWiki SAS
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
define([
'/common/messages.js',
'/bower_components/reconnectingWebsocket/reconnecting-websocket.js',
'/common/crypto.js',
'/common/toolbar.js',
'/common/sharejs_textarea.js',
'/common/chainpad.js',
'/bower_components/jquery/dist/jquery.min.js',
], function (Messages, ReconnectingWebSocket, Crypto, Toolbar, sharejs) {
var $ = window.jQuery;
var ChainPad = window.ChainPad;
var PARANOIA = true;
var module = { exports: {} };
/**
* If an error is encountered but it is recoverable, do not immediately fail
* but if it keeps firing errors over and over, do fail.
*/
var MAX_RECOVERABLE_ERRORS = 15;
/** Maximum number of milliseconds of lag before we fail the connection. */
var MAX_LAG_BEFORE_DISCONNECT = 20000;
var debug = function (x) { console.log(x); },
warn = function (x) { console.error(x); },
verbose = function (x) { /*console.log(x);*/ };
// ------------------ Trapping Keyboard Events ---------------------- //
var bindEvents = function (element, events, callback, unbind) {
for (var i = 0; i < events.length; i++) {
var e = events[i];
if (element.addEventListener) {
if (unbind) {
element.removeEventListener(e, callback, false);
} else {
element.addEventListener(e, callback, false);
}
} else {
if (unbind) {
element.detachEvent('on' + e, callback);
} else {
element.attachEvent('on' + e, callback);
}
}
}
};
var bindAllEvents = function (textarea, docBody, onEvent, unbind)
{
// FIXME why docBody?
docBody && bindEvents(docBody,
['textInput', 'keydown', 'keyup', 'select', 'cut', 'paste'],
onEvent,
unbind);
bindEvents(textarea,
['mousedown','mouseup','click','change'],
onEvent,
unbind);
};
var isSocketDisconnected = function (socket, realtime) {
var sock = socket._socket;
return sock.readyState === sock.CLOSING
|| sock.readyState === sock.CLOSED
|| (realtime.getLag().waiting && realtime.getLag().lag > MAX_LAG_BEFORE_DISCONNECT);
};
// this differs from other functions with similar names in that
// you are expected to pass a socket into it.
var checkSocket = function (socket) {
if (isSocketDisconnected(socket, socket.realtime) &&
!socket.intentionallyClosing) {
return true;
} else {
return false;
}
};
var abort = function (socket, realtime) {
realtime.abort();
try { socket._socket.close(); } catch (e) { warn(e); }
};
var handleError = function (socket, realtime, err, docHTML, allMessages) {
// var internalError = createDebugInfo(err, realtime, docHTML, allMessages);
abort(socket, realtime);
};
var makeWebsocket = function (url) {
var socket = new ReconnectingWebSocket(url);
var out = {
onOpen: [],
onClose: [],
onError: [],
onMessage: [],
send: function (msg) { socket.send(msg); },
close: function () { socket.close(); },
_socket: socket
};
var mkHandler = function (name) {
return function (evt) {
for (var i = 0; i < out[name].length; i++) {
if (out[name][i](evt) === false) {
console.log(name +"Handler");
return;
}
}
};
};
socket.onopen = mkHandler('onOpen');
socket.onclose = mkHandler('onClose');
socket.onerror = mkHandler('onError');
socket.onmessage = mkHandler('onMessage');
return out;
};
var start = module.exports.start =
function (textarea, websocketUrl, userName, channel, cryptKey, doc, onRemote)
{
var passwd = 'y';
console.log({
textarea: textarea,
websocketUrl: websocketUrl,
userName: userName,
channel: channel,
cryptKey: cryptKey
});
var socket = makeWebsocket(websocketUrl);
// define this in case it gets called before the rest of our stuff is ready.
var onEvent = function () { };
var allMessages = [];
var isErrorState = false;
var initializing = true;
var recoverableErrorCount = 0;
var $textarea = $(textarea);
var bump = function () {};
socket.onOpen.push(function (evt) {
if (!initializing) {
console.log("Starting");
socket.realtime.start();
return;
}
var realtime = socket.realtime = ChainPad.create(userName,
passwd,
channel,
$(textarea).val());
onEvent = function () {
if (isErrorState || initializing) { return; }
/* var currentDoc = $textarea.val();
if (currentDoc !== realtime.getUserDoc()) { warn("currentDoc !== realtime.getUserDoc()"); } */
};
realtime.onUserListChange(function (userList) {
if (!initializing || userList.indexOf(userName) === -1) { return; }
// if we spot ourselves being added to the document, we'll switch
// 'initializing' off because it means we're fully synced.
