6f0528fe06
* Add a benchmark target and a script to run it Benchmarks need to be built in the release mode, that's why I created a separate `benchmark.sh` script to build it and run it. I've also cleaned up a compiler warning in `TextEditor.swift` and bumped macOS agents to use Xcode 12.3 instead of 12.2. * Benchmark `App` and `WindowGroup` rendering * Add a `benchmark` task to `tasks.json` * Exit `NativeDemo` directory before benchmarking |
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launch.json | ||
settings.json | ||
tasks.json |