forked from xtdrone/XTDrone
207 lines
8.3 KiB
ReStructuredText
207 lines
8.3 KiB
ReStructuredText
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Changelog for package wave_gazebo
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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1.3.0 (2019-12-26)
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1.2.6 (2019-10-04)
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1.2.5 (2019-09-19)
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1.2.4 (2019-09-12)
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1.2.3 (2019-09-12)
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1.2.2 (2019-09-06)
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1.2.1 (2019-09-05)
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* remove gazebo version check, scene blend
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* Reduce noise back down
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* Change to have distortion in both refl and refr
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* Add rttNoise parameter to scale distortion in refraction
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* Switch ratio->opacity naming
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* Add back ocean transparency
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* Change to realistic reflection and refraction ratio
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* Simplify by using bumpCoord
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* Working refraction
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* Fix build issues and document enableRtt
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* Simplify flipAcrossY in shader
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* Add flipAcrossY temp fix for camera sensors
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* Increase reflection for easier debugging, rm redundant code, writeContentsToFile
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* Fix model.xacro.erb to match without 2nd plugin and add offset
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* Attempt to merge
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* Namespace tweaks.
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* Move ocean_visual_below slightly to stop interference and wrong colors cutting in/out
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* Add back ocean_waves_below_visual, without Visual Plugin, working as expected
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* Define refl/refr amounts in model.xacro, then use visual plugin to set the parameters
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* Add envReflectRatio and shallowRefractRatio variables
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* Add comments, clean code, pass code check
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* Reduce reflection and refraction amounts to make more subtle effect
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* Integrate reflection with Gerstner waves, working well
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* Fixes for the new topic layout.
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* Show updated render picture
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* Use reflection color
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* Change plane->mesh, still shows correct reflection texture but projected onto the mesh wrong
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* Change mesh->plane and show pure reflection color on it, working well but need to switch back to mesh
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* Add reflection/refraction texture to shaders, but do not use yet
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* Merge
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* merged with master
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* Remove unneeded files
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* Add missing part of Fresnel
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* Remove fresnel and noise effects
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* Refactor C++ code and change shaders to match version 130
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* Copy over files from gazebo_plugin_setup
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* Add changes recommended by Ian
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* Move reflectMap to default params
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* Test hardcoding fragment shader to red, not working
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* Remove random text
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* Small fix (add void)
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* Remove version and add back reflectMap
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* Simplify shaders and texture, still has exception about reflectMap
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* Try to improve plane, no difference
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* Use shaders to show texture
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* Try to use shaders, but not working
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* Comment out shader and most of material (near empty material), in C++ get material and give it a texture, but will not run
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* Contributors: Carlos Aguero, Ian Chen <ichen@osrfoundation.org>, Rumman Waqar <rumman.waqar05@gmail.com>, Tyler Lum <tylergwlum@gmail.com>
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1.2.0 (2019-08-19)
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* Try to change material script to match the newly created texture, did not work
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* Rewrite code to match with rendertotexture tutorial
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* Hide minimap, water constant texture, try get plane to be reflection, shows reflection but wrong geometry
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* Add texture material to water
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* Remove enable/disable refl to fix render issue
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* Change to ogre user camera pos and orient, try but fail shaders
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* Scale plane and mesh to show it
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* Flip plane to be flat, need to next hide the original water
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* Test removing preset shader/texture to see if water will update, will not BIG CHANGES SOON
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* Create new texture unit
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* Change texture name, miniscreen and plane work but not water
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* Try to change ocean to show the texture, did not work yet
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* Change position and angle of camera
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* Add reflection texture empty
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* Remove textures
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* Move ocean visual plane upwards
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* Use gl_ModelViewProjectionMatrix to see colorful ocean
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* Work off ocean model, clean out visual plugin and use new simple material scripts
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* Merged default into topic_namespace_generation
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* fix catkin make install issues with meshes
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* Fix source paths and variable keywords
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* merged with default
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* removed sdf
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* Copy over Fresnel materials files
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* merge default
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* Merged default into Add-Option-To-Hide-Gazebo-Topics
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* Merged in xacro_for_oceanwaves (pull request #153)
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Modiying world definitions in wave_gazebo package to use xacro
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Approved-by: Carlos Agüero <cen.aguero@gmail.com>
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* Style.
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* Modiying world definitions in wave_gazebo package to use xacro
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* Merged in ocean-wave-xacro (pull request #150)
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Ocean wave xacro
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Approved-by: Marshall Rawson <marshallrawson@osrfoundation.org>
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* cleaning
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* added spinning out detection
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* incremental
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* removed erb from CMake
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* removed ocean-waves-sdf
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* functional?