// we should only see this happen once
initializing = false;
debug("Userlist: ["+userList.join(",")+"]");
});
var whoami = new RegExp(userName.replace(/./, function (c) {
return '\\' +c;
}));
// when you receive a message...
socket.onMessage.push(function (evt) {
verbose(evt.data);
if (isErrorState) { return; }
//console.log(evt);
var message = Crypto.decrypt(evt.data, cryptKey);
verbose(message);
allMessages.push(message);
if (!initializing) {
if (PARANOIA) {
onEvent();
}
}
realtime.message(message);
if (/\[5,/.test(message)) { verbose("pong"); }
if (/\[2,/.test(message)) {
verbose("Got a patch");
if (whoami.test(message)) {
verbose("Received own message");
} else {
onRemote && onRemote(realtime.getAuthDoc());
}
}
});
// when a message is ready to send
realtime.onMessage(function (message) {
if (isErrorState) { return; }
message = Crypto.encrypt(message, cryptKey);
try {
socket.send(message);
} catch (e) {
warn(e);
}
});
// actual socket bindings
socket.onmessage = function (evt) {
for (var i = 0; i < socket.onMessage.length; i++) {
if (socket.onMessage[i](evt) === false) { return; }
}
};
socket.onclose = function (evt) {
for (var i = 0; i < socket.onMessage.length; i++) {
if (socket.onClose[i](evt) === false) { return; }
}
};
socket.onerror = warn;
debug('started');
var socketChecker = setInterval(function () {
if (checkSocket(socket)) {
warn("Socket disconnected!");
$textarea.attr('disabled', true);
recoverableErrorCount += 1;
if (recoverableErrorCount >= MAX_RECOVERABLE_ERRORS) {
warn("Giving up!");
abort(socket, realtime);
socketChecker && clearInterval(socketChecker);
}
} else {
$textarea.attr('disabled', false);
}
},200);
bindAllEvents(textarea, doc, onEvent, false)
// attach textarea?
sharejs.attach(textarea, realtime);
realtime.start();
// this has three names :|
bump = realtime.bumpSharejs;
});
return {
onEvent: function () {
onEvent();
},
bumpSharejs: function () { bump(); }
};
};
return module.exports;
});

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@ -1,281 +0,0 @@
/*
* Copyright 2014 XWiki SAS
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
define([
'/common/messages.js',
'/bower_components/reconnectingWebsocket/reconnecting-websocket.js',
'/common/crypto.js',
'/common/toolbar.js',
'/common/sharejs_textarea.js',
'/common/chainpad.js',
'/bower_components/jquery/dist/jquery.min.js',
], function (Messages, ReconnectingWebSocket, Crypto, Toolbar, sharejs) {
var $ = window.jQuery;
var ChainPad = window.ChainPad;
var PARANOIA = true;
var module = { exports: {} };
/**
* If an error is encountered but it is recoverable, do not immediately fail
* but if it keeps firing errors over and over, do fail.
*/
var MAX_RECOVERABLE_ERRORS = 15;
/** Maximum number of milliseconds of lag before we fail the connection. */
var MAX_LAG_BEFORE_DISCONNECT = 20000;
var debug = function (x) { console.log(x); },
warn = function (x) { console.error(x); },
verbose = function (x) { /*console.log(x);*/ };
// ------------------ Trapping Keyboard Events ---------------------- //
var bindEvents = function (element, events, callback, unbind) {
for (var i = 0; i < events.length; i++) {
var e = events[i];
if (element.addEventListener) {
if (unbind) {
element.removeEventListener(e, callback, false);
} else {
element.addEventListener(e, callback, false);
}
} else {
if (unbind) {
element.detachEvent('on' + e, callback);
} else {
element.attachEvent('on' + e, callback);
}
}
}
};
var bindAllEvents = function (textarea, docBody, onEvent, unbind)
{
// FIXME why docBody?
docBody && bindEvents(docBody,
['textInput', 'keydown', 'keyup', 'select', 'cut', 'paste'],
onEvent,
unbind);
bindEvents(textarea,
['mousedown','mouseup','click','change'],
onEvent,
unbind);
};
var isSocketDisconnected = function (socket, realtime) {
var sock = socket._socket;
return sock.readyState === sock.CLOSING
|| sock.readyState === sock.CLOSED
|| (realtime.getLag().waiting && realtime.getLag().lag > MAX_LAG_BEFORE_DISCONNECT);
};
// this differs from other functions with similar names in that
// you are expected to pass a socket into it.