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* incremental
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* functional
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* approximate 4x4 dock block as a sphere
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* merge
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* fixed dock inertial issues
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* model.sdf.erb edited online with Bitbucket
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* model.sdf.erb edited online with Bitbucket
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* model.sdf.erb edited online with Bitbucket
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* added <laser_retro>-1 flags to new wave visual links
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* functional
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* Install world_models in wave_gazebo
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* Contributors: Brian Bingham <briansbingham@gmail.com>, Carlos Aguero, Carlos Agüero <cen.aguero@gmail.com>, Jonathan Wheare <jonathan.wheare@flinders.edu.au>, Jose Luis Rivero <jrivero@osrfoundation.org>, Marshall Rawson <marshallrawson@osrfoundation.org>, MarshallRawson, MarshallRawson <marshallrawson@osrfoundation.org>, Tyler Lum <tylergwlum@gmail.com>
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1.1.2 (2019-07-10)
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* fixed 2016 placard joint issue
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* Contributors: MarshallRawson
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1.1.1 (2019-07-03)
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* Missing ruby in build depend for wave_gazebo
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* Contributors: Jose Luis Rivero <jrivero@osrfoundation.org>
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1.1.0 (2019-07-01)
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* Generate changelog for new packages
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* merge with default
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* changing buoy buoyancy to sphere, adding feature to generator
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* Tweaks
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* ready
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* Connecting wave model to buoyancy plugin
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* working version with dock buoyancy, but need to attach placards
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* first cut - dock elements work, but to build a full dock need to add joints between elements
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* tweaks
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* Merged in wave_visualization_refactor (pull request #114)
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Wave visual / physics refactor
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Approved-by: Carlos Agüero <cen.aguero@gmail.com>
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* Restoring waves parameters.
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* Smooth water.
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* Style
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* reducing wave height to something more reasonable
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* removing the ocean_waves model.sdf since it is generated via erb
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* Using Ruby to generate ocean wave model SDF
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* testing side by side scaling
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* case 0
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* temporary branch for comparing with wave_visualization
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* Testing scalability of new implementation - updated hgignore vmrc->vrx
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* Removed gazebo messaging, introduces redundancy in model.sdf for ocean. USV and buoyancy plugins only get wave parameters once instead of every update.
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* setting model back to original seastate
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* style
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* adding to docs and allowing for both PMS and CWR wavefield models
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* addin PM spectrum
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* testing wave fields
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* adding exponential increase in wave field and LaTeX doc^C
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* increment
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* Clean up some of the diagnostic messages
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* Added wavegauge plugin to visualize physical wave height. Setup example with buoy world. Implemented simplified wave height calculation in WavefieldSampler for regularly spaced grid (steepness=1=0).
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* verifying with examples
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* toward buoy examples
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* Removing superfluous models and empty tests
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* Changing license text
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* Modifications from original source for integration in VRX
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* Adding two packages from asv_wave_sim as a part of VRC
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* Contributors: Brian Bingham <briansbingham@gmail.com>, Carlos Aguero, Carlos Aguero <caguero@osrfoundation.org>, Carlos Agüero <cen.aguero@gmail.com>, Jose Luis Rivero <jrivero@osrfoundation.org>, MarshallRawson
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* Merged in wave_visualization_refactor (pull request #114)
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Wave visual / physics refactor
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Approved-by: Carlos Agüero <cen.aguero@gmail.com>
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* Removed gazebo messaging, introduces redundancy in model.sdf for ocean. USV and buoyancy plugins only get wave parameters once instead of every update.
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* Added wavegauge plugin to visualize physical wave height. Setup example with buoy world. Implemented simplified wave height calculation in WavefieldSampler for regularly spaced grid (steepness=1=0).
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* Modifications from original source for integration in VRX
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* Adding two packages from asv_wave_sim as a part of VRC
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* Contributors: Brian Bingham <briansbingham@gmail.com>, Carlos Aguero, Carlos Aguero <caguero@osrfoundation.org>, Carlos Agüero <cen.aguero@gmail.com>, MarshallRawson
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1.0.1 (2019-03-01)
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1.0.0 (2019-02-28)
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0.3.3 (2018-10-19)
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0.3.2 (2018-10-08)
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0.3.1 (2018-10-05)
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0.3.0 (2018-09-28)
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