var checkSocket = function (socket) {
if (isSocketDisconnected(socket, socket.realtime) &&
!socket.intentionallyClosing) {
return true;
} else {
return false;
}
};
var abort = function (socket, realtime) {
realtime.abort();
try { socket._socket.close(); } catch (e) { warn(e); }
};
var handleError = function (socket, realtime, err, docHTML, allMessages) {
// var internalError = createDebugInfo(err, realtime, docHTML, allMessages);
abort(socket, realtime);
};
var makeWebsocket = function (url) {
var socket = new ReconnectingWebSocket(url);
var out = {
onOpen: [],
onClose: [],
onError: [],
onMessage: [],
send: function (msg) { socket.send(msg); },
close: function () { socket.close(); },
_socket: socket
};
var mkHandler = function (name) {
return function (evt) {
for (var i = 0; i < out[name].length; i++) {
if (out[name][i](evt) === false) {
console.log(name +"Handler");
return;
}
}
};
};
socket.onopen = mkHandler('onOpen');
socket.onclose = mkHandler('onClose');
socket.onerror = mkHandler('onError');
socket.onmessage = mkHandler('onMessage');
return out;
};
var start = module.exports.start =
function (textarea, websocketUrl, userName, channel, cryptKey, doc, onRemote)
{
var passwd = 'y';
console.log({
textarea: textarea,
websocketUrl: websocketUrl,
userName: userName,
channel: channel,
cryptKey: cryptKey
});
var socket = makeWebsocket(websocketUrl);
// define this in case it gets called before the rest of our stuff is ready.
var onEvent = function () { };
var allMessages = [];
var isErrorState = false;
var initializing = true;
var recoverableErrorCount = 0;
var $textarea = $(textarea);
var bump = function () {};
socket.onOpen.push(function (evt) {
if (!initializing) {
console.log("Starting");
socket.realtime.start();
return;
}
var realtime = socket.realtime = ChainPad.create(userName,
passwd,
channel,
$(textarea).val());
onEvent = function () {
if (isErrorState || initializing) { return; }
/* var currentDoc = $textarea.val();
if (currentDoc !== realtime.getUserDoc()) { warn("currentDoc !== realtime.getUserDoc()"); } */
};
realtime.onUserListChange(function (userList) {
if (!initializing || userList.indexOf(userName) === -1) { return; }
// if we spot ourselves being added to the document, we'll switch
// 'initializing' off because it means we're fully synced.
// we should only see this happen once
initializing = false;
debug("Userlist: ["+userList.join(",")+"]");
});
var whoami = new RegExp(userName.replace(/./, function (c) {
return '\\' +c;
}));
// when you receive a message...
socket.onMessage.push(function (evt) {
verbose(evt.data);
if (isErrorState) { return; }
//console.log(evt);
var message = Crypto.decrypt(evt.data, cryptKey);
verbose(message);
allMessages.push(message);
if (!initializing) {
if (PARANOIA) {
onEvent();
}
}
realtime.message(message);
if (/\[5,/.test(message)) { verbose("pong"); }
if (/\[2,/.test(message)) {
verbose("Got a patch");
if (whoami.test(message)) {
verbose("Received own message");
} else {
onRemote && onRemote(realtime.getAuthDoc());
}
}
});
// when a message is ready to send
realtime.onMessage(function (message) {
if (isErrorState) { return; }
message = Crypto.encrypt(message, cryptKey);
try {
socket.send(message);
} catch (e) {
warn(e);
}
});
// actual socket bindings
socket.onmessage = function (evt) {
for (var i = 0; i < socket.onMessage.length; i++) {
if (socket.onMessage[i](evt) === false) { return; }
}
};
socket.onclose = function (evt) {
for (var i = 0; i < socket.onMessage.length; i++) {
if (socket.onClose[i](evt) === false) { return; }
}
};
socket.onerror = warn;
debug('started');
var socketChecker = setInterval(function () {
if (checkSocket(socket)) {
warn("Socket disconnected!");
$textarea.attr('disabled', true);
recoverableErrorCount += 1;
if (recoverableErrorCount >= MAX_RECOVERABLE_ERRORS) {
warn("Giving up!");
abort(socket, realtime);
socketChecker && clearInterval(socketChecker);
}
} else {
$textarea.attr('disabled', false);
}
},200);
bindAllEvents(textarea, doc, onEvent, false)
// attach textarea?
sharejs.attach(textarea, realtime);
realtime.start();
// this has three names :|
bump = realtime.bumpSharejs;
});
return {
onEvent: function () {
onEvent();
},
bumpSharejs: function () { bump(); }
};
};
return module.exports;
